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  2. The most underrated campaign on the site. Highly recommended.
  3. change log will be released just before we patch
  4. What’s the score then? Has everyone legged it? I have both, I flew the Gaz for a bit only last night, nipping about, it flew ok as far as I could see. Didn’t arm it with anything, just tore it about for a while. These 3rd party deals ain’t much of a party are they.
  5. So…. Still no new changelog for Todays patch !
  6. IFF and UHF antennas missing on these screenshots too User Files: https://www.digitalcombatsimulator.com/en/files/3342823/ Comments: zsoltfireman 03/25/2025 20:02:59 Hi, Hello, I installed your MOD with the OvGME tool Unfortunately I can't see the IFF knife antennas on the nose
  7. Quadviews in DCS will give a big boost. Try that first. It's important to only change one thing at a time now, so you don't get tangled up in knots.
  8. There's a setting (text string in AUTOEXEC.CFG) to get DLSS/DLAA to render the HUD and MFD's after the "DL" pass. "HUD_MFD_after_DLSS = true" -Ryan
  9. 1.42.1 PP (latest version) and the latest firmware, which comes with 1.42.1 (being in office, not nowing the firmware number)
  10. It's only a guess, since Aviodev have already released a couple ex-Spanish Air Force aircraft and they're developing the third one we can expect sometime they manage to get their hands into the Mirage IIIEE (Spanish version) information and develop and release this one either for their next module after F-104. But to my knowledge it's just a good hope for the moment, not to mention anywhere close even if it goes like that in the end.
  11. Is there any update on this? I've just seen a fantastic implementation on the Black Hawk mod. Timestamped vid:
  12. I have just set right now : PimaxPlay : Image Quality to HIGH (I guess, no upscaling, 1:1 image) QuadView : Unchecked Central Priority Rendering : Unchecked Frequency : 90 Hz DCS : Max FPS : 90 On launch (on SuperCarrier deck with F18), I got around 32-34 FPS. After launch, it fluctuates from 29 to 34 FPS (above sea, guess it will be lower above ground) Image is superb but I guess it is a bit too low FPS. Guess I need to choose the best setting to increase FPS without reducing quality too much. Image Quality in Pimax ? Upscaling in Pimax ? Quadviews / Foveating options ?
  13. The campaign is very winnable. I recently completed it in ten missions with little difficulty.
  14. Sorry but no. Others also mentioned those IFF and UHF antennas are missing, wrong normals on intake covers too, (in your user files messages/comments as well) wrong normals: you can clearly see the differences between left and right side intake covers with direct sunlight on these model parts
  15. Most annoying thing when you check map and go back to cockpit everything is bright as hell aka real life.... If I check map in real life I don't get half blind.
  16. If something is missing means you installed something incorrectly
  17. Hi @TeTeT thanks for this fantastic pack that You and the team giving to us. B-57 is definitely needed. RF-101B Voodo will be good substitute for RF-101C. Do you have donation page so we can donate for you to buy future 3d models?
  18. No, that's not for you specifically, it's the second part of the post just wondering about the purpose of the thread, one more of so many alike . If we know -21 v2 is coming, if we know now for the first time RSBN and so is officially supported -> one day we'll have it. What else is to be asked? Oh, well, when? -> two weeks. We know everything that's to know mates ps: maybe a bit better worded now
  19. Missing lights on ground vehicles. LUV Tigr for example. No lights on surface and on other objects: vehicle headlights and rear-red-lights are ON but those are self-illuminated or bano materials only. In earlier DCS versions AI and Player/driveable (CA) vehicles had 3D lights at nighttime. Moreover: LUV Tigr got more intense braking-red-lights what previously illuminated the ground and grass behind the vehicle when we pressed the 'S' (brake) key.
  20. For me, I think the way this is handled in the FW190 is good. You can stick your head through the glass without restriction but a load of wind noise appears just just before you meet the glass. It gives some awareness that the glass is present without a jarring stop on the head movement.
  21. Многозадачность десанта? Привожу десант на вертолёте далее они должны сесть в БТР и урал распределение стоит в задаче, но не по триггеру, ни по основной задаче не срабатывает ничего. Десант на ппм пришёл, БТР и урал по задержке,по триггеру активировался но погрузка не происходит, все встают как истуканычто не так сделал? Или это ещё не реально?
  22. Are you asking me? Because I didn't ask you anything. I am not sure I understand what you mean.
  23. That is correct. OpenXR has it's own algorithm. You can read the OpenXR spec in your spare time. The key is to ensure it doesn't fluctuate lower. If you find it is dropping down below 30fps all the time, then you need to tune your settings. If it's stable at 45 all the time, you are golden. If it goes higher, bonus.
  24. Hi @Badger633, I'm in the process of replaying SH2, and I see you have added in a JTAC page? is there a way to disable that? as it seems to interfere with Vaicom's kneeboard function ?
  25. Any chance of a map of the Mach Loop, LFA7, Wales, UK in please? It's one of the most photographed Low Flying Areas in the UK and I feel it would be very popular, as we have gotten a large range of aircraft coming through over the years - fixed wing and rotary. The Mach Loop is a series of Welsh valleys used for low-level military training flights, located between Dolgellau and Machynlleth, from which it gets its name. Part of Low Flying Area 7 (LFA7), it offers NATO forces, including the RAF, a challenging environment to practice flyinnullg as low as 250 feet (76 meters). You would only need 1 airfield in there: RAF Valley. It takes a Eurofighter approximately 6 minutes to get around the loop. Regards Wolf
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