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  2. That wont work with the F4 but you could just delete the UI from the folder. In the F4 the entire UI is "local" and fully moddable. It is in Mods/aircraft/F4/UI/JesterWheel But it wont fix the problem, your UI inputs are not replayed and hence the aircraft is in a wrong state. If you make a coldstart with the UI using mouse or headtracking and then replay that, your aircraft will in the replay fly with engines off and no electric power. Consequently no weapons will drop, nothing works. Same in the F14. you can hide the UI but if the UI actions arent clicked then the aircraft is in the wrong state.
  3. So, ummm, did something happen? Could we at least get a statement from the team regarding the F1 development? Not a release date or anything, but at least a short blog on what is happening behind the scenes. Just some clearer communication between the devs and players.
  4. In the past it has been a multiplayer-specific issue (and possibly dedicated server only, versus self-host MP). It could be related to how forces on the load/cable are interpolated across packets which would become more critical during the final stage of a descent.
  5. Because of early access. More liveries coming. From the change log, lists as 'in progress': - Additional liveries of countries that were operating MiG-29A. - Livery template. (planned for October) On UserFiles you can find liveries already https://www.digitalcombatsimulator.com/en/files/filter/type-is-skin/unit-is-mig-29a_fulcrum/apply/
  6. What can we expect from 2026 video?
  7. Yeah, but that's not a bug. It's probably a relic from back in the days. My suggestion was just a workaround, failed to mention that. Better make a whish. I'll support it. I really hope the new ATC will eventually have relevant accents. It bothers me too, but silencing them all together won't work for me i find text much more distracting, so that's what I disable. [emoji6] Sent from my SM-A536B using Tapatalk
  8. Playing devil's advocate - I've yet to see an airworthy warbird restored and rigged to factory, period-correct state. They're set up to for safe, relatively cost effective and comfortable modern ops, obviously. In scale and virtual modelling they're considered secondary sources for a reason, with period documentation always taking priority (if available). We can see on previous page that description of horn operation in period doc is unfortunately ambiguous and confusing at best. Is ED's interpretation incorrect then? Might be, but until someone comes up with a better period source that's all what we've got for now. Is it such a big deal, though? Depends. It's possible to fly around well below 7 lbs without horn by dropping RPM to econo cruise values, I do it all the time. Not bothered by incorrect ASI texture either, it's such a minute detail that I only found out about it in August when relevant bug report was posted, even though I've owned the module from the beginning. Granted, I fully understand that for some players these small issues can be proverbial straw that broke camel's back in the grand DCS warbird scheme of things, but as of now Mossie is otherwise fully mission-capable in single- and multiplayer, so there's no need to put in in virtual hangar, in my opinion at least.
  9. I'm working on it, there is very limited support in the SSA alpha... I try to get everything running in the alpha by tomorrow... Computer crashed and I'm currently setting everything up again...
  10. Gorgeous! [emoji1] Sent from my SM-A536B using Tapatalk
  11. I just think avionic sounds from the aircraft should be unlinked from "human" voices in the settings?
  12. Today
  13. I modified the files so that it is the co-pilot displays being exported. The Pilot displays function as normal, and you can still export. Set co-pilot screens to same as pilot, or have different info.
  14. Hello everyone. The new Fulcrum doesn't have many liveries. For example, it doesn't have the Iranian, Syrian, North Korean, and other liveries.
  15. Oh...Wow! I`m so impressed by the MiG ... Cheers TOM
  16. flavnet

    Crash

    Everything is fine now, and loading times have decreased. I believe the reduction in the preload radius and the elimination of the cache were decisive. I can't assess the impact of Park Control, since the game runs just as smoothly as before.
  17. Its fine to disagree, Lets cheer up with a photo
  18. VAICOM, a free plugin for VoiceAttack will let you disable "own voice", so I'm sure it can be done for ATC as well. Can even force Russian ATC were appropriate. Sent from my SM-A536B using Tapatalk
  19. Am i correct that the currenthill IRIS-T does show on the RDR, but not on the HAD (F-16) and cannot be shot with a HARM as the harm table value is unknown?
  20. There's no reason to not spend 20 bucks on the WWII asset pack during a sale, and Normandy is fantastic for helis. Sent from my SM-A536B using Tapatalk
  21. Well, then we disagree. That's fine. [emoji1303] Sent from my SM-A536B using Tapatalk
  22. soooo.... will this get support for MiG-29A Fulcrum module any time soon, or any time at all?
  23. Бело-синие или бело-молочные?
  24. It doesn't mean anything, ED can still do it for DCS, or Heatblur for that matter we can only speculate.
  25. After getting orders to RTB, you are asked to switch to marshall on PRI. The usuall graphic/message about using F10/Spacabar/R/I to confirm only says F10 and remains after switching channel and pressing space. Looks like the new nice logic with joystick bind does not work in this mission. This also seem to mess up the Kiss-off logic. Another thing. I my first try Pshyco dived into the ocean after laying out the smoke. I used voice attack (but no mods) so I tried again without and she did not crash this time. First time I have had an issue with VA in any campaigns. A bit unfortunate as VA is nearly mandatory for me in VR and motion rig.
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