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FPV Quadcopter Drone [v0.9.0 beta]
Tanuki44 replied to nibbylot's topic in Flyable/Drivable Mods for DCS World
No,The Kneeboard is not implemented... I will look if I can do it ... -
scommander2 started following Problem Rudder
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Sorry, I always use my rudder device rather than using keyboard. However, the following keybindings are no longer to work (in F-14 as example)?
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Yurgon started following Why do my Mavericks keep missing? and The livery question
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Probably a C-130J, but I might be wrong. Great videos! I guess that means the race is on for epic landing spots on the South Atlantic map as soon as the module gets released. Well, and all other maps as well obviously.
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Just do a normal SAR/CSAR heli already…
Silver_Dragon replied to Mikep821's topic in DCS Core Wish List
A UH-60 module was talked by Wags on the January Q&A (17:39). But by now, the Helicopter teams has centred on the AH-64F, CH-47F and a third helo (no revealed). If they start to work on a Blackhawk module, has many info to build a UH-60L version. -
You can actually bind it immediately after purchase- so it activates the license on your ED account. The discord FAQ has instructions, i already bound mine to my account of course it can't be accessed until release, but the wording there is a little confusing since it gives the impression that you have to wait until release to redeem the code, which is not the case..
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need track replay Why do my Mavericks keep missing?
Yurgon replied to Madman1's topic in Bugs and Problems
That's somewhat doubtful. Feet above Mean Sea Level? Feet Above Ground? Feet slant range? Yards slant range? As far as I can tell, Mavericks fly a mostly direct trajectory, and in the A-10C we have no way to force a high or low trajectory (unlike, say, Hellfires launched from an Apache or Kiowa Warrior). I'm not even sure if an obscured line of sight will lead to loss of target acquisition after a weapon has been launched. If we had a track of your failed attempts, we could try without clouds and confirm or reject your theory with some solid data. What I can say is that the Maverick seeker on its gimbal can acquire and track targets that the missile can't actually reach (without losing track after launch). As a rule of thumb, there's this imaginary keyhole that pilots should always consider when launching Mavericks - make sure the seeker (pointing cross) is within this imaginary keyhole and the missile should be able to hit its target. Of course it's possible your missile missed because of going into clouds, but it's more likely you were simply launching outside of the keyhole constraints. With a track, this could be cleared up. -
Adding ILS to East German Airbases for Modern Scenarios
skywalker22 replied to JG78_horΛz's topic in Wish List
Thats the most you can do atm unfortunatelly. Just put the ILS lines at the end of the beacon.lua file, and send the file to others. Don't forget to make a backup copy of the original file copy as well. Modifying that file will surely break IC in most of the other servers, but you can set your own server up without the IC. It's not a hard task to do. -
I have a Intel 14th Gen Processor with RTX 4090 GPU and 64Gb RAM... Caucassus map runs at 90FPS, Cold War Germany runs at 45-50FPS. Is that a similar experience for others or is there something wrong with my machine and/or the Cold War Map.
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There’s already a thread on this one here:
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Stuff like BeyondATC is very cool indeed. You’ll notice they are paid add-ons though or even require subscriptions. I don’t think the user base in DCS is sufficient to fund something like this. We can dream though.
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Here it is all explained.
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The Supercarrier ATC IA has a first steep to add more plausible ATC to bases on a future, that has separated by the old "common" ATC. About Improments, Wags has talk about them on the January 2025 Q&A (21:20 to 22:38)
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уже (пока) ни как . Между ЕД и разбамом какие то терки и вся продукция снята с продаж.
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DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
Silver_Dragon replied to [HOUNDS] CptTrips's topic in Chit-Chat
AI is just a placebo, it doesn't reach that level, and no, AI has horrendous problems generating code or doing anything creative, because it doesn't "reason," but copies and pastes its predefined patterns, and when you review them you find that it's absolute crap... The fact that people have dedicated themselves to switching from the creator's chip to "let an AI do it for me" shows the level we're going to (and yes, I've seen it in schools and in my sector, with programmers writing code via AI, and then when an application breaks down, the one who made it doesn't even know where to start).... And I understand that AI has evolved, but the same thing happens, they create a 3D model, and when you put that in 3DS Max and try to add arguments, textures, and animations, you'll have to sacrifice 20 souls to some dark god for it to be coherent... You've hit the nail on the head. For a while I tried to create an alternate history with GPT Chat / Gemini. The level of frustration it generated due to its repetitiveness, disjointedness, forgetting previous lines, and doing whatever it wanted without breaking a sweat was such that I gave up on it, no matter how hard I tried to "shepherd" it... -
DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
AndyJWest replied to [HOUNDS] CptTrips's topic in Chit-Chat
Or make us an entirely-new high-fidelity air combat simulation? For free. With an 'add new aircraft' button so nobody has to wait for pesky developers to make stuff. You want a XB-70 Valkyrie, but can't find it in the mission editor? No problem. ChatGPT will have it ready for you in a few minutes. Yeah, that'll happen... Meanwhile, in the real world, ChatGPT is still struggling with basic concepts like the difference between looking something up in a cited source and inventing fictitious but plausible-sounding citations. -
Cool I did not notice that. Do you have any sources for me? Would be really interested in how they plan to implement this. A little update from NineLine or BIGNEWIE would be appreceated too.
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IA ATC has planned by ED and take time.
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DCS WWII 1944 Kickstarter: A Tragedy in 3 Acts
SharpeXB replied to [HOUNDS] CptTrips's topic in Chit-Chat
If AI is capable of so much why are we still waiting for content here? Hey ChatGPT make us a Dynamic Campaign. -
You can prove anything with facts! Fair point, well made. Cheers
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Jwchristensen joined the community
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In my opinion there is one thing, that would really enhance the whole DCS experience by far. An AI ATC that replaces the Voices of ATC Controllers like AWACS, Tanker, Tower etc with AI generated random human like voices. This combined with a responsive system that captures the players voice and interpretes his calls in commands like "request bogey dope", "request landing" or "ready precontact" would just change the immersion dramaticly. Imagine you could actually speak to the ATC controllers and get a seemingly human reaction. There are programms like voice attack or even things like beyond ATC which show, that it is possible. I would be willing to buy it as a module or even consider paying for some kind of season pass to get this feature if neccesary. So ED, are you planning to do something like this or have even discussed it? Is there anybody else who would love such an ATC improvement?
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Для выброски десанта на вражеские точки или пополнение ресурсов аэродромов вполне себе места достаточно. Слетал, и игрокам на аэродроме стали доступны AIM-120 и Р-77 помимо условных AIM-7 и Р-23, например. Я так на Чинуке на каком-то сервере взял миссию на снабжение. Мне интерфейс показал несколько часов лёта. Естественно, я не полетел. А тут уж милое дело.
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F-16C Fictional Ala 12 Spanish Air Force Livery This is a fictional livery for Ala 12 (Torrejón Air Base), designed with colors and markings inspired by aircraft currently—or historically—used by the Spanish Air and Space Force. While Spain has never operated the F-16, this skin imagines what it might look like if it had—drawing influence from real-world schemes seen on the F/A-18, Eurofighter Typhoon, F-4 Phantom, and liveries from other F-16 operators. I hope you enjoy it! https://www.digitalcombatsimulator.com/en/files/3346007/
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Hello, The rudder axis command has disappeared from the list. The roll command doesn't work. I can't turn the front wheel even with keyboard commands (F16, F14, M2000). And this with the latest updates and a complete reinstallation to date (August 6, 2025). Do you have a solution? Is a fix planned? Thanks Raymond