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  2. Yea, this is a big deal on night environments and had been broken for months now...
  3. We are investigating MSI work has complicated things a little but we are working on it, please dont forget the complexity of what we are dealing with. thank you
  4. We are looking at improving jamming logic in the future, but I do not have any news to share currently. thank you
  5. this is already reported, I have moved the post to the main section as it is a clarification question not a bug report parse thank you
  6. Hi, I have already reported this to the team and it will be fixed in a future patch. thank you
  7. I'm quite certain you both have if you've locked with the radar. If locking with the irst or any of the IRST close combat mode you won't see it since your not locking with the radar.
  8. can you attach a short as possible track replay example on Caucasus and we will take a closer look. When I try with my pimax crystal all seems ok
  9. Hi, I will remind the team, but currently it is a lower priority issue. thank you
  10. I am a winwing user and I will be glad to get the Head down display. (HDD) extracted in the Right MFD I added the lines dofile(LockOn_Options.common_script_path.."ViewportHandling.lua") update_screenspace_diplacement(1, true, 1) try_find_assigned_viewport("RIGHT_MFCD") to the file: D:\DCS World\Mods\aircraft\MiG-29-Fulcrum\Cockpit\Scripts\Displays\HDD\indicator\HDD_init.lua But it do work wrong, (the HUD was duplicated in the 3D and my MFD was only a green blurred thing I did the same usingh the left mfd to the ekran display and it worked under the file (Here I used ("LEFT_MFD") D:\DCS World\Mods\aircraft\MiG-29-Fulcrum\Cockpit\Scripts\EKRAN\Indicator\Ekran_init.lua Could be possible have that done by default like the F18, F16? Thanks
  11. I have the Off/Idle toggle set for the other modules and it's working fine on the throttle button at the end ( to simulate the real life ones ) ... specifically f-16, F/A-18, F-5 and MB-339 I'm absolutely sure that they're working fine. But there the issue seems to be that the Toggle button option is not working, while the separate buttons for Idle and Off are working fine. The hole in the ventral tank is for the APU, I'm quite sure ... But about the cannon, it's just my memory ... however, in the game it worked, so it's probably my memory ... but I wanted to check with you
  12. Sounds like a solid lineup of missions, especially with the mix of A-10 and F-16 roles. The variety of SEAD, CAS, and DEEPSTRIKE tasks should keep things challenging for all skill levels.
  13. It needs to be a link to the actual released source. We all know lots of documents are leaked online so we have to be very careful about what is posted here. Documents that have secret classification but on a google drive link for example isn't a verified public source. thank you
  14. So you simply don't have this document. It's Chapter 6. Use of Individual Electronic Warfare Equipment. It's for aircraft 9-13.
  15. Hi, we have taken a look, we are unable to reproduce when we try. Please ensure all unofficial mods are removed ( if any ) and run a slow repair or verify if steam. thank you
  16. For the FC version you would be correct. However in full fidelity that's just a steering cue for best intercept to the target. The diamond will show how far your antenna is positioned off to the side.
  17. I do agree that it's helps when cranking. It's sadly though terrible if you want help getting eyes on target to see if they launched first.
  18. The combat manual for 9-12 does not state anywhere that the SPO-15 can be operated with the radar turned on.
  19. If I understand you well, you have 2 main points: - the jet doesn't degrade speed like you expect ; in this area I would say we are probably poorly equipped to judge as it is not very comparable in terms of aerodynamic design to the US jets you mention. For example the wing area of the Mig-29 is 38m², compared to 28m² on the F-16. My understanding is that the flight model is done based on publicly available data, which is plentiful considering the age of the jet. But I could be wrong here. - the jet's performance is "too fast". The fastest jet in DCS so far was the F-16C (in a drag race) with a thrust-to-weight ratio of 1.08 considering a clean jet with full internal fuel. The MiG-29A has 1.12 in the same configuration. Based on videos like GR's drag race test, the MiG-29 actually performs as one of the best, but not the best fighter in pure performance. The fact that it performs well at high altitude is probably due to its relatively larger wing area compared to its weight (it has a very similar empty weight to the F/A-18, similar wing area as well, but 0,5t higher thrust in full afterburner). All data comes from Wikipedia.
  20. Planned by ED, but not dates.
  21. Is link to Bing search of a document ok?
  22. Folks please do not post documents without sharing a public link that shows it is 100% for the public. Please read our 1.16 rule thank you
  23. Today
  24. Бортовой комплекс самолетовождения, прицеливания и управления вооружением самолета МИГ-29Б I mean, there is a graph of blanking signal radar casts on itself to not always show a white wall, radar transmitter and receiver never work simultaneously, although frequency of switch is very high. And what connects radar to SPO-15 is not a flimsy bool singnal cable but a big shielded high frequency cable. I can only thinking of HPRF "Front mode" self blanking.
  25. Sorry, this is a core DcS issue and ED should be looking at it. The end mission button is not supposed to be broken just because an AI took off from a carrier, and the solution is not to delete this AI but to make sure that button always works like it’s supposed to. @[ED]Ben BTW I never in my life had this problem, only some users do. There must be something else, something different. So I can’t even experiment and test what works and what doesn’t because it never happens to me.
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