Flagrum Posted October 31, 2014 Share Posted October 31, 2014 If I am not totally mistaken, this mod adds shoulder and ... erm, how is that called ... "eye sockets"? to DCS. Shoulders are now implemented in the stock version of DCS, but the mod still adds that eye-stuff to it. (to clarify: the mod placed the actual eye point a bit forward - not like in default DCS directly on top of your spine.) Link to comment Share on other sites More sharing options...
Shaman Posted October 31, 2014 Share Posted October 31, 2014 Yes, and that subtle change makes all the difference. It's crazy to convince people who never tried it how well it works, has to be tried with TIR. 1 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
UVPMechan Posted October 31, 2014 Share Posted October 31, 2014 It also works in JSGME? Link to comment Share on other sites More sharing options...
Devrim Posted October 31, 2014 Share Posted October 31, 2014 I think this mod works great in single-seat aircrafts. In Huey or Mi-8, it's disaster. I think the people who don't understand complaints may not be owner of these helicopters. Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Lizzard Posted October 31, 2014 Share Posted October 31, 2014 yay it never worked with the Choppers.. My Specs: I don`t care..it is a Computer..a black one.. Link to comment Share on other sites More sharing options...
Shaman Posted November 1, 2014 Share Posted November 1, 2014 Ka-50 is fine here though. 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
PS979 Posted November 1, 2014 Share Posted November 1, 2014 I just copied the A10C code section for the MIG 21 and it seems to work ok. I have not tested it much yet, but it works. Can you share your Server.lua? Link to comment Share on other sites More sharing options...
Shaman Posted November 13, 2014 Share Posted November 13, 2014 (edited) Works perfect with new Flanker PFM. I have tweaked original viewpoint for this mod. Notice in Vid how natural distances are and overall cockpit and outside perception. Files for you attached.View.rar Edited November 13, 2014 by Shaman 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
Saksafon1 Posted December 21, 2014 Share Posted December 21, 2014 Hi guys, thanx for the mode. It works correctly just in my missions via editor. If I play campaign missions it doesn't work. How to fix it? [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
x39crazy Posted February 15, 2015 Share Posted February 15, 2015 Anyone else get a disappearing head rest in the mig 29 with this? Otherwise its perfect for me Link to comment Share on other sites More sharing options...
zaelu Posted February 15, 2015 Share Posted February 15, 2015 It is normal as it modifies the angle limits inside the cockpit (I think it ads a bit of 6DoF movement too) so clipping occurs for very close object... the head rest being the closest when you turn your head. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
arkroyale048 Posted February 16, 2015 Share Posted February 16, 2015 Would like to say this mod is awesome. This is the immersion I've been looking for that I've seen on other people's DCS videos that I can't seem to replicate with my Track IR Works fine for the A-10C and the Ka-50. However; would like to report some issues on the Su-33. Seems like the pilot's head occupies the same space and time as the headrest. Have yet to see if it's okay on the F-15C. Irregular streamer: http://www.twitch.tv/arkroyale048/profile Link to comment Share on other sites More sharing options...
CrackerJack Posted February 19, 2015 Share Posted February 19, 2015 Has anyone tried this using this mod with the Mig 21?? Win 10 64-bit, Intel Core i7-7700k@4.2GHz, MSI 1080Ti , 16 GB, 500GB SSD, LG 34UM95, Acer T232HL, TrackIR 5 Pro, Thrustmaster Warthog HOTAS, Saitek Combat Rudder Pedals. Link to comment Share on other sites More sharing options...
zaelu Posted February 19, 2015 Share Posted February 19, 2015 It has no files to alter the Mig21 module. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
arkroyale048 Posted February 25, 2015 Share Posted February 25, 2015 Is there a way for me to deactivate this mod for certain aircraft ? (i.e. Su-33). The mod doesn't seem to work for the Flanker-D. Irregular streamer: http://www.twitch.tv/arkroyale048/profile Link to comment Share on other sites More sharing options...
Postal2 Posted February 25, 2015 Share Posted February 25, 2015 Hi there , anyone try this mod with F-15c ?? please ? . [sIGPIC][/sIGPIC] == http://www.3rd-wing.net == Extremmmmmmmmmmeeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
arkroyale048 Posted February 25, 2015 Share Posted February 25, 2015 ^ Works fine/perfect with the F-15C Is there a way for me to deactivate this mod for certain aircraft ? (i.e. Su-33). The mod doesn't seem to work for the Flanker-D. Bump my inquiry post Irregular streamer: http://www.twitch.tv/arkroyale048/profile Link to comment Share on other sites More sharing options...
zaelu Posted February 25, 2015 Share Posted February 25, 2015 Is there a way for me to deactivate this mod for certain aircraft ? (i.e. Su-33). The mod doesn't seem to work for the Flanker-D. Sure. You open the files that are in this mod with notepad++ one at the time and then open beside them in different tab the original ones from \DCS World folder\Config\View\ (server.lua and defaultsnapviews.lua) then you compare them and look in sections of Su-33 and copy the original values in the modded ones. You can use Alt+D to compare the 2 files to see better the differences. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
jalebru Posted February 26, 2015 Share Posted February 26, 2015 Use Shamandgg's fix here, http://forums.eagle.ru/showpost.php?p=2080611&postcount=511 The Mig's default view is still off a bit, but simple fix on them by moving the cockpit camera forward and resaving the default view per the instructions in the first post. (Yes - I know how hard it is for some of you to look it up your own in the options ...) Disable/Pause your Track-IR/Head-tracker while doing it ! "Num/ - RCtrl - RShift" Cockpit Camera Move Back "Num5" Cockpit Camera Move Center "Num2 - RCtrl - RShift" Cockpit Camera Move Down "Num* - RCtrl - RShift" Cockpit Camera Move Forward "Num8 - RCtrl - RShift" Cockpit Camera Move Up "Num8" Turn Cockpit Camera Up "Num2" Turn Cockpit Camera Down "Num/" FOV- aka Zoom-in "Num*" FOV+ aka Zoom-out "NumEnter" Default FOV aka Zoom Once you are satisfied , after using above key-commands, just use following key-command to save this view as default: "RAlt+Num0" Save current Cockpit view as default for this vehicle You will also need to set your own snapviews if you use them for each AC, for instance Num0+Num5 is usually a zoomed in view of the Hud. Set your view up per above, then to save it, you would use LWin + Num5 to quick select that view, then when you hit RAlt + Num0, it will save that view as the default for that snapview. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
arkroyale048 Posted February 26, 2015 Share Posted February 26, 2015 @zaelu After fiddling around; still no joy.... The pilot's head is still embedded on the headrest. If you have the time; can you assist in placing the default values for the Su-33 ? I might have missed something or placed a value in the wrong place and tbh I don't have a clue what I'm doing. @jalebru using this method seems to just adjust the zoom. Not exactly the positioning of the head. I don't think it's a matter of snap views. ------- This is really hurting my rear visibility bad >.< Irregular streamer: http://www.twitch.tv/arkroyale048/profile Link to comment Share on other sites More sharing options...
zaelu Posted February 26, 2015 Share Posted February 26, 2015 @zaelu After fiddling around; still no joy.... The pilot's head is still embedded on the headrest. If you have the time; can you assist in placing the default values for the Su-33 ? I might have missed something or placed a value in the wrong place and tbh I don't have a clue what I'm doing. OK, I modified the values but I can't test it... I use different thing... mod. Actually I visit this thread from time to time maybe I spot why people still use this (for me) obsolete mod. :D Thing is... ED wasn't satisfied with how the view system was after FC3 and added a new value that changed the things for better. That value is "shoulder size". That made the whole point of this mod work and removed the bad side of old system and this mod... the fact that when you look up and down... with this mod or other custom values in old system the view is unnatural. Meaning... when you look up in real life... say... 20-30° but you keep your eyes on the monitor for example... you won't see the monitor moving. Even if in fact on retina projection it is geometrically and grammatically :P moving... you brain filters that out and the monitor stays put. This is what it needs to be simulated in the game... the perception... and sometimes by the numbers just doesn't feel good. Of course... this is just my opinion.Server.luaSnapViews.lua [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least Link to comment Share on other sites More sharing options...
arkroyale048 Posted February 27, 2015 Share Posted February 27, 2015 That helped somewhat. Removed that collineated hud effect thing... But at least I got rear visibility again. Thanks Irregular streamer: http://www.twitch.tv/arkroyale048/profile Link to comment Share on other sites More sharing options...
Holton181 Posted March 21, 2015 Share Posted March 21, 2015 (edited) Hi all, Just tried this in the Ka-50 and I can't see any difference. Some people claim it still works, other (including PeterP him self) claim it won't. Can somebody confirm if it works with the Ka-50? How did you get it to work (if other than default installation)? What to look for compared to default? Mi-8 and Uh-1H? (I fly helicopters exclusively) I'm at the moment with DCS World 1.2.16.37730 TrackIR 5 "User snap-view saving" enabled (also experimenting with multi monitor and SoftTH, not decided if I will run more than one monitor) Edited March 21, 2015 by Holton181 Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to comment Share on other sites More sharing options...
Shaman Posted March 24, 2015 Share Posted March 24, 2015 Yes it does, thing is, EDs camera unnaturally travels forward and once you look at your 4 o clock your neck is on top of flight stick mounting or even more in front. Getting rid of it with Proper Neck on any aircraft immerses a lot. For me the most prominent change is on Warthog and Flanker as these are aircrafts I fly all the time. I just recently removed the mod to see if ED improved, but they did not. It's terrible to me when my virtual neck transits forward in aircraft each time I turn left or right.. It makes me sick now. Prefer the mod. It's best feeling, it's like apple, it just works as expected. 51PVO Founding member (DEC2007-) 100KIAP Founding member (DEC2018-) :: Shaman aka [100☭] Shamansky tail# 44 or 444 [sIGPIC][/sIGPIC] 100KIAP Regiment Early Warning & Control officer Link to comment Share on other sites More sharing options...
Holton181 Posted March 24, 2015 Share Posted March 24, 2015 Thank you for your answer, shamandgg. Even if you did not mention my helicopters specifically, I'll take your word for it that it works. I do see now that something is different, but can't really say if it's because I finally have a neck or if only the why the camera moves has changed (but not the position relative my shoulders). I'll let the mod stay for a while and maybe remove it later on to see if I get the same reaction as you. Question. Have you done any changes to your Server.lua? Helicopters and Viggen DCS 1.5.7 and OpenBeta Win7 Pro 64bit i7-3820 3.60GHz P9X79 Pro 32GB GTX 670 2GB VG278H + a Dell PFT Lynx TrackIR 5 Link to comment Share on other sites More sharing options...
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