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  2. I think the problem is that unlike in real life where the inner surface is obscured from light from the wearer, this is modeled as if the visor was hanging in midair. Maybe they need to add the face without the eyeballs to the F1 view.
  3. This used to only affect the mission editor and F10 map. This change is a huge step in the wrong direction, since as MickV said, it doesn’t work the other way around which feels really weird.
  4. @GrafRotz Das mit dem AB ist mir gestern auch sofort aufgefallen. Nein, leider hat kein ED Modul (soweit ich weiss) die Möglichkeit das auf Benutzerfreundliche Weise anzupassen. Wenn es wenigstens zwischen den Modulen einheitlich wäre. Bei der F/A-18 fängt der AB so bei 74 oder 75% an. Bei der MiG offensichtlich früher. Und das Erstellen einer Custom Curve erscheint mir auch nicht gerade intuitiv. Das nervt etwas. Ansonsten gefällt mir das Modul aber.
  5. Hey Guys, the pylons doesn’t seem to have a weight. At least this is what I figured out in the Mission Editor when you choose an Aircraft and make it slick, the total weight doesn’t change. It is the same with the FC Mig, so maybe there is a coherent problem?
  6. So if I understand correctly, English plus metric is not possible right now?
  7. Although looking at the animation of the target acquisition controller on the stick, this is actually the realistic way to use it. An interesting quirk.
  8. I am adding curves to the axis to match my detents too, but I would rather have a linear progression... Please ED, add the option to configure the AB gate like other modules have
  9. Yeap, I was type 2 jamming. well, I asked question to my friends at this moment, and his answers sounds like he can't see ECM on his radar, but I'll conduct more trials with IA and more experienced F-18 pilots to confirm.
  10. I see this error in that log. 2025-09-17 17:27:53.596 ALERT LUACOMMON (Main): Error: GUI Error: [string "./MissionEditor/modules/me_news.lua"]:146: bad argument #2 to 'date' (number expected, got string) GUI debug.traceback: stack traceback: [C]: ? [C]: in function 'date' [string "./MissionEditor/modules/me_news.lua"]:146: in function 'showNews' [string "./MissionEditor/modules/me_news.lua"]:259: in function 'funCallBack' [string "./MissionEditor/modules/me_waitDsbweb.lua"]:90: in function 'updater' [string "./Scripts/UpdateManager.lua"]:64: in function <[string "./Scripts/UpdateManager.lua"]:40> Try running a slow repair of the game. Additionally if this continues then try renaming your Saved Games\DCS.openbeta folder to DCS.old as per the suggestion in the previous comment in case of corruption in anything in the MissionEditor folder related there.
  11. This really should be a global feature in dcs input system instead of the need to reinvent the wheel for each addon. I usually add curves to axis to match my detents, but it's not ideal.
  12. I noticed that the SC 500 J delays has changed in the latest update (not mentioned in the change log) so that they have to be dropped from higher altitude then before to explode. I normally use Sturtz mV and the default fuse in the Bf-109K-4. I used to drop them from very low altitude which worked fine with the 5 seconds delay. I see in the weaponn.lua that an alternative fuse option has been added, but they both have the same value for now. For now I am using fixed fuses, that seems to work for my way of dropping bombs. Where are the fuses controlled? Not in the weapons.lua I think.
  13. Naja komm, so sehr, wie die gepushed haben, war das auch absehbar. Wobei ich nicht mit mitte September gerechnet habe, insofern... Glückwunsch, der Kandidat hat einen Gummipunkt gewonnen ^^ Nächster: Release der C-130 Um nicht den Thread zu derailen, 1. hat irgendwer den Autopiloten aktiviert bekommen? Dampener klappt, aber Altitude Hold will nicht. 2. AG bomben über den CCIP pipper will irgendwie nicht und die Bomben an den äusseren Stationen waren einfach "weg", Wie wähle ich die inneren aus? Auch über den Kipphebel an der Linken Boardwand für die Raketen? Und Die Symbolik ändert sich in etwas, was für mich - noch jedenfalls - unverständlich ist. Das runde auf das eckige und drücken ist wohl nicht, oder? Führt aber auch zu 3. Wo ist das Handbuch? Im Installationsordner hab ich nicht finden können, hab gelesen, dass es wohl eines gibt, der Fulcrum Ordner ist aber leer, was die Doku angeht. 4. Wie verschiebe ich den Afterburner Detend? Bei fast allen 3rd Party Flugzeugen kann ich den unter Special Options verschieben, ED hält es aber nicht für nötig, oder ich bin zu dumm. Auf dem Warthog beginnt der AB bei - sagen wir - 80% Schubweg, im Flieger springt der aber bei 70% schon an. Ist übrigens bei den FC3 Fliegern auch so. Löse ich das über die manuellen Kurven? Dann verschiebt er aber auch Werte, die ich eben nicht ändern möchte.... 5. Radar/IR Lock. Habt ihr das auch, dass er mal aufschaltet, mal nicht, mal sofort wieder rausspringt? IR könnte ich noch verstehen, aber Radar, direkt vor der Nase sollte doch sofort aufschalten. (Geschwindigkeitsdifferenz und andere Parameter beachtet.) Da kommt bestimmt noch mehr
  14. Hello. Where can I find the control/setting for dissmouting the gunsight? thank you Josef
  15. Hi, there are 3 free heatblur campaigns with Viggen already. (2 caucasus, 1 nevada)
  16. Wow, what a giant patch. Can't wait to try out the new airfields on the Iraq map. Also thanks a LOT to ED for listening to the skin making community and adressing the problem of livery creators regarding the encrypted 3D models. Still have to try this out, but it sounds like a good solution.
  17. It's more than disappointing that there has been no development of the CH-47 for months. More and more modules are coming onto the market, but none are truly finished. The helicopters are still very neglected, as seen in the Gazelle or Kiowa. We end users are spending money on modules that neither function properly nor are even remotely operational. It's no longer fun!
  18. I don't know, but the sensation is wonderful. Not single module I tried in DCS gave such feeling like I'm in real aircraft.
  19. I've had the same, delete all files inside Saved Games\DCS fxo and metashaders2 folders, run "repair DCS world" and select "check all files (slow)" + "search for extra files", if you use the launcher https://www.digitalcombatsimulator.com/en/support/faq/repair/ . Restart the OS.
  20. The only person that's doing off-topic babbling in this thread now is you. So, that's a 3rd separate issue then, with damage after ground crew repair. My bad, didn't know about it, 'cause I've never tried repair in Corsair so I haven't experienced that problem yet. If it's still here, however, despite what patch note says, create a new bug thread then. I doubt Rudel reads this one after writing they'll work on taxiing later, so a separate thread will be more visible to the devs.
  21. @tekwoj please try again in latest update. My operation sequence: manually entered wpt00 coord and then started fast align, once done, loaded DTC.
  22. OK, thanks. I asked on the reddit subs and all I got was downvotes. Glad there's help here. Not sure why I even expected to get any help from that lot.
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