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Posted

Hey guys,

 

So when I go into DCS A-10, and start an Instant Action game, whenever I try to maneuver the controls are extremely sluggish and when attempting to turn in different directions I have to battle with the aircraft to stabilise my directioning and altitude. I continuously get short continuous beeps and solid beeps, I think indicating near-stalling and stalling warnings.

 

How can I fix this? I am guessing I need to change some options in the aircraft, but I am not sure what to do. It is extremely irritating when having to come around for another pass on ground targets, and overall annoying to fly.

 

Thanks for the help.

Posted

Post a track.

 

However, I'm pretty sure you're probably just manhandling the jet. I see it all the time when I let friends fly. You have to finesse it around a bit, especially when loaded.

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Posted
make sure you get to full power, you may start at reduced power

 

I have changed to full power using the + key on the Numpad, still is pretty sluggish.

 

Post a track.

 

However, I'm pretty sure you're probably just manhandling the jet. I see it all the time when I let friends fly. You have to finesse it around a bit, especially when loaded.

 

What do you mean post a track? and how? And I don't think it's me "Manhandling" the vehicle much, I have watched videos and people are able to handle the vehicle much easier than I can WITHOUT warnings.

 

Even if I handle the vehicle very delicately, like if I tilt the aircraft to the right or left just SLIGHTLY, if I go any faster than snail pace it will start beeping and the controls become sluggish, and I am turning the aircraft pretty slowly.

Posted (edited)
like if I tilt the aircraft to the right or left just SLIGHTLY, if I go any faster than snail pace it will start beeping and the controls become sluggish

 

rolling the aircraft should not be inducing a chopped tone warning, that is indicitve of low airspeed(as you know). perhaps there is something affecting the pitch axis causing constant input?

 

if you are at high alt you need a light touch if you are loaded down, other wise you get tone/chopped tone on aggressive cornering.

 

when you say snail pace how fast in knots are you talking?

 

what they mean by post a track is, you can save the last track you flew by selecting the save track option in the debrief screen, and then up load it for others to DL and view to help assess what is happening, and how we/they can help.

 

help us help you. :smilewink:

Edited by ilikepie
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Posted (edited)

Controls problem sounds to me, go to game option, A-10C sim or game, Axis command, Axis Tune and set a curvature for the Pitch,Roll and Rudder

 

try 20% then increase till u get smooth control of the jet

Edited by Outlaw

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Posted

Can we have some numbers on the airspeed please? It sounds like a rather unusual problem. When you say slight roll, what is that in degrees (approx)? Also might be worth posting what your G meter says. The G-force meter is on the left pillar by the HUD in case you didn't know. The two needles tell the max negative/positive G-forces. I ask this because I know that the A-10 is very sluggish and hard to control if it is held in a stall due to control input.

 

OR saving and posting a track will help us see what is going on.

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Posted

agree... control assignment issue. check your axis assignments in the options section

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Posted (edited)

The beeps are probably because you are trying to command too many "g"s in turning. Look at the accelerometer in the left of the hud. It will tell you the maximum G available before you depart controlled flight.

Edited by JujuMan

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Posted

Phoenix, what are you using for a controller?

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Posted

by the way:

 

the A-10 is not really what you think a Jet-Aircraft would be.

It´s more like a jet-propelled Glider, especially fully loaded and fuelled..... :pilotfly:

Posted (edited)

Alrighty, first off Thanks for the all the responses guys, I appreciate the amount of people trying to help me out here.

 

what they mean by post a track is, you can save the last track you flew by selecting the save track option in the debrief screen, and then up load it for others to DL and view to help assess what is happening, and how we/they can help.

 

help us help you. :smilewink:

 

Can we have some numbers on the airspeed please? It sounds like a rather unusual problem. When you say slight roll, what is that in degrees (approx)? Also might be worth posting what your G meter says. The G-force meter is on the left pillar by the HUD in case you didn't know. The two needles tell the max negative/positive G-forces. I ask this because I know that the A-10 is very sluggish and hard to control if it is held in a stall due to control input.

 

OR saving and posting a track will help us see what is going on.

 

 

I have Attached the track file to this post. PLEASE Watch The Whole Track as I demonstrate the issues After I drop the first bomb, which takes approx 45 seconds. I did a 2 - 3 minute run on Instant Action - Easy - East Georgia - Spring. I don't do a whole lot of manoeuvring until after I drop my first bomb, but from before that you can see that there is a fair bit of beeping going on. After I dropped the bomb I began to attempt to show how sluggish the controls were, by both slightly and a bit more aggressively changing directions, with full power and half power. At the end I just kill myself so that the track isn't too long, not sure if I would've been able to just save it if I quit.

 

 

Controls problem sounds to me, go to game option, A-10C sim or game, Axis command and set a curvature for the Pitch,Roll and Rudder

 

try 20% then increase till u get smooth control of the jet

 

Since I have made the track, I am going to try this now. Thanks for the info.

 

Phoenix, what are you using for a controller?

 

Sorry I probably should've said this at the start, I am just using the arrowkeys on my keyboard. Would this be a problem and could this be the cause of the issue?

New Track.trk

Edited by Phonix64
Posted
Hey guys,

 

So when I go into DCS A-10, and start an Instant Action game, whenever I try to maneuver the controls are extremely sluggish and when attempting to turn in different directions I have to battle with the aircraft to stabilise my directioning and altitude. I continuously get short continuous beeps and solid beeps, I think indicating near-stalling and stalling warnings.

 

How can I fix this? I am guessing I need to change some options in the aircraft, but I am not sure what to do. It is extremely irritating when having to come around for another pass on ground targets, and overall annoying to fly.

 

Thanks for the help.

 

Set your stick to curvature 20/20 for x/y. and be gentle. A-10 is soo delicate.

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Posted

 

 

 

Sorry I probably should've said this at the start, I am just using the arrowkeys on my keyboard. Would this be a problem and could this be the cause of the issue?

 

Yes that is exactly your problem. Keys are digital, so by pressing a key you are applying full control force in that particular direction which will cause stalling. You really need a joystick for this game I am afraid mate.

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Posted
Yes that is exactly your problem. Keys are digital, so by pressing a key you are applying full control force in that particular direction which will cause stalling. You really need a joystick for this game I am afraid mate.

 

I have a Logitech Gamepad, do you think I would be able to get the same results with that?

Posted
I have a Logitech Gamepad, do you think I would be able to get the same results with that?

 

If the logitech Gamepad has an analog axis it will be much better than a keyboard or any form of digital input.

 

You want to be able to apply the stick slowly (which is onyl possible with an analog input) - kind like if you were driving a heavy bus or truck where you would slowly turn the steering wheel.

 

I used to play with an xbox360 controller before I upgraded to the warthog (highley recommended if you get into the game). But even playing with the xbox360 controller the right analog stick allowed me to make much more controlled inputs and turn without getting beeping. Had to set my axis curvature to about 35~ thought, otherwise it was way too sensitive.

 

I'd say it will be a similar experience with the logitech gamepad. but it will make a world of difference, and after a few weeks once you get used to it you can even do decent strafing runs with the gau-8 :)

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Posted
If the logitech Gamepad has an analog axis it will be much better than a keyboard or any form of digital input.

 

You want to be able to apply the stick slowly (which is onyl possible with an analog input) - kind like if you were driving a heavy bus or truck where you would slowly turn the steering wheel.

 

I used to play with an xbox360 controller before I upgraded to the warthog (highley recommended if you get into the game). But even playing with the xbox360 controller the right analog stick allowed me to make much more controlled inputs and turn without getting beeping. Had to set my axis curvature to about 35~ thought, otherwise it was way too sensitive.

 

I'd say it will be a similar experience with the logitech gamepad. but it will make a world of difference, and after a few weeks once you get used to it you can even do decent strafing runs with the gau-8 :)

 

This is the one I have:

 

http://www.amazon.com/Logitech-WingMan-Cordless-Rumblepad-2-4/dp/B00005USQA

 

It is old yeah, but it's got dual analog mini-sticks, so hopefully they will work - I think it will be better.

Posted (edited)
Set your stick to curvature 20/20 for x/y. and be gentle. A-10 is soo delicate.

 

I'm sorry, how do I set a curvature?

 

EDIT: Nevermind I found it, I have pulled the bar to 20 for curvature for all pitch, role and rudder

Edited by Phonix64
Posted
Controls problem sounds to me, go to game option, A-10C sim or game, Axis command, Axis Tune and set a curvature for the Pitch,Roll and Rudder

 

try 20% then increase till u get smooth control of the jet

 

 

Check quote

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Posted

Yeah that gamepad will work reasonably well.

 

 

For axis curvature, go to into Options > Controls >

 

Then from the top left drop down box select A-10C sim, and then from the top middle drop down box select Axis.

 

Then you'll the options list will be narrowed down to only the Axis commands.

 

So map your right thumbstick to the flight stick pitch/bank(roll) controls. And then for each of these click on the Axis tune button down the button, it will bring up a new window where you use a slider to adjust the curvature. What you are aiming for is to make the initual movement less sensitive. But you'll probably have to test it in game as well.

 

Then make your left thumbstick rudder control - left and right. But i recommend leaving the UP/DOWN on the left thumbstick empty as you'll bump them accidentally when using the rudders.

 

One your game pad you should have enough buttons to put all of your important controls on. and even use the d-pad to look around the cockpit. , as well as using modifer key like ALT or CTRL to allow it to be used to slew your TPG and MAV.

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Posted

As everybody said, you have to be gentle in your manoeuvers. For me, a joystick is the minimum requirement to get a good control on the plane, there are some good joysticks for only 20$/30$ which are enough to play occasionnally.

Also, you will learn a lot of things from the training mission, but it's broken for the moment.

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Posted

Madone, the training missions are no longer broken I believe. EvilBivol uploaded fixed training missions. Mind you, they're not patched in via ED's patcher, but they're free and the ones I've tried (of the missions that used to be broken) do actually work now.

 

Phonix, if your game pad starts working out for you and you plan to learn the plane and do the tutorials, do yourself a huge favor and grab these: http://files.digitalcombatsimulator.com/en/250461/

Posted
Madone, the training missions are no longer broken I believe. EvilBivol uploaded fixed training missions. Mind you, they're not patched in via ED's patcher, but they're free and the ones I've tried (of the missions that used to be broken) do actually work now.

 

Phonix, if your game pad starts working out for you and you plan to learn the plane and do the tutorials, do yourself a huge favor and grab these: http://files.digitalcombatsimulator.com/en/250461/

 

Thanks mate for this, will this help me learn how to play the game or will it help me with the gamepad and learning to use and fly with it?

 

And yeah I have been trying to fly with the gamepad, it's working but it's extremly sensitive, too senstive too the point where it's too hard to use. I have been adjusting the curative, hopefully I can fix it.

 

Also for some reason if I move the aircraft with the controller it brings my throttle down to nearly zero. Any ideas?

 

Thanks

Posted
controller axis conflict

 

+1 And you may have to adjust your dead zone as well. You have to keep in mind that the distance your gamepad stick moves is far less than an actual joystick so it's going to be harder to use initially until you've practiced with it. Play with the settings, and learn to fly with a soft touch. The tutorials will most likely do both of what you've asked. You get time in the air so that's going to give you more time to adjust to the gamepad, but it also teaches you all of the basics (and I do mean basics) of how to get things done.

 

And you'll almost definitely have to do each tutorial multiple times until everything has sunk in. The good thing is: As you invest more time in learning, you will actually SEE visible improvements and you will get better. And that's an amazing feeling when you look back and remember when you first started, you couldn't even figure out how to turn your gun on or start a single engine.

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