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  2. Agreed. In general, dedicated installers are a great improvement for accessibility and uptake whilst reducing dev support workload. Good call!
  3. Great idea! Might not help calm the hype, tho...
  4. Hi all, I have passed on your concerns, with that said please ensure feedback posts here keep to the rules.
  5. Well said @peeter - good points, well made. Looking forward to hearing from ED about how they're managing the problem generally, and from Polychop about the Gaz particularly.
  6. Более неактуально
  7. Syrian Incident – Testing Phase We are excited to announce that Syrian Incident has entered its testing phase as signups are in full-gate! The S.I. mission and MasterArm DCS Servers are ready for testing and will run 24/7 throughout September. Please note that occasional server reboots may occur as the mission is still a work in progress! - Server Access: Squad representatives should contact Teknetinium for server access and coordination during the test phase. NOTE: - S.I Start Date: End of November - S.I Day Schedule: Every Saturday, 1200z – 1800z - S.I Format: Dynamic Campaign Squad vs. Squad - S.I Sponsors: S.I is not a prize-based competition. There is no “winning” squad or coalition; the focus is on immersion, strategy, and teamwork. S.I partnered streamers will run giveaways for viewers and outstanding pilot performance in their respective roles,** highlighted by campaign stats.** A huge thank you to our sponsors, whose support has made Syrian Incident even bigger and better.** This is your chance to be part of one of the most ambitious, community driven DCS campaigns ever created. Signup now via the SATAC Discord, and have your squad representative contact 51stMDT to gain server access and begin preparations.
  8. is there any exterior interior model update or same 3m model?
  9. Are we thinking about it... yes Do we know how to get the data... also yes Its probably gonna be lower on the list than some more key features. Only real blocker is the fact that some airports on the Caucasus map don't line up with their real world counterparts. All other maps work fine
  10. There is a video about landing.
  11. yes. its game. you can play gameped or whatever
  12. There's a lot of modules we may lose with upcoming versions of DCS... I hope Polychop work will not follow the same path...
  13. This is great, I hope F-101B, and RF-101C versions are also comming?
  14. Because not a single day goes by when I don't get messaged on Discord by someone who can't read basic instructions and they fail to install it properly. It's really annoying and the installer ensures it is put in the correct location. It also places the script for the door gunners in the correct location too. Lastly, it checks and shows you the update changelog so you can just run the installer and know if there is a new version and update. And I can just keep uploading regular small fixes when I can, without having to publish and announce lots of new versions. I think it is much simpler for everyone involved. I know it maybe conflicts with people who use mod managers, but I think on the whole that is a minority of players and the benefits are worth it.
  15. this has been reported thank you
  16. Замечательный но не правдоподобный. Больше подходит для стоящего под дождём самолёта на полосе с работающим двигателем но ни как не на скоростях полёта.
  17. What do you consider to be incorrect regarding the arresting wires?
  18. Today
  19. Not sure about that. The Navy only switched to the base turn approach (instead of a straight in) as a solution to the obstructed view by the long nose of the corsair afaik. So basically it was invented during the pacifik theatre. I assume the Japanese Navy used straigh in approaches for the most part.
  20. The name checks out, so I emailed, myself. Easy way to confirm the validity of this claim.
  21. I placed 5 Carriers in a group, only No. 1 had working wires. The a.i. have no such problens. 4 F4U a.i. took off from their own ships and all 4 returned to their own ships with working wires. Also their wires had a different animation, with full retraction rather than simply disappearing. ..
  22. The tailwheel should rotate through 360 deg, but it doesn't. That in itself is wrong. But if you lift the tail off the ground, you still can't push through a crosswind of more than about 6 kt. Any additional power will simply skid the mainwheel along the ground. Even with the tailwheel retracted, using the tail as a skid, you still can't push through a crosswind. Strong wind effect on the tail, low rudder prop wind effect, low friction with wheels on the ground, tail wheel not rotating. Therefore Taxi is impossible except in very low wind conditions. ..
  23. Hi, this has been reported, but is a lower priority currently. thank you
  24. I will be sicking with the QP I just need the pin sharpness of the QP in my life will try some setting in the thread at some point, I will be keeping both. If you try "Conscious Existence - A Journey Within" it will blow your mind in the PSRV2.
  25. Don't forget the OLED I'm a total OLED snob since I got my first phone with an OLED screen. Now my laptop, my TV, my PSVR2 are all OLED. Just need to replace my monitor... but that's a pricy item!
  26. Можно вкратце по пунктам про главные отличия? Как я понимаю - речь не про 29й, а про ближний бой в принципе. Я представляю, что ворочать головой в реале совсем не как с Тракиром. VR ближе, но в реале не терять оппонента в задней полусфере при активном маневрировании на перегрузках 8g+ наверное трудно или невозможно. Отрицательные перегрузки о которых в симе мы не задумываемся...
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