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Posted
But personally I'd absolutely LOVE sitting in a Harpoon-style interface directing a naval force-on-force carrier battle with actual humans (on both sides) flying the planes as well as an other human controlling the OPFOR strategically just like I am. ...:)

 

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Posted
I'm not sure about "expect", and of course Battlefield and ARMA are not what is being aimed at, since DCS has an interest in realism. And a lot of this depends on 3rd parties getting involved with certain aspects, but if we look long term (whether this be 2 years or 10 years I don't know) we could see a single system combining flight sim, tank sim, naval sim, and things like good old Harpoon in the same package. (Imagine playing Harpoon or NCB but with humans in control of each aircraft and vessel.)

 

It's one of those cases of the groundwork is getting there, but remains to be seen where the market takes us. But personally I'd absolutely LOVE sitting in a Harpoon-style interface directing a naval force-on-force carrier battle with actual humans (on both sides) flying the planes as well as an other human controlling the OPFOR strategically just like I am. The optimist in me would say that this is only a few years away, but it might also be possible that there simply is no market in there to allow it to happen at all. But imagine something similar to Combined Arms, but for naval vessels, and integrate the resource management system into it, and then throw organized online squadrons into this... It is highly possible within the DCS World system so I am very hopeful about what the future can bring. :)

Larry Bond and Criss Carlson will be pleased if that make in the future, and me, other harpoon fan.

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Posted
I would really like if Russian aircraft at least got new external model, but saddly there isn't so this is only disapointing thing to me regarding FC3.

 

I would like some info on the models in FC3 from Wags if possible. Are the external models of say the Su27 and the Mig29 updated or are we looking at FC2 models?

 

seeing the sreenshots what Wags posted, Russian planes - Su-27 and MiG29s - looks the same as in LOMAC - old CMD 3D models from 2003 :cry: F-14, F-16s too

 

maybe UBI owns all rights to old CMD 3D models too ? :bomb:

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Posted
seeing the sreenshots what Wags posted, Russian planes - Su-27 and MiG29s - looks the same as in LOMAC - old CMD 3D models from 2003 :cry: F-14, F-16s too

 

maybe UBI owns all rights to old CMD 3D models too ? :bomb:

 

good question, anyway its a pity to see the old ones.

 

pls ED make it at least easy for us to change/mod the 3D models in the future

 

( Combatace where are you ? ) :smilewink:

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Posted (edited)

Changing models already is easy.

 

The problem isn't to put the model in there. It's creating the model, unwrapping, and texturing, it that is the problem.

 

If what you want is to take an existing model from the game and just magically make it smoother... then you need to learn some modeling and then you'll understand why this isn't as easy as it might sound.

Edited by EtherealN

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Posted
Changing models already is easy.

 

The problem isn't to put the model in there. It's creating the model, unwrapping, and texturing, it that is the problem.

 

If what you want is to take an existing model from the game and just magically make it smoother... then you need to learn some modeling and then you'll understand why this isn't as easy as it might sound.

 

Sounds fine. I can understand not all models can have the pixelfaceliftsurgery cockpits but i expected at least updated external models after all these years. These models simply wont do anymore... Shame ED didnt put a little more effort in bringing the textures to (todays) DCS world standards even though we are expected to fly them :)

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Posted
Changing models already is easy.

 

The problem isn't to put the model in there. It's creating the model, unwrapping, and texturing, it that is the problem.

 

If what you want is to take an existing model from the game and just magically make it smoother... then you need to learn some modeling and then you'll understand why this isn't as easy as it might sound.

 

but ED already created new models in the past !

 

once again: what about EDs 3D F16 model?

http://forums.eagle.ru/showpost.php?p=1292704&postcount=4207

 

why not considered so far??

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Posted

Re-read what I posted.

 

Making a model is only the beginning.

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Posted

That I know, but why cant you make a statement if this model is going to be considered in the future or if it was cancelled for some other reason.

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Posted

Because I am only at liberty to comment on things that are publically stated. It is not up to me to decide what information to make public.

 

This is roughly the 5th time in this thread that I make that point. ;)

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Posted
That I know, but why cant you make a statement if this model is going to be considered in the future or if it was cancelled for some other reason.

 

If you want answers you need to go higher.

Ask Wags, JimMack, NGrey, Chizh, Olgerd.

Good Luck ;)

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Posted
Because I am only at liberty to comment on things that are publically stated. It is not up to me to decide what information to make public.

 

This is roughly the 5th time in this thread that I make that point. ;)

 

ok, clear statement. hopefully ED has interest to officially integrate this thing in the foreseeable future...

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Posted

It makes me wonder though...what happened to those amazing Su 27 and Mig 29 models that ED were working on like 4-5 years ago. They looked top notch even by today's standards. Same as that F-16 model.

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Posted
It makes me wonder though...what happened to those amazing Su 27 and Mig 29 models that ED were working on like 4-5 years ago. They looked top notch even by today's standards. Same as that F-16 model.

 

Top notch by your standards doesn't mean top notch by theirs. Plus a lot of work has to go into adding args, and doing what E said.

If you aim for the sky, you will never hit the ground.

Posted (edited)

Kuky

 

I can tell you from experience that new quality models take time. Team Viper (The team I'm on) took almost 2 years to make the C model Vipers to include pits for each Block. We ended up with every C model made and all the Euro MLU ones. I did 70 different skins covering USAF, USAFR and ANG. So it takes lots and lots of time. Maybe one of the 3rd party SU-27's out there can be ported over to DCS by the person who made it.

 

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Edited by USAFMTL

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Posted
Kuky

 

I can tell you from experience that new quality models take time. Team Viper (The team I'm on) took almost 2 years to make the C model Vipers to include pits for each Block. We ended up with every C model made and all the Euro MLU ones. I did 70 different skins covering USAF, USAFR and ANG. So it takes lots and lots of time. Maybe one of the 3rd party SU-27's out there can be ported over to DCS by the person who made it.

 

post-230-0-05571200-1336844280.jpg

 

AFAIK, Kuky wasn't complaining. he was saying that while it is regrettable that less attention was paid to the models of the Russian aircraft, FC3 as a whole is still worth the money.

If you aim for the sky, you will never hit the ground.

Posted

Oh I know he wasnt complaining Pyro. Some people just do not know the process, so I was just giving an example.

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Posted
Changing models already is easy.

 

The problem isn't to put the model in there. It's creating the model, unwrapping, and texturing, it that is the problem.

 

If what you want is to take an existing model from the game and just magically make it smoother... then you need to learn some modeling and then you'll understand why this isn't as easy as it might sound.

 

Yet, ED with it's resources as a company, time(10 years from LOMAC) and lots of people buying their products "in their goodwill"(not always on product's merits) still cannot bother to change the 3D model of Su-27 in LOMAC's supposedly THIRD sequel.

 

On one side, we have this F-15C with 6DOF cockpit with it's whistles and bells, and on the other we have pre-2002 crude Su-27(I'm mentioning it because it's one of the flyables, I don't dare go into unflyables).

 

I think the time spent on F-15's cockpit could have spawned a few external aircraft models. Heck, even users of this forum made great aircraft models(Su-27, A-10, F-15) in the free time. Only explanation is that ED is working on DCS F-15C, and transferred the completed 6DOF cockpit to FC3 to beef it's already weak feature set, they're very good at making us pay for the same stuff multiple times.

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Posted

The improved FM for take offs and landings include carrier operations for Su-33?

" You must think in russian.."

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Posted (edited)

If I could choose, the most ideal way of doing FC3 in my opinion would be the RoF approach.

 

- Buy each plane for say 15 $ when they get finished one by one.

- Each plane would get F-15 treatment = cockpit, 3D model etc.

- Each plane would get the necessary realistic features people have requested for (I think Case listed many features that Russian jets lack, same would go for all of course).

- Similar types would be released after another, for example now that we have F-15, next would be Su-27. Then maybe Su-25 and A-10 to match on the other side or fighters again.

 

That would lead to people getting more bang for the buck and better targeting of the specific type pilots. People who fly everything would propably still buy every plane because it would not feel bad at all to spread cost for high quality aircraft over wider time period.

I also think ED would get much more revenue and over wider time scale because the cost for the whole package would be much more than the current FC3 and people (I would believe) would complain less because they all get treated the same. With the extra and more steady income they could incorporate the missile AFM and other improvements into the base engine (World) with patches. It's also more motivating to buy several high quality planes over a wider time period for the sake of quality than only one improved plane, like now, but still pay full price of a larger module...

 

I and many others are tired of the same package that improves only little over the years. I see nothing new or any real value here.

At the same time Beczl creates a whole new DCS module with AFM, comparable quality modeling, tons of 3D models, tons of new weapons & more only for 20 $!!!

 

40 $ for FC2 with fake boobs vs 20 $ for a top quality aircraft and a complete DCS module? Also with a unique DVD and still 10 $ under FC3! Guess which gets my money. :)

 

I guess there might be some legal issues with the repackaging of the FC2 (I don't know, why call it Flaming Cliffs anymore in above scenario?) but this is how it would go in my perfect world. :)

Edited by Griffin
Posted

FC3 looks really awesome. The F-15 Cockpit ist incredible. What can we expect for the other aircrafts? Will the Cockpits of the other aircrafts be like the one of the Su-25T in DCS-World?

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