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Yes that's right, no need to enter coordinates at all, just select wp6 and hit designate, the WP is already in the correct position/attitude so you should be looking right at the target.
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Military Assets for DCS by Currenthill
Blackwood replied to currenthill's topic in Static/AI Mods for DCS World
okay thank you very much okay thank you very much -
investigating mk82, 83 bombs explosion radius too large after update?
shagrat replied to SalakauHeadman's topic in Weapon Bugs
Yep, blast range is ok now, but the damage dealt over distance is A) a bit too excessive (my subjective opinion) and B) as it is a stand in for fragmentation too fast, as the fragments slow down faster. Keep in mind, if you dropped more than one bomb the damage is cumulative (also in real life), as the blast waves overlap (and IRL would interact). Also IRL an airburst Mk-82 would spray the whole site and damage most if not everything not armored. The thing here is damage modeling, though it has improved, isn't able to visualize things like crew incapacitated, a track of a tank damaged (mobility), though some effects are modeled. For example damaged units can't drive full speed any more, simulation of engine/mobility damage. So, yes, the current change is not perfect, but it is a big step in the right direction. For a long time, you could more or less throw a Mk-82 between a couple T-80 some 10m apart and if you were very lucky one got noticable damage. IRL the crews would have been heavily disoriented, or even injured, likely the tracks on the side of the explosion damaged and some of the optics and external weapons (DshK) damaged. -
check dtc procedures CMDS_ALE47.lua not Respected
GumidekCZ replied to ExNusquam's topic in Bugs and Problems
I dont know how you are looking on this issue, but tell me whats difference in realism between jumping in mission and have already some DTC loaded - could be player prefered CMS setting, but its not, instead there is something like jet manufacturer setting worth of **** - So if you still want to have your prefered without manualy typing all the program EVERY mission again and again, then you have to go to DTC editor and by small (almost hidden) LOAD button and picking your DTC file from your PC disc - This is realism according to ED team? -
Ein Modul, auf das ich mich wirklich freue. Mag die alten Sovietflieger irgendwie. Die 29er bin ich als einfaches Modul in meinen Anfängen von DCS viel geflogen. Nachher mal das Video anschauen
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need data Sound of engine winding down during startup
P3CFE replied to P3CFE's topic in Bugs and Problems
Okay, if it doesn't sounds strange to most users, then just leave it like this. But If I would hear the frequency of an engine going down any time during the start cycle irl, it would be alarming to me. It sounds like the rpm is going down for a few moments at about 40% rpm. Like the sound of a car engine when shifting from first to second gear in an accelerating car . Regards. -
I don't think so. If the Mig 21 and the Jeff already have these capabilities why not implementing them into the F16/F18 from ED ? Then maybe other third party devs could do that. I guess their devs are already taken for the dynamic campaign
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in the track my wingman Apache attacks all kinda odd stuff, firing rockets, or firing hundreds of 30mm at enemies doing to damage. It does not attack any of the units it attacked in the mission, those just fall over dead at the correct time, with no weapons used on them track in link https://drive.google.com/file/d/12K0lo9K7YMp55Fo5fOJX3fpyotDpqtxv/view?usp=sharing
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It is not trim for level flying. It is trim for AoA (angle of attack). You can descend or ascend in landing trim all day long. What will bring you into the glideslope and keep you in it for landing is power setting or throttle. Welcome to the forum nicesub!
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Diese Mission ist eine Fortsetzung des vorherigen. Hier fliegen Sie für die Mig-21, und die Mi-24-Hubschrauber werden Ihnen helfen. Zunächst schießt niemand auf dem Gelände. Sie können die gewünschte Gruppe oder alle auf einmal über das Radio-Menü F-10 aktivieren. Ich empfehle, Blue Platoon, Red Platoon zu aktivieren und auf die Entwicklung des Kampfes zu warten. Dies wird Feinde ablenken und es wird einfacher sein, sie anzugreifen. Sie erhalten ein Bild des Kampfes, genau wie in Filmen. Vier weitere Leoparden befinden sich im Hinterhalt. Sie können sie jederzeit mit dem F-10 Leopard start aktivieren. Die Hauptsache ist, nehmen Sie sich Zeit. Sie haben genug Treibstoff, aber nur 2 Raketen. Fliegen Sie um die Deponie herum und achten Sie auf ein bequemes Angriffsziel. Sie können Ihrem Glied jederzeit den Befehl erteilen, Bodenziele anzugreifen. Wenn die Slaves keine Munition mehr haben, senden Sie sie weiter entlang der Route (Follow Route). Sie werden tanken, die Raketen aufhängen und wieder ankommen. Rechts von Ihnen stehen die Mi-24. Sie können jederzeit über die Funkdomäne aktiviert werden und sie werden zur Deponie fliegen, um Ihnen zu helfen. 2 JTACS arbeiten an der Deponie, sie werden Ihnen helfen, Ziele mit weißem Rauch zu kennzeichnen. Magdeburg Training Ground Mig-21 REL_.7z
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Нет, конечно. На ранее показанных скриншотах всё на корейском языке же было.
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Магдебургский полигон. Миссии для Ми-24 и Миг-21.
ASW replied to ASW's topic in Треки, Миссии и Кампании
Эта миссия является продолжением предыдущей. Здесь вы летите на Миг-21, а помогать вам будет вертолеты Ми-24. Добавил полный перевод сообщений от немецкой барышни на русский и еще всякие мелочи.) Изначально на полигоне никто не стреляет. Вы можете активировать нужную вам группу или всех сразу через радио-меню F-10. Я рекомендую активировать Blue platoon, Red platoon и дождаться развития боя. Это отвлечет врагов, и атаковать их будет легче. Вы получите картинку боя, прямо как в фильмах. В засаде находятся еще 4 леопарда. Вы можете активировать их в любой момент, используя F-10 Leopard start. Главное-не торопитесь. У вас достаточно топлива, но всего 2 залпа ракетами. Летайте вокруг полигона и высматривайте удобную цель для атаки. Своему звену в любой момент можно отдать приказ атаковать наземные цели. Когда у ведомых закончатся боеприпасы, отправьте их дальше по маршруту (Follow Route). Они дозаправятся, подвесят ракеты и прилетят снова. Справа от вас стоят Ми-24. Их можно активировать через радиоменю в любой момент и они полетят на полигон помогать вам. Над полигоном работают 2 JTAC, они будут помогать вам обозначая цели белым дымом. Magdeburg Training Ground Mig-21 REL_.7z -
@Dawgboy I hope you get a nice and 100 % well working Headset. Maybe I am the unluckiest guy ever, so it should be possible that your Headset will be ok.
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Русская кабина-то хоть будет?
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Magdeburg training ground. Mission for the Mi-24 and Mig-21.
ASW replied to ASW's topic in DCS: Cold War Germany
This mission is a continuation of the previous one on the contrary. Here you are flying a Mig-21, and you will be assisted by a Mi-24. Initially, no one fires or shoots at the training ground. You can activate the group you want or all at once via the F-10 radio menu. I recommend activating Blue Platoon, Red Platoon and waiting for the battle to develop. The enemies will be distracted and it will be easier to attack them. You will get a picture of the fight, just like in the movies. I recommend activating Blue Platoon, Red Platoon and waiting for the battle to develop. The enemies will be distracted and it will be easier to attack them. You will get a picture of the fight, just like in the movies. There are 4 more Leopards in ambush. You can activate them at any time using the F-10 Leopard start. The main thing is to take your time. You have enough fuel, but only 2 rocket volleys. Fly around the range and look for a convenient target to attack. Your unit can be ordered to attack ground targets at any time. When the wingmen run out of ammunition, send them further along the route (Follow Route). They will refuel, suspend the missiles and fly to the test site again. There are Mi-24s on your right. They can be activated via the radio menu at any time and they will fly to the training ground to help you. There are 2 JTACs working on the training ground, they will help you by marking targets with white smoke. Magdeburg Training Ground Mig-21 REL_.7z -
aisa6543 joined the community
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Did you came up with any solution to 3d model encryption? Like update to the viewer or something? I really want to buy this and make some skins
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Maneuvering On The Ground With Differential Braking
ex81 replied to AG-51_Razor's topic in Bugs and Problems
Folks, thr corsair is a challenge, that is true. And turning on the ground is far away from being easy. particularly when you want it to turn 180 . You need a whole lot of power to make it move and turn. I fly without pedals and have left and right brake bind to my keyboard. That makes it even harder to do. But at least it is doable and take off and landing work as expected. IT is early access and we have to be patient even if we don`t like it. What makes me struggle, is the engine killing in the middle of a flight. Some of you may find it good because of reality. I don`t. This Enumeration could go on and on. To make it a satisfactory modul, there is a whole lot of work to do. After all: I flight it daily. -
Current status of my Crystal Super. Note: Construction time of the Chinese Long March rocket is currently 7 months. Pimax will beat this.
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If you don’t feel like deep-diving into the actual manuals, try this for quick reference: 1. Know the engine limitations: You can find them in my kneeboards here. Set your MP and RPM accordingly. https://www.digitalcombatsimulator.com/en/files/3345803/ 2. Keep cylinder head temperatures below red line: Cooling for this is controlled with the cowl flaps. 3. Keep the oil temperature below the red line. Cooling for this is controlled by the oil cooler flaps. 4. Wait until your thick-sludgy oil reaches 40C and thins out before going above 1000 RPM after startup. 5. If you end up turning the blower on (above 5-6 thousand feet!) then cooling for that is with the intercooler flaps. 6. Keep a good scan of your instruments, always watching the temperatures.
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VR in DCS is AMAZING (my mind is blown away)
Keith Briscoe replied to The Gryphon's topic in DCS 2.9
Now add some some bass shakers and continue to have mind blown. -
hammergaming1978 started following upuaut
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Reinstall mbucchia QV and uncheck QV in PP. And yes, QV in PP overrides mbucchisa's QV.
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no need to swap anything anymore, just use autoexec.cfg to select DLSS profile. Also I'd recommend to exclude MFDs from DLSS processing in the same file.
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Finally, things are picking up speed! What you see in the introductory video is SO exciting for the Mig-29!