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giullep started following QAG - Disappointing
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i tried to use it...after the long first loading time (2-3 minuts) i changed map, regenerate, and other 3 minuts to load it, after that i want save and fly...it crashed!!! i will try it in the future but not now...someone has the same issue?
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spclz started following Cold War Germany Map – FRG Harz Region & Air Defense Network
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First off, a huge thank you to the team for this amazing map. Many regions are already beautifully represented, and the overall atmosphere really captures the Cold War era. I would love to see the western Harz Region and its associated Cold War military infrastructure receive more attention in future updates. Why the Harz? The Harz mountains were not only geographically prominent but also strategically significant during the Cold War. Several key SIGINT and communication sites were located on the major peaks, and numerous towns and mountains nearby hosted military installations and radar stations. These landmarks were both visually dominant and militarily important, making them ideal additions to a Cold War-themed map. For now, only the eastern part with the Brocken is represented on the map. Wish List SIGINT & Communications Towers in the western Harz: Wurmberg – US Border Listening Station https://www.geschichtsspuren.de/artikel/36-fernmeldetruppe-eloka-sigint/30-us-border-station-wurmberg-harz.html Bocksberg – US Communication Site https://www.geschichtsspuren.de/artikel/fernmeldeaufklaerung-eloka-sigint/38-us-fernmeldestation-bocksberg-harz.html Schalke – French SIGINT site https://www.geschichtsspuren.de/artikel/fernmeldeaufklaerung-eloka-sigint/125-horchposten-schalke-harz.html Stöberhai – Luftwaffe listening station https://www.geschichtsspuren.de/artikel/fernmeldeaufklaerung-eloka-sigint/137-fernmeldesektor-luftwaffe-horchposten.html Ravensberg (Bad Sachsa) – US Listening post https://www.geschichtsspuren.de/artikel/fernmeldeaufklaerung-eloka-sigint/120-horchposten-ravensberg-bad-sachsa.html Landmark Suggestions: Oker Dam – A large dam and visual reference https://en.wikipedia.org/wiki/Oker_Dam Potentially add features like, churches (e.g. "Marktkirche" Clausthal-Zellerfeld - biggest wooden church in Germany) historic mining towers and cable cars and other Landmarks in the Region for navigation and authenticity. Military Garrisons & Sites: Goslar Airfield (Fliegerhorst) – Recon helicopter base https://de.wikipedia.org/wiki/Fliegerhorst_Goslar Osterode Garrison – Bundeswehr site https://fmskt-c.de/standort-osterode-am-harz/ Clausthal-Zellerfeld – Oberharz Kaserne https://de.wikipedia.org/wiki/Oberharz-Kaserne Radar & Air Defense: Radar stations overview (Lower Saxony): https://www.relikte.com/nds_radar/index.htm FlaRak (SAM) sites: https://www.relikte.com/nds_flarak/index.htm General Suggestions: Please improve elevation detail and layout of towns. At least add some simplified versions of Cold War-era sites as visual navigation landmarks. Consider adding some more historically accurate SAM sites, radar sites, or barracks in the for mission-building potential. Thank you again for the incredible work so far – the Cold War Germany map has huge potential, and these additions would make it even more immersive!
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indeed the mod exists: dcs-community-keybinds/InputCommands/F14/Input/F-14B-Pilot/joystick/default.lua at main · Munkwolf/dcs-community-keybinds · GitHub
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I just did and i have to provide a video. I will today...I was warned about buying at Winwing because of their customer service. I hope it won't be a nightmare.
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lot of ground units or burning units making DCS VR unplayable
dcval replied to LOW_Hitman's topic in Game Performance Bugs
Encountered the same behavior while in VR. I dont remember if it comes with the new release, I fixed it lowering some LOD and put "smoke" to its minimum. You could fix some perf issue following what I wrote here: It seems you use a Pico 4, so the script "setOVRPriority" I provide cannot apply to you. I will try to provide my parameters (nvidia and DCS) so you could be able to set yours as well (Im away from my Windows computer at the moment). Just to know, my 5080 render at least 50 fps while in VR + heavy scene, with a pixel density @1.7-1.8. Pretty sure you could get 40fps with your 4070ti @1.3-1.4 pixel density (I got these fps with a 4070 laptop GPU with a PD @1.2). CU later... EDIT: I didnt install the latest release 2.9.16.10523 , still waiting because they change the DLSS version, dont really know if it provides better perf. or another issues (I tried DLSS4/preset_k swap by myself and got very bad perf. ) It has nothing to do with the GPU, but the way the game engine manages its threads (see the "F10 map" issue), and surely the way DLSS manages new graphic events. I have a 5080 myself and got this issue as well while using 70% of VRAM. -
DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
zsoltfireman replied to wilbur81's topic in DCS: F-16C Viper
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Thank you very much for your help.
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Yes, not a bug technically but the very noticable issue, espacially when we already have rain on canopy simulated, wipers and wet carrier deck.
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Не буду вдаваться в реалистичность реализации видимости игроком мира через светофильтр на мираже F1, но он просто снизил восприятие яркости свечения солнца и на фоне сниженной яркости солнца индикация стала отчетливей. Но светофильтр именно как на мираже, а не миг21, в симуляции DCS лучше т.к. сохраняется контрастность и цвета мира. Понижается лишь яркость и гамма. Такой светофильтр приобретает смысл в использовании и его хочется применять.
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Joemate joined the community
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I want to use some english cockpit labeling, and I just don't want to mess with origial files which are located into here: Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FW-190A8\Cockpit\Textures -- But instead into Saved Games\DCS.openbeta\Liveries\Cockpit_FW190A8: But somehow, no mod doesn't work this way. Its still always the original (default) German labeling. For example, custom labeling for the other 2 german WWII aicrafts (FW190D9 and BF109) work with not problem. Any idea why it doesn't work for the Anton?
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Rex99 joined the community
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F/A-18C vs. F-15C Radar Warning Receiver (ALR-67 vs. AN/ALR-56)
LesmoR replied to Rain's topic in DCS: F/A-18C
Where is the picture from? It seems to show a clear comparison between the RWRs -
Mig-29 updated cockpit looks weird
Volator replied to Ala12Rv-watermanpc's topic in MiG-29 for DCS World
Luckily it doesn't. It works fine, it just has to be recopied after every patch. -
После этого, крайнего обновления заметно снизилась оптимизация производительности ДКС. В анонсе указано, что подкрутили загрузку ОЗУ, вот вероятно это пошло не на пользу.
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Afternoon All. Anybody converted the svg CNC files to dxf or dwg? I somewhere got a copy ages ago of old files, but looking to convert AusMumbles svg files. Not having much luck at the moment.
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Rudel_chw started following Mission Editor questions involving the Kiowa Radios.
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Mission Editor questions involving the Kiowa Radios.
Rudel_chw replied to JohnMclane's topic in DCS: OH-58 Kiowa
no idea, I’ve never found how to use that feature -
Petard started following Piper L-4A "Grasshopper" (J3 Cub)
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Doc78 started following CWG Sandbox - 70 quick missions in 1
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Faustt1 started following [MOOSE] RAT - Random Air Traffic
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i updated my quest 2 yesterday to 77.1025 Meta Quest Link 77.0.0.574.329 (77.0.0.574.329) i played for 3 hours, no disconnects
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Which update? Could you please post the version number? Headset and app. Are you using PTC?
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Seems they fixed it after last update.
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Dayday joined the community
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I just loaded up a 4x4 dogfight over Normandy and was straight in. Took about 3 minutes. A lot faster than using the old fast mission generator. It also allows for better control of opponent aircraft etc.
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хм. Я без всяких коробочек летаю. Просто по проводу + gnirehtet (версия java). Ну и VD пресет high.
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reported CPU runs +20° hotter in idle after update to 2.9.16.10523.
4romeodelta replied to Dmsea1's topic in Game Performance Bugs
I am experiencing the same issue running an 17 14700KF. CPU temps were consistently 50-55C before update, now 70-75. -
Hey @Stadius It’s not a bug as far as I am aware. Firstly you do need to access the radio menu first to get access to the F10 option. Just to check, are you aware you need to use a different keyboard selection for the radio menu when you are in the air, and they are different depending on whether you are using radio 1 or 2. You are using radio 1. See extract from another post below. If this is not the issue could you send me your track of the mission so I can see what has happened? ——————————————————— As most Campaigns Easy Radio Comms is off. Therefore to communicate you must use the following bindings to call up the radio menu. 1 On the ground use \ 2 Using Radio 1 (Pri) use the COMM1 (call radio menu) LCtr+/ 3 Using Radio 2 (Aux) use COMM2 (call radio menu) RCtr+\ ———————————————————
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How do I bomb a building or military asset?
Buster0083 replied to dmatsch's topic in Quick Action Generator
My understanding - and I'd love to see it implemented too - is that he's asking for a way for the QAG to generate missions where the target is a building or bridge, etc, not a unit or number of units. A category that offered bridges, buildings on ports or aerodromes, and runways themselves, would be a nice feature. -
M14 - voicover asks wrong channel, Case I Marshal confusion
Nix Mills replied to Razor18's topic in Bugs and Problems
Yeah, the thing is, that message doesn't exist in any of the missions. Your standard message is: F-10 OPTION (I) TO CHECK IN WITH STRIKE (265AM)