ebabil Posted December 18, 2013 Share Posted December 18, 2013 I have just installed the beta patch. And this thing turned into a killing machine!! with 2 door gunners and co pilot with miniguns, they killed more than 10 unarmed enemy vehicles less than 1 min! they started to fire as soon as i gave them clerance to fire. but the bad thing is, if you select the side gunners to fire, it is almost impossible to aim. the view is very very weird, especially while try to turn the barrel left or right. FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5 Link to comment Share on other sites More sharing options...
SyntaxError Posted December 18, 2013 Share Posted December 18, 2013 How's the sling load? F/A-18C - A-10C - FC3 - L-39C/ZA - Ka-50 - UH-1H - Mi-8MTV2 - F-86F - Spitfire - P-51D - P-47D - BF-109K - CA Link to comment Share on other sites More sharing options...
Cowboy10uk Posted December 18, 2013 Share Posted December 18, 2013 Not included with this patch, got sadly delayed last week. :( Cowboy10uk [sIGPIC][/sIGPIC] Fighter pilots make movies, Attack pilots make history, Helicopter pilots make heros. :pilotfly: Corsair 570x Crystal Case, Intel 8700K O/clocked to 4.8ghz, 32GB Vengeance RGB Pro DDR4 3200 MHZ Ram, 2 x 1TB M2 drives, 2 x 4TB Hard Drives, Nvidia EVGA GTX 1080ti FTW, Maximus x Hero MB, H150i Cooler, 6 x Corsair LL120 RGB Fans And a bloody awful Pilot :doh: Link to comment Share on other sites More sharing options...
Suchacz Posted December 18, 2013 Share Posted December 18, 2013 How's the sling load?Delayed :( Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2 Link to comment Share on other sites More sharing options...
Cibit Posted December 18, 2013 Share Posted December 18, 2013 How do you change AI door gunners to open fire? i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
sc275 Posted December 18, 2013 Share Posted December 18, 2013 How do you control the side gunners? I can switch to their view and I can fire but I can't move the gun at all. Link to comment Share on other sites More sharing options...
Abburo Posted December 18, 2013 Share Posted December 18, 2013 Ctrl+2 Ctrl+3 Ctrl+4 There is a new special menu for AI. Just have a look there. Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 18, 2013 ED Team Share Posted December 18, 2013 HUEY rocks with the AI copilot and door gunners working ! great job Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
ALDEGA Posted December 18, 2013 Share Posted December 18, 2013 The settings for the AI gunners are under "Gunners AI Panel", which you can now access in game. You can specify ROE (hold fire, return fire, free fire) and burst length (short, long), per individual AI. Would be nice to have a way to set all AI at the same time though. CTRL+5? Settings and remaining ammo can be viewed in the lower right corner of the "weapon hints panel", which can be hidden. (LWin+H) Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 18, 2013 ED Team Share Posted December 18, 2013 noticed the flares have been moved to the tail section Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Cibit Posted December 18, 2013 Share Posted December 18, 2013 Thanks for prompt replies.:thumbup: i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
sc275 Posted December 18, 2013 Share Posted December 18, 2013 Ctrl+2 Ctrl+3 Ctrl+4 There is a new special menu for AI. Just have a look there. I understand how to set the ROE and AI burst fire but I mean how to personally slew the gun back and forth. I can switch to the station but I can't move the gun. Does anyone know how to use the countermeasures? I can't get them to work Link to comment Share on other sites More sharing options...
cichlidfan Posted December 18, 2013 Share Posted December 18, 2013 (edited) Does anyone know how to use the countermeasures? I can't get them to work According to the new keyboard controls, LCtrl + C is Flare Dispense There are also four new commands with no keys assigned that may, or may not, be related. MAN/PGRM Mode Ripple Fire Ripple Fire Cover SAFE/ARMED Switcher EDIT: The above commands are in the 'Pedestal' section. Edited December 18, 2013 by cichlidfan ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup: Link to comment Share on other sites More sharing options...
Cibit Posted December 19, 2013 Share Posted December 19, 2013 I am lovin this patch:) Hip seems easier to land but that might be me getting better:music_whistling: only downside reinputting all controls and tweaking axis's i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
EchoMasterMind Posted December 19, 2013 Share Posted December 19, 2013 Wow, the 1.2.7 Huey is fantastic! GREAT update! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
DeJohn Posted December 19, 2013 Share Posted December 19, 2013 I understand how to set the ROE and AI burst fire but I mean how to personally slew the gun back and forth. I can switch to the station but I can't move the gun. You use your mouse to move and fire the door gunners Link to comment Share on other sites More sharing options...
sc275 Posted December 19, 2013 Share Posted December 19, 2013 You use your mouse to move and fire the door gunners Figured it out thanks! You need to have the Head Movement Aiming box checked in the settings menu. This is a great patch! I've been playing all day and the features are well implemented it seems. The load times seem a little quicker than they used to be in 1.2.6 which is a huge relief. Thanks Belsimtek! Link to comment Share on other sites More sharing options...
JimTM Posted December 19, 2013 Share Posted December 19, 2013 I love the fix they did to the ETL transition prior to landing. I can actually fly a nice smooth approach now, without feeling like the helicopter gods are going to cut the string holding me up at any moment. I actually found it stable enough to do my first landing on the back of a frigate. Link to comment Share on other sites More sharing options...
Thomasew Posted December 19, 2013 Share Posted December 19, 2013 Hi, Looks like the Training Missions that involve weapons need updating, .. as you only seem to have access to weapons on the Port Side. Also, I see that the Collective and Throttle needles are still tied together. Other than that, .. so far, .. I, as well as my door gunners are have a blast .. :) Cheers Tom He Who Will Not Risk Cannot Win Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted December 19, 2013 Share Posted December 19, 2013 We are updating the combat and training missions now. Also, I see that the Collective and Throttle needles are still tied together.Don't understand. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
b00ce Posted December 19, 2013 Share Posted December 19, 2013 (edited) Also, I see that the Collective and Throttle needles are still tied together. Are you talking about N1? N1 is where the fuel is burnt, thus driving N2 (Which is connected to the drive system). Imagine if you will a fan (N1) blowing into a windmill (N2). Resistance from the work load will slow N2; this means N1 has to blow harder, so the engine governor supplies more fuel to N1. This is why when you pull up on the collective the gas producer gauge increases. If you turn the governor off (using the EMER setting), you will not see this increase and your N2 speed (along with your rotor speed) will droop. :smartass: Or are you talking about the rotor and engine (N2) RPM tachometers? They're more or less tied together because the engine is driving the rotor blades. The transmission has a clutch that more or less operates like a bicycle sprocket (In principle, not actual operation). When the engine is turning and the clutch is engaged the needles will line up, but when the engine stops the blades can turn freely without turning the engine. The engine needle should NEVER be faster than the blade RPM, this is the sign that you broke something and you are now autorotating (I have managed to do this by flying like a jackass, so it CAN happen). Edited December 19, 2013 by b00ce LG 34UC97 34" 3440x1440 monitor | 2x GTX-980 G1 Gaming I7-5820k @ 3.3GHz | 16GB Corsair Vengeance DDR4 @ 2133Mhz Samsung 840 EVO 120GB & 1TB SSDs | Seagate 3TB HDD TM Warthog | Saitek Pro Flight Combat Pedals Link to comment Share on other sites More sharing options...
Naviss Posted December 19, 2013 Share Posted December 19, 2013 Just loving the update to the Huey, It's honestly night and day difference for me thus far. BST, Has done an amazing job in my opinion. A quick question, As I can't seem to find it in the settings, How do I toggle on and off the hud menu's for my door gunners Fire positions ammo etc? That new AI control HUD is really all I want to have on. But can't find the setting for it? Thanks in advanced for the keybind! Or what to look for. I seem to have a issue knowing which position they are set to. After seeing what has been done with the AI for the crew I can't wait to see what's in store for the sling loads down the road! Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted December 19, 2013 Share Posted December 19, 2013 Gunner Status panel is toggled with [LWIN + H]. The rest of the hints indicators are, I believe, [LCTRL + LSHIFT + H]. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
Naviss Posted December 19, 2013 Share Posted December 19, 2013 Many thanks Evil, I had looked through all of that and didn't really know which they was. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted December 19, 2013 ED Team Share Posted December 19, 2013 Gunner Status panel is toggled with [LWIN + H]. The rest of the hints indicators are, I believe, [LCTRL + LSHIFT + H]. Thanks for the reply EvilBivol I was trying to close the hints but keep the gunner status panel active, is it possible I could not get it to work that way ? Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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