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Keep this Campaign alive project
connos replied to connos's topic in A-10C Operation Piercing Fury Campaign
Old versions of this campaign do not work. Almost all the missions have issues. The only problem with this version is the games AI. -
Anytime, Baby! - F-14 Docu-Campaign Announcement
Reflected replied to Reflected's topic in Community News
I have considered it, but scratched the idea. DCS triggers are inadequate to detect the player's position during a maneuver, so it's pretty hard for me to know when the player does it right or deviates. I could just give you a demo program and make you fly it, but only some would follow it properly, the rest would just goof around. Hardly an interesting mission without interactive feedback from your RIO - which, as I said, is not possible in DCS. If the player followed the program 90%, I could do it. but realistically, most players won't, and such triggers cannot be made 'forgiving' at all. So I figured it's a rabbit hole I don't want to go down, answering all the 'bug reports' how it doesn't work -
Народ, подскажите пожалста вот какой момент - не могу вырубить движки на чинуке, перевожу рукоятки в Idle, обороты падают, а вот дальше, либо останавливается один движок а второй молотит, либо оба молотят, обороты при этом 50%. Это до сих пор неисправленный баг? Отключение топливных насосов кстати ничего не даёт. Было бы любопытно выработать топливо но на это уйдут часы.
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Keep this Campaign alive project
Nate--IRL-- replied to connos's topic in A-10C Operation Piercing Fury Campaign
I had an ancient version of this campaign downloaded and never touched it - Will have to re-learn my trusty A-10 and give this go over the weekend Nate -
Evtl. sogar heute (ist jedenfalls ein Patch angekündigt): Verstehe den Post von BigNewy so, das die Fulcrum sehr wahrscheinlich im nächsten Patch ist:
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WhiskyBravo started following The Current DCS World Performance
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Der Vorverkauf endet, wenn das Modul veröffentlicht wird, nicht andersherum. Du beziehst Dich wahrscheinlich auf Daten die in Steam hinterlegt sind. Die stehen da aber nur weil Steam keine "offenen" Pre-Sales, also ohne konkretes Datum erlaubt. Das heißt nicht, dass es nicht auch erst in zwei Wochen kommen kann (oder später), aber diese Daten haben damit wenig zu tun.
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I've find that the choice of the skin of the player's aircraft is very important when the V-Ram is limit and the scene heavy loaded. For me, using a 4K or 8k skin changes totally if there will be freezes or not.
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The issue you are seeing is a known issue in the SHKVAL when there is a launch, I do not have a fix for this yet. thank you
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FierceLV started following The Current DCS World Performance
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Wo steht das?
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не знает никто, сидим гадаем, приметы и знаки считываем
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True, with the help of the DCS World Community I had disabled the CPU Core Parking and the CPU Frequency Scaling by using the ParkControl software, and as a result, the performance has improved significantly all across the system. But I remind, the issue described here is that "one situation" causes microfreeze, the same "one situation" doesn't cause the microfreeze on the second time of experiencing the "one situation". I don't know, maybe it is system specific. Overall, while in the Cockpit View the Game seems to go much smoother, I guess there is less performance load comparing to the External Views. On the screenshots is depicted the core idea of the issue that is described in this topic: how the issue looks on the background of the Vikhr ATGM natural FPS drops on the Ka-50. Screenshots 0001, 0002, 0003 were taken during decelerated time flow, screenshot 0004 was taken during normal time flow. And I need to point out that the Ka-50 is one of my Most Favorite DCS World Aircraft, so much fun flying it, also I own the original Black Shark on a DVD, the Black Shark 3 is a Tremendous Step Forward on the Rich Base of the original Black Shark Game. DCS World Log 17.09.2025.log DxDiag 17.09.2025.txt
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Да полно же видосов. Если тебе интересно, не просто посмотреть как летчики играют в DCS, найди канал TOPGEN, там есть Сиренити он действующий летчик, курсы по авиасимам проводит обучалки там всякие. если инглиш знаешь есть CW Lemoine он же "mover" бывший пилот F-18 у него несколько видосов про DCS есть вон кстати, выше "Вафен кет" отписался, у него тоже стримы с реальным, действующим пилотом Су-30 на канале проходят
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I don’t really want to get into a back-and-forth with you as I don’t think it’s constructive but what I would say is that it’s not a ‘random’ smartphone sim, it’s a combat flight sim with carrier landings simulated so my comparison is somewhat warranted. I sincerely apologise for not answering your question, I didn’t mean to trigger you by saying my view on the current wire physics is that they need improvement. It doesn’t take an expert to perhaps come to the opinion that how the cables behave in game vs. how they appear to in countless amounts of footage on YT suggests improvements are needed in terms of the wires impact on an airframe at touchdown/hook grab. If you think I’m wrong, just say that instead of using italics and suggesting my comparisons offer nothing of consequence.
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Сдрасти, патч будет, а будет ли в нём самый красивый, на мой взгляд, самолёт миг29, пока не объявили. но, надеямся, надемся
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Oasis Driver now in Steam Store for windows mixed reality
Cab replied to Kayos's topic in Virtual Reality
I'll try that the next time, thanks. -
напиши в личку по братски. я по ходу тоже из танка. я слышал о том что что-то ни так, но подробностей не знаю
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День добрый. Там «статус патча» изменился, на сегодня. В обновлении будет 29й?
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Keep in mind that the F-15A started being implemented already in 1976 taking over the A2A role of the F-4 in US service. So why spend money on something you don’t need?
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Нее, не браток. Немного о другом речь, конечно они анонсы на русском "не отменят" это ж маркетинг, а значит и их будущие $$$. В ВК и других соцсетях это тоже реклама. речь про общение с комьюнити это две большиииие разницы
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Российская команда и в основном, англоязычном разделе, не пишет ничего, насколько известно.
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Akuna123 joined the community