PhoenixBvo Posted March 3, 2013 Share Posted March 3, 2013 Mr_mojo97, your problem were the curled braces {}. They need to enclose both lines. However, in your graphics.cfg the lines were outside the braces: PrecompiledEffects { } //mode = "USE_PRECOMPILED_EFFECTS_FOR_UNCHANGED_FILES"; //mode = "USE_PRECOMPILED_EFFECTS_ONLY"; It should be: PrecompiledEffects { mode = "USE_PRECOMPILED_EFFECTS_FOR_UNCHANGED_FILES"; //mode = "USE_PRECOMPILED_EFFECTS_ONLY"; } The double slashes // are the block comment symbol for this file type. It means the program disregards any code after that on the same line. The curled braces signify a grouping, so the program knows that mode belongs to PrecompiledEffects. I can confirm the mod works exactly the same in 1.2.3 [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator Link to comment Share on other sites More sharing options...
Direwolf Posted March 3, 2013 Share Posted March 3, 2013 Thanks, man. I´ll try to set this new mod this afternoon. Here you are: Sizes: const float2 EYE_SIZE = float2(0.31091f,1.03636f); const float2 MASK_SIZE = float2(0.58295f,1.03636f); Centers: const float2 EYE_CENTER = float2(0.26667f,0.55250f); const float2 MASK_CENTER = float2(0.50000f,0.55250f); Blurred Rim: const float INNER_RANGE_MIN = 0.825f; const float INNER_RANGE_MAX = 0.883f; const float OUTTER_RANGE_MIN = 0.927f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.869f; const float INNER_RANGE_DIST_MAX = 0.927f; You must decide for yourself if you want a zoomed NVG const int RENDER_MODE = 1; or one without zoom const int RENDER_MODE = 0; and if you like the lens distortion effect: const bool ENABLE_RIM_DISTORT = true; // (false to disable) The rest (color and noise) you can leave as they are. Have fun! It didn´t work! Attached there is a picture of the results. The NVG is too big, off to the left, and there is a NVG mask in the HUD (I believe some remainings from PeterP´s mod). Another thing: You tell me to set some config to MASK_SIZE and MASK_CENTER, but I didn´t find it in the file nvg_mod.hlsl. Where are these lines? SO, can you tell me what is wrong and how to get rid of this NVG mask? Just for remember: my monitors are a 1920 x 1080 and a 1680 x 1050, so I believe my config is 3600 x 1080, right? Link to comment Share on other sites More sharing options...
PhoenixBvo Posted March 3, 2013 Share Posted March 3, 2013 (edited) For the other NVG mask in the HUD look for all files associated with PeterP's mod and return them to their original (unmodded) version. If problems remain run "repair DCS World" in the start menu, but be sure to backup any other mods you have installed. For this NVG mod, try this version. You'll find the MASK_SIZE and MASK_CENTER lines in there. I can't explain the off-center placement. Perhaps it had to do with the version you're using. Try these values for a smaller goggle: Sizes: const float2 EYE_SIZE = float2(0.29075f,0.96915f); const float2 MASK_SIZE = float2(0.54515f,0.96915f); Centers: const float2 EYE_CENTER = float2(0.26667f,0.59719f); const float2 MASK_CENTER = float2(0.50000f,0.59719f); Blurred Rim: const float INNER_RANGE_MIN = 0.790f; const float INNER_RANGE_MAX = 0.860f; const float OUTTER_RANGE_MIN = 0.912f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.843f; const float INNER_RANGE_DIST_MAX = 0.912f; Edited July 5, 2013 by PhoenixBvo link updated [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator Link to comment Share on other sites More sharing options...
Direwolf Posted March 3, 2013 Share Posted March 3, 2013 For the other NVG mask in the HUD look for all files associated with PeterP's mod and return them to their original (unmodded) version. If problems remain run "repair DCS World" in the start menu, but be sure to backup any other mods you have installed. For this NVG mod, try this version. You'll find the MASK_SIZE and MASK_CENTER lines in there. I can't explain the off-center placement. Perhaps it had to do with the version you're using. Try these values for a smaller goggle: Sizes: const float2 EYE_SIZE = float2(0.29075f,0.96915f); const float2 MASK_SIZE = float2(0.54515f,0.96915f); Centers: const float2 EYE_CENTER = float2(0.26667f,0.59719f); const float2 MASK_CENTER = float2(0.50000f,0.59719f); Blurred Rim: const float INNER_RANGE_MIN = 0.790f; const float INNER_RANGE_MAX = 0.860f; const float OUTTER_RANGE_MIN = 0.912f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.843f; const float INNER_RANGE_DIST_MAX = 0.912f; You´re right about the version. I was using the previous one. I did like you told me to, and everything is working like a charm (so far)! My mods (Helios and TARS) are working well. You´re the man! Link to comment Share on other sites More sharing options...
Stuka Posted March 3, 2013 Share Posted March 3, 2013 I think I'm to stupid to figure the nrs out. I have a 1920*1680 game resolution, with a 1920*1080 main viewport... (have some small LCD screens under the main monitors with the MFD's) Help ! Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro Link to comment Share on other sites More sharing options...
PhoenixBvo Posted March 3, 2013 Share Posted March 3, 2013 (edited) I think I'm to stupid to figure the nrs out. I have a 1920*1680 game resolution, with a 1920*1080 main viewport... (have some small LCD screens under the main monitors with the MFD's) Help ! Use this version and try these settings: Sizes: const float2 EYE_SIZE = float2(0.57722f,0.65967f); const float2 MASK_SIZE = float2(0.57722f,1.02616f); Centers: const float2 EYE_CENTER = float2(0.50000f,0.71943f); const float2 MASK_CENTER = float2(0.50000f,0.57467f); Blurred Rim: const float INNER_RANGE_MIN = 0.790f; const float INNER_RANGE_MAX = 0.860f; const float OUTTER_RANGE_MIN = 0.912f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.843f; const float INNER_RANGE_DIST_MAX = 0.912f; Edited July 5, 2013 by PhoenixBvo link updated 1 [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator Link to comment Share on other sites More sharing options...
Stuka Posted March 3, 2013 Share Posted March 3, 2013 yup, that did it. Thanks ! Windows 11 | i9 12900KF | 64GB DDR4 | RTX 3090 | TM Warthog HOTAS | Saitek Combat Rudder Pedals | TM MFDs + Lilliput 8" | TIR5 Pro Link to comment Share on other sites More sharing options...
Eddie Posted March 3, 2013 Share Posted March 3, 2013 Any idea how to get this working for a 1920*1200 res? There was me thinking it'd just work as I only use a single monitor. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted March 3, 2013 Share Posted March 3, 2013 Any idea how to get this working for a 1920*1200 res? There was me thinking it'd just work as I only use a single monitor. Try: Sizes: const float2 EYE_SIZE = float2(0.55882f,0.89412f); const float2 MASK_SIZE = float2(0.55882f,0.89412f); Centers: const float2 EYE_CENTER = float2(0.50000f,0.62000f); const float2 MASK_CENTER = float2(0.50000f,0.62000f); Blurred Rim: const float INNER_RANGE_MIN = 0.850f; const float INNER_RANGE_MAX = 0.900f; const float OUTTER_RANGE_MIN = 0.938f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.887f; const float INNER_RANGE_DIST_MAX = 0.938f; Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
Eddie Posted March 3, 2013 Share Posted March 3, 2013 Perfect, cheers. Spoiler Intel 13900K (5Ghz), 64Gb 6400Mhz, MSi RTX 3090, Schiit Modi/Magi DAC/AMP, ASUS PG43UQ, Hotas Warthog, RealSimulator FSSB3, 2x TM MFDs + DCS MFDs, MFG Crosswinds, Elgato Steamdeck XL Link to comment Share on other sites More sharing options...
Home Fries Posted March 3, 2013 Share Posted March 3, 2013 Absolutely brilliant and immersive mod. Thank you. -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide Link to comment Share on other sites More sharing options...
Talon-X- Posted March 4, 2013 Share Posted March 4, 2013 I'm a fool who can't figure this out. Can you hook a brother up with those mumbo jumbo numbers? :) I have two monitors. The left one(main) is 1920x1080. The right one is 1440x900. Combined resolution is 3360x1080. I don't have any other night vision mod installed but I edited the focus.png file awhile back. At the time it was off center to the right because of Helios for some reason. Would I have to put the original focus.png back in its place before I do this mod? Thanks a great deal for any help. Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted March 4, 2013 Share Posted March 4, 2013 Hi! First off: love the mod, well done!! However found 1 thing (might be operator error, don't know :) ): The "clickzones" in the NVG sight are offset so to speak. What I mean is that when I try to click a button, my mouse isn't "on the switch" if you know what I mean.. Not sure if I'm explaining myself properly :D Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
PhoenixBvo Posted March 4, 2013 Share Posted March 4, 2013 (edited) I'm a fool who can't figure this out. Can you hook a brother up with those mumbo jumbo numbers? :) I have two monitors. The left one(main) is 1920x1080. The right one is 1440x900. Combined resolution is 3360x1080. I don't have any other night vision mod installed but I edited the focus.png file awhile back. At the time it was off center to the right because of Helios for some reason. Would I have to put the original focus.png back in its place before I do this mod? Thanks a great deal for any help. Leave focus.png as is, this mod doesn't use it. Use this version of the mod and try these (copy - paste into nvg_mod.hlsl to replace the existing lines): Sizes: const float2 EYE_SIZE = float2(0.32984f,1.02616f); const float2 MASK_SIZE = float2(0.57722f,1.02616f); Centers: const float2 EYE_CENTER = float2(0.28571f,0.57467f); const float2 MASK_CENTER = float2(0.50000f,0.57467f); Blurred Rim: const float INNER_RANGE_MIN = 0.790f; const float INNER_RANGE_MAX = 0.860f; const float OUTTER_RANGE_MIN = 0.912f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.843f; const float INNER_RANGE_DIST_MAX = 0.912f; Edited July 5, 2013 by PhoenixBvo link updated [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator Link to comment Share on other sites More sharing options...
PhoenixBvo Posted March 4, 2013 Share Posted March 4, 2013 Hi! First off: love the mod, well done!! However found 1 thing (might be operator error, don't know :) ): The "clickzones" in the NVG sight are offset so to speak. What I mean is that when I try to click a button, my mouse isn't "on the switch" if you know what I mean.. Not sure if I'm explaining myself properly :D Hey DarkEagle, you have Matlab as well, don't you? ;) The problem you describe is quite simply due to the zoom effect of the NVG. You'll notice that the cursor position matches the buttons in the center of the goggle field of view and the offset becomes larger towards the edges. The only workaround is to choose RENDER_MODE = 0 (without zoom). This isn't unrealistic either since the real ANVIS-9 and OVN-1 have no noticeable zoom themselves. [sIGPIC][/sIGPIC] CPU i7 4970k @ 4.7 GHz RAM 16GB G.Skill TridentX 1600 ATX ASUS Z97-PRO DSU Samsung 850 PRO 256GB SSD for Win10, Plextor M6e 128GB SSD for DCS exclusively, RAID-1 HDDs GFX Aorus GTX 1080 Ti 11GB Xtreme Edition, ASUS ROG Swift PG279Q, 27" with G-Sync, Oculus Rift CV1 HID TM HOTAS Warthog + 10 cm extension, MFG Crosswind pedals, TrackIR 5, Obutto oZone My TM Warthog Profile + Chart, F-15C EM Diagram Generator Link to comment Share on other sites More sharing options...
Quirkitized Posted March 4, 2013 Share Posted March 4, 2013 Hi! First off: love the mod, well done!! However found 1 thing (might be operator error, don't know :) ): The "clickzones" in the NVG sight are offset so to speak. What I mean is that when I try to click a button, my mouse isn't "on the switch" if you know what I mean.. Not sure if I'm explaining myself properly :D Open nvg_mod.hlsl in notepad++ go to line 75, change value from 1 to 0 const int RENDER_MODE = 0; Link to comment Share on other sites More sharing options...
Talon-X- Posted March 4, 2013 Share Posted March 4, 2013 Leave focus.png as is, this mod doesn't use it. Use this version of the mod and try these (copy - paste into nvg_mod.hlsl to replace the existing lines): Sizes: const float2 EYE_SIZE = float2(0.32984f,1.02616f); const float2 MASK_SIZE = float2(0.57722f,1.02616f); Centers: const float2 EYE_CENTER = float2(0.28571f,0.57467f); const float2 MASK_CENTER = float2(0.50000f,0.57467f); Blurred Rim: const float INNER_RANGE_MIN = 0.790f; const float INNER_RANGE_MAX = 0.860f; const float OUTTER_RANGE_MIN = 0.912f; const float OUTTER_RANGE_MAX = 1.000f; const float INNER_RANGE_DIST_MIN = 0.843f; const float INNER_RANGE_DIST_MAX = 0.912f; Thank you thank you thank you. Great mod :thumbup: Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted March 4, 2013 Share Posted March 4, 2013 Hey DarkEagle, you have Matlab as well, don't you? ;) The problem you describe is quite simply due to the zoom effect of the NVG. You'll notice that the cursor position matches the buttons in the center of the goggle field of view and the offset becomes larger towards the edges. The only workaround is to choose RENDER_MODE = 0 (without zoom). This isn't unrealistic either since the real ANVIS-9 and OVN-1 have no noticeable zoom themselves. Yes, I do have matlab :) The zoom-effect is one of the great features I think :pilotfly: Will try the alteration. But seeing it's "known" I will try to live as is, untill a fix is made for this. Will see. Thanks! Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
JaBoG32_Prinzartus Posted March 5, 2013 Share Posted March 5, 2013 Cool Mod! Are you guys seeing the IR-pointer in the NVG without issues? I can hardly see it with my current MOD configuration. Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker [sIGPIC][/sIGPIC] ЯБоГ32_Принз Link to comment Share on other sites More sharing options...
PeterP Posted March 5, 2013 Share Posted March 5, 2013 replace your ...\DCS World\Bazar\Effects\PostMotionEffect\NightVisionGoogle\focus.png with the attached one , and your IR problems should be gone. Link to comment Share on other sites More sharing options...
Ranger79 Posted March 16, 2013 Share Posted March 16, 2013 Anyway to make this a modman file? [sIGPIC][/sIGPIC] Ranger79 OEF/OIF Veteran YouTube Channel Twitch Channel Mods, Missions, & Tutorials: Operation Piercing Fury Campaign Ranger79's Object Pack ISIS CrisIS Campaign Mission Editing Video Series Link to comment Share on other sites More sharing options...
johnv2pt0 Posted March 16, 2013 Share Posted March 16, 2013 (edited) Just a suggestion, but I used to fly on these all the time and the bezel is a bit too small. Double what it is now would be closer to actual imo. Great mod! I'm going to try it out tonight. Edited March 16, 2013 by johnv2pt0 Link to comment Share on other sites More sharing options...
giaco1 Posted March 17, 2013 Share Posted March 17, 2013 Just a suggestion, but I used to fly on these all the time and the bezel is a bit too small. Double what it is now would be closer to actual imo. Great mod! I'm going to try it out tonight. Hi johnv2pt0 Yes the bezel is to small in the nvg_mod_1.0v4b2.zip. If you download and use the ver of Peterp nrgized nvgmod_1.0v3 with Ka-50.zip It's simply perfect!!!! If you have a 1920x1200 monitor i send you my modify file for improve realism like true FOV tube and reduced Noise. Bye Bye [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
mr_mojo97 Posted April 5, 2013 Share Posted April 5, 2013 Hi all, having an issue. I've just installed another monitor for use with iControl only to get my CDU on my iPad but now the nvg mod has stretched. The new resolution is 1920 (left and main monitor) x 2104, it has an aspect ration of 0.91 if that's any use. Could anyone please tell me how to fix this. Ta MSI M5 z270 | Intel i5 7600k (OC) 4.8GHz | MSI GTX1080ti Gaming X 11Gb | 500gb Samsung 970 Evo NVME M.2 (DCS World) | 500gb Samsung 850 Evo SSD (OS and Apps) | 32Gb 2400MHz DDR4 - Crucial Ballistix | Be Quiet Silent Loop 240mm | NZXT H440 case | Thrustmaster Warthog - 47608 with Virpil Mongoose joystick base | MFG Crosswinds - 1241 | Westland Lynx collective with Bodnar X board | Pilot's seat from ZH832 Merlin | JetSeat | Oculus Rift S | Windows 10 | VA | Link to comment Share on other sites More sharing options...
mr_mojo97 Posted April 7, 2013 Share Posted April 7, 2013 Anyone help at all? I understand the numbers game now but I can't see where to change them! Which file am I supposed to be looking in with Notepad++ - nvd.fx or nvg_mod.hlsl? Either way I can't find the sections I'm supposed to edit. Cheers MSI M5 z270 | Intel i5 7600k (OC) 4.8GHz | MSI GTX1080ti Gaming X 11Gb | 500gb Samsung 970 Evo NVME M.2 (DCS World) | 500gb Samsung 850 Evo SSD (OS and Apps) | 32Gb 2400MHz DDR4 - Crucial Ballistix | Be Quiet Silent Loop 240mm | NZXT H440 case | Thrustmaster Warthog - 47608 with Virpil Mongoose joystick base | MFG Crosswinds - 1241 | Westland Lynx collective with Bodnar X board | Pilot's seat from ZH832 Merlin | JetSeat | Oculus Rift S | Windows 10 | VA | Link to comment Share on other sites More sharing options...
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