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  2. Both have the wrong frequencies listed in the briefings, the FAC is listed as 131.5 in the briefing but is actually on 133.5. The second mission with the UAV is listed as 225 in the briefing but is actually on 255. Hope this helps
  3. Ну так что... панночка помэрла?... или все же нет? На Facebook OctopusG последняя запись, имеющая отношение к "лавке" от 8 мая!!!... здесь инфы тоже ноль... Ждать/не ждать (нужное подчеркнуть) модуль?
  4. Hi, hatte ich auch angeschaut, war noch das Beste was gestern im Fernsehen kam (bis endlich AEW Dynamite kam). Bin auf kommenden Samstag gespannt.
  5. В модуле AH-64D это Панцирь-С1, например. От типа пилотируемого нами пипелаца зависит.
  6. Generally, you should fly the MiG-29 with the metric system for obvious reasons. Even the planes used by the GDR were Soviet-style. This means that if someone changes metric to imperial and the cockpit to English, it's a form of fake (for example, even Iranian MiG-29s had Cyrillic characters in their cockpits). It's like having to fly an F-16 in the metric system because I know it better. I propose 3 rules: 1/ keep it real 2/ learn and develop 3/ be ambitious
  7. Такой вопрос-что за угроза облучения на RWR под номером 22
  8. Thanks for posting your settings. If this really solve the problem, then that's good. I have tried today to get rid of the veil/square - whatever we can call it - today. I noticed one thing, sharpening seemed to make it worse. So, I turned off sharpening in DCS settings, and that helped quite a bit. Now I almost have to look for it. I still have sharpening i Tallymouse quadview tool - without it the picture quality takes a hit. Not in the cockpit as much but outside when looking at the landscape. I see you also have Anisotrophic filtering at x4. I have at 16. Maybe that's makes a difference? Anyway, here are my settings that makes the problem less visible. Also, certain lighting conditions makes the square more or less visible.
  9. A good opportunity to familiarize yourself with the metric system
  10. Good day to all. I don't know if this is the right place to write about the problem I encountered. While playing the campaign F-16C Last Out: Weasels over Syria II I noticed that the FPS doesn't go above 30-40 frames, and the video card load doesn't exceed 20-30%, the processor 50%. And in one of the missions (9) while approaching the coast of Israel, the FPS starts to drop. At waypoint 6 over Israel in flight, during descent, the FPS drops to 12-18 frames, on the monitor it looks like a slideshow, and the video card load is 2-15%, the processor 50%, in general, flying near the ground becomes impossible. But as soon as you pause the mission, the picture becomes soft and smooth, the FPS rises to 200 frames, the load on the video card (GTX 1070) is 80%, on the processor 60-70. It is not clear why this happens, it is a bug in the mission file, or the Syria map, or the DCS in general. If anyone has encountered this and knows a solution, please help. Всем доброго времени суток. Я не знаю, сюда ли нужно писать о проблеме с которой я столкнулся. Проходя компанию F-16C Last Out: Weasels over Syria II я обратил внимание, что ФПС не поднимается выше 30-40 кадров, а загрузка видеокарты не превышает 20-30%, процессора 50%. А в одной из миссий (9) при подлёте к побережью Израиля ФПС начинает падать. В путевой точке 6 над Израилем в полёте при снижении, ФПС падает до 12-18 кадров, на мониторе это выглядит как слайд шоу, а загрузка видеокарты при этом 2-15%, процессора 50%, в общем у земли полёт становится невозможным. Но как только ставишь миссию на паузу, картинка становится мягкой и плавной, ФПС вырастает до 200 кадров, нагрузка на видеокарту (ГТХ 1070) 80%, на процессор 60-70. Почему так происходит, не понятно, это баг файла миссии, или карты Сирии, или в целом ДЦС. Если кто то сталкивался с этим и знает решение, прошу помочь.
  11. @BIGNEWY What about my question? Will the main rotor torque also be adjusted in the future? Is it on the list?
  12. Я не видел нашлемки в видео .
  13. Today
  14. Hello mates.Any idea why the FM volume stay at 33%volume when i have it to 0?My pot max value is 43865 not 65535.i us a B10k pot.
  15. Hello mates.Any idea why the FM volume stay at 33%volume when i have it to 0?My pot max value is 43865 not 65535.i us a B10k pot. image.png
  16. Sure the LITENING has overall better video quality, primarily because it lacks digital zoom modelling. However Multi-Track on the ATP is pretty useful in A2G missions. Personally the digital zoom modelling hasn't affected me much in how i operate A2G missions because of the XR processing. But many people do dislike how you can't just constantly slew the ATP around and have crystal clear imagery, which i understand.
  17. I'd rather have a MiG-19S, seeing as it's probably not coming from RAZBAM. Many systems are similar between the -17 and the -19.
  18. I was about to open a thread for this very same question. ATM the ATGP/Sniper is far less capable/useful than the good old franken-Litening: Image quality is so bad that is quite difficult to find targets (and the ATGP is supposed to help you find targets). Still have to undertand what is the logic behind having picture-in-picture mode with TV over CCD instead of the opposite, which to me seems to be much more useful. I had great expectations on the ATGP but looks like it is a downgrade respect to the Litening...
  19. Hi Thanks In the Editor use the MiG 23 and just Chance the last digit of the bord number in order to switch between both variants. Cheers Tom
  20. How does XRFrametools record your latency data? I only see frametime for GPU and CPU, but this isn't latency. Latency is the time how long the already finished rendered frame takes to reach your display panel. The stuff that is shown in VD's frame info display. XRFrametools would need to have an app running on your HMD to measure that data.
  21. I would double-check the install and setup as I downloaded the beta, and the Corsair gives long, sustained feedback on wing fold and flap movement for me. How do the sound module test tones feel? Also probably worth testing on a more mature module of any type. UShake6 should *not* be giving off tame vibrations unless we manually tame it or something’s wrong.
  22. I'm really looking forward to shooting flying zippo
  23. Сейчас попробовал ещё раз пройти 9 миссию. И снова ни чего не получилось. В начале всё было хорошо, на авиабазе 40 ФПС, загрузка видеокарты 20-30%, загрузка процессора 50%, и так до момента подлёта к точке 6. При подлёте к побережью ФПС начинает падать, в точке 6 падает до 12-18 кадров, но на экране слайдшоу, загрузка видеокарты при этом 2-15%, процессор 50%, в общем у земли полёт становится невозможным. Но как только ставишь на паузу, картинка становится мягкой и плавной, ФПС вырастает до 200 кадров, нагрузка на видеокарту (ГТХ 1070) 80%, на процессор 60-70. В общем я не знаю и не могу понять в чём проблема. Очень жаль, но пока видимо придётся отложить прохождение это замечательной компании. Напишу про этот баг в теме карты Сирии. Now I tried to complete mission 9 again. And again nothing worked. At the beginning everything was fine, at the airbase 40 FPS, video card load 20-30%, processor load 50%, and so on until the moment of approaching point 6. When approaching the coast, FPS starts to fall, at point 6 it falls to 12-18 frames, but on the screen slideshow, video card load at the same time 2-15%, processor 50%, in general, near the ground, flying becomes impossible. But as soon as you pause, the picture becomes soft and smooth, FPS increases to 200 frames, the load on the video card (GTX 1070) 80%, on the processor 60-70. In general, I do not know and cannot understand what the problem is. It's a pity, but for now it seems I'll have to postpone the passage of this wonderful company. I will write about this bug in the topic of the Syria map.
  24. This was my favourite "tourist" aircraft before the OV-10A arrived. One noob question: I am still learning carrier landing, on and off for some time, my only concern is, since the Goshawk does not have full radio, how would I do a CASE 1 super carrier landing?
  25. Early in the war, not only did the Japanese have seriously good pilots, but the Zero handily outperformed the US fighters in a dogfight. The almighty US Navy Aviation turned out to be quite beatable after all. What the Japanese failed at was planning for the long haul. They failed to significantly improve the Zero and to ensure a supply of trained pilots. Of course, the US was always going to simply outlast Japan, simply as a matter of size, but their lack of innovation (mostly thanks to believing they were inherently so superior they didn't need to) made it much worse.
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