All Activity
- Past hour
-
Комрады, а на чем сошлись по поводу размеров изображения на ИЛС? В реале тоже все такое маленькое?
-
Yea agreed with alot of what you have wrote. That said i would also say it's never been in a better state that what we have now. F4 vs Mig 29 in the BVR role will be interesting, but yea inclose put me in the mig everytime lol, countermeasures, not needed! I've noticed a few wacky things with certain fox 1 shots tracking post launch and post lock lost, interesting, on non emitting (HOJ) targets. I need to replicate and turn on track recording though to get it posted (still playing around at present and just having fun). F14A is by far the most competant, especially if your in the back seat at range. The 29 will not compete up high with that. But for me it will be used in close, sneak, pull up attacks in places with lots of terrain cover to dip into and pull right up into high flying targets. The fox 2's 73's seem to have had a boost also, unless im just getting alot of "lucky" shots. I think there is going to be a lot of fun as this era pads out more - also big advocate of the F1, despite its radar being "cheat" mode at present but that aside its great fun. As for the sea harriers, the chaff bundle in the airbrakes was a thing, i think it was more for the early days however and/or the fear of roland, but don't quote me on that. They would have benefited though no doubt from a whole host of ECM from other assets too not airborne.
-
Doctrine mostly I imagine. The primary threat was manpads or IR based systems vs low flying ground attack jets. In terms of A/A combat I imagine the idea was it wasn't needed or would be ineffective since a lot of combat was ambush based. Plus unlike DCS where there is no downside to a "pixel plane", IRL carrying a bunch of highly flamable flares does come with extra risks and hazards. At a guess the change in thinking occurred during the iran-iraq war where at least some air-to-air "myths" got busted, (like in VN, and the Arab israeli wars as well). Especially with the new "threat" of all aspect AAM's. Prior to this I think the thinking was, just fly better than the other guy and you won't need flares. Interestingly the Mig-23MLA did have 6 large flares as stock (downward firing) and then in 82 or whenever the MLD hit, they did add the top mounted dispensers like the 29's got. Though I'm not sure what drove that thinking for the soviets, possibly stinger threats in afghanistan. But if you want a "period" DCS server in the 60's/70's flares should probably be removed from A/A jets, and probably alot of A/G jets too depending on the setting. The obvious problem there is the "rearm" exploit for MP.
-
-
Hyäne joined the community
-
Any update on the future of this map? Very much seems like it's abandoned?
-
MAXsenna started following Automated ATC system
-
You don't have VoiceAttack by chance? If yes, you can add the free community driven plugin which let's you skip that radio menu, and let you speak the commands. Sent from my SM-A536B using Tapatalk
-
I had this problem too, I could not extend the speed brake with the fuel tank installed, then I couldn't drop the tank either ,regardless of all my tries, resulting in fast landings and broken gear.
-
The optimal solution would be to manually move power lines further from thresholds (easier than moving airfields themselves or adding another mast type).
-
Interesting! Why? Sad but true.
-
Re. the armament, the dead horse that has been beaten numerous times on this forum, apparently Priller's book is the only anecdotal source claiming pods were used on -K, and there's no evidence of 151 being used in frontline units as Motorkanone either. Thus I wouldn't expect anything 20 mm being added. Cockpit refresh, on the other hand, why not? Albeit, if you're not fussed about multiplayer and integrity check, have you tried Sab0t's excellent 4k mod?
-
Its actually a terrain issue, believe it or not, I am following it up to see what is going on. But the terrain builders, both us and 3rd Parties, need to supply the map levels for each. So while not specifically a F/A-18C bug it does affect it. I am trying to chase up where we are at on this.
-
@joso Sweet! How long is from the top of the mounting on the base and the bottom of the grip? Is it comfortable when deflecting in any direction, and are your legs in the way? Cheers! Sent from my SM-A536B using Tapatalk
-
The masts at Waren Vielist are certainly not Danube-type, but something considerably shorter. They also located further from the threshold than in DCS (1800 ft vs 1400 ft). The masts near Hasselfelde are indeed Danubes (160 ft / 50 m tall in DCS). But that powerline passes way closer to the in-game threshold than it does in reality (1600 ft vs 3200 ft), so it looks more threatening than it should. Weser Wumme seems correct both in terms of mast type and threshold distance, so I'll remove it from the report.
-
Dustoff changed their profile photo
-
Hello Sydy! Thank you for your work, I use your checklist everytimes. In the following vid, at 00.44 we can see that he switches of all the systems then cut both engines and after switches off all electrical . Could you amend your checklist to match this please? https://youtu.be/CwMwTyO4OwI?si=71vynQ9x8NMHmm9u Cheers
-
I mean the reality of the 70's and into about the mid 80's pretty much no Air to air fighters had CM's fitted for those missions. It was mostly ground attack. F15A no CM's, early F15C's no CM's (they tucked a chaff bundle under the speed brake, just in case), Harriers in the falklands no CM's. The list goes on and on. Ground attack aircraft variously did fit them, but it wasn't universal there either until the very late 80's. The problem in DCS is you don't really have any options to deal with this, especially in MP. Like, great we have a 9.12... Which can fight what period opponents in MP... Oh right the F4E, Mirage F1, and "early" (not out yet) F14A from HB... But in MP servers its fighting all the F-teens from 2003 cuz the community is willfully ignorant of the realities of what fought what and when. And sadly no "early" F-teens aside from the "early" F14A are coming. It woulda been nice to get the Mig23 so at least we could sorta do iran/iraq for which that planeset works, but alas that didn't happen.
-
Друзья, встречайте! Новая ОДИНОЧНАЯ миссия для МиГ-29 на карте Германии – динамика, адреналин и полностью новый опыт полётов! Год 1984. Восток Германии. Небо над землёй, где каждый полёт — это не только учения, но и проверка на прочность. Присоединяйтесь к операции "ДРУЖБА-84" и станьте частью истории, где каждое решение может изменить исход. Ваш аэродром — "Гарц". Отсюда взлетит дежурная пара МиГ-29, позывные 234 и 235. Ваша задача — не допустить срыва стратегических учений. Цели миссии Встреча и сопровождение: В назначенное время вы должны выйти на связь с ракетоносцем Ту-95 (позывной 550) и сопроводить его на пути к учебному полигону. Прикрытие: Обеспечьте безопасность Ту-95 во время критической дозаправки в воздухе от танкера Ил-78 (позывной 442). Готовность к перехвату: В зоне учений действуют станции радиоэлектронной борьбы, создающие помехи навигации и связи. Будьте готовы к появлению неопознанных целей и их перехвату. Небеса бросают вызов Навигационный кошмар: Помехи от РЭБ сделают вашу работу ещё сложнее. Полагайтесь на приборы, инстинкт и мастерство, а не на удачу. Смертельная ловушка: На обратном пути погода резко ухудшится. Вас встретит густой туман, который потребует от вас филигранного инструментального захода на посадку. Ссылка на миссию: https://www.digitalcombatsimulator.com/en/files/3347026/ Позже будет добавлена Английская версия
-
scommander2 started following When can we pre-order C-130J on Steam?
-
As I know that there is no pre-order according to the Steam policy. However, when this mod is available to sale @ ED officially, and it is available in Steam. This is the limitation of getting the new ED mods from Steam.... sorry
-
The mid to late ‘70s was not a strong period for the US economy; given the F-15 is being developed for the air to air role and the F-16 is coming on board specifically to be a more cost effective fighter and ground attacker and there are limited $ available, investment in the F-4 was likely not a priority; those bucks were better spent on the new toys.
-
Multiplayer, slingload rope, 2nd load
Stefan Graber replied to Stefan Graber's topic in Multiplayer Bugs
Bravo ED!!! You're almost there: FINALLY, sling loading has been working again, at least partially, since version 2.9.4. The first load can be picked up several times and dropped off again at different locations without damage. Unfortunately, all subsequent loads (from the second onwards) still jump somewhere and destroy themselves. At least F1 = cancel works again. -
Bravo ED!!! You're almost there: FINALLY, sling loading has been working again, at least partially, since version 2.9.4. The first load can be picked up several times and dropped off again at different locations without damage. Unfortunately, all subsequent loads (from the second onwards) still jump somewhere and destroy themselves. At least F1 = cancel works again.
-
reported earlier Sharing some log errors (might help in debugging)
MAXsenna replied to jackmckay's topic in General Bugs
@Snacko I totally agree regarding all the errors that one should think would be easily fixed. Myself I use a live log viewer so I can monitor DCS when it loads. It also filters, (user customisable), out errors in red so they are very easily found. If you need any tips, just shout out. Cheers! Sent from my SM-A536B using Tapatalk -
I have done it, several times (and many others), and you always say the same, but the bug is still there. 4 YEARS, and you haven´t even attempted to fix an error that prevents the basic use of an instrument on one of your main modules, how is that caring? You surely do for many things, but not for this one, I don´t understand, it seem like the easiest of fixes to do related with maps scale. No I wont DM, cause the last time I did the same and there was no answer for weeks. So I do it here: From 2021: Please, don´t say is reported (again), to do nothing about it for years.
-
Any updates?
-
DCS MiG-29A Flight performance and air drag seems weird
Bremspropeller replied to HoMeBoY's topic in DCS: MiG-29A Fulcrum
So the third button (Land) positively has no effect or function and is not tied to anything whatsoever?