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Electronic War Jamming Script V2.0
Special K replied to ESAc_matador's topic in Scripting Tips, Tricks & Issues
Just put it in Saved Games, that should do it. -
I wouldn't touch any thing from Razbum with a 10 foot stick. They're done, but they lack the faculties to realize that lol
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I recently went from a dedicated 2TB drive to a 4TB one for DCS
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ASW started following Why do I need the "Switch side" command on a Tape Player?
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I searched in various manuals, but I couldn't find an answer anywhere. Is it possible to create different folders with different music? But thennull, how to do it?
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anyone having mdf graphic issues in VR?
Raven (Elysian Angel) replied to rocket302's topic in DCS: OH-58 Kiowa
I use Profile Inspector to force the DLSS preset (J in my case, which I find highly superior to K). I also tested the other command but didn’t like it, so I removed the line again. But we’re all different, with different eyes and different preferences -
I’d like to report a bug. The HUD of the F/A-18 occasionally shifts (as shown in the image). There was no wind on the server, and I selected a hot start instead of a cold start, so we can rule out user error. 8770AFD8-916C-4EE2-A0CE-C5B93FD48455.mov I spawned using a dynamic parking hot start at Kutaisi airbase, with a loadout of two Mk-84s and two Mavericks. Everything looked fine during taxi, but as I accelerated for takeoff, the HUD suddenly shifted to the left. Again, there’s no wind on the server, so external factors shouldn’t be the cause. When I switched to the F-16, the HUD remained stable during takeoff, which further suggests this issue is specific to the F/A-18. From my experience, this problem only happens when using dynamic parking spots — I don’t recall encountering it with traditional ramp or runway starts. Additionally, in some single-player missions, the F/A-18 starts hot with the IFA countdown screen stuck. The countdown continues, but the page doesn’t disappear as it should. 8770AFD8-916C-4EE2-A0CE-C5B93FD48455.mov 多人联机打靶图20250721练飞,对空对地,编队,空加-20250726-195457.trk
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What happened to the afterburners when taking off ??
Raven (Elysian Angel) replied to RWC's topic in General Bugs
It definitely isn’t just you. I haven’t seen it before so I guess it must be rather recent - but I also admit it’s been a minute since I flew anything fixed wing (except for a short hop in the Corsair right after launch). -
As the above image displays. This one in particular was taken at Ramstein AB, but as i went around the map it seems like all bases have this issue.
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Nukeaon joined the community
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Community A-4E-C v2.3 (May 2025)
joey45 replied to plusnine's topic in Flyable/Drivable Mods for DCS World
Look in the special tab for trim speed. -
Что говорят, в 2-х словах?
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JoshLockheed joined the community
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swartbyron started following AN-AAQ-33 - Maverick not staying boresited with TGP
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CAPITANeVIL joined the community
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It's just a good example in acceptable resolution. Thanks for the real picture.
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Unlike the old AN-AAQ-28, with the new AN-AAQ-33 the maverick is not staying boresited with the TGP when making the Weapon page SOI. In other words it seems there is no ground stabilisation unless the TGP page is SOI? Seems to make PRE mode kind of pointless? If you watch the AN-AAQ-33 track file you can see the maverick wander off every time I make the weapon page SOI then snap back when making the TGP SOI and in the AN-AAQ-28 track file, it holds where the TGP is looking no matter what. Demo track files attached below https://drive.google.com/file/d/1jwZB04YAdAZHO81mlvoASuly2H8RJny3/view?usp=sharing
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Спасибо за ответы, разобрался. Дело было не в бобине, ... сидел в кабине. Ну и 150% - это автоматический SS от VD, который зависит от мощности видеокарты. Карта может - VD накручивает. Лаги были не из-за этого.
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I solved that problem by adding to my autoexec.cfg (located in ***\Saved Games\DCS\Config) those 2 lines : DLSS_Preset = 'K' HUD_MFD_after_DLSS = true As I'm using DLSS (for best VR perfs), that trick works for all MFDs : game changer for me !
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Nice looking/find!
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Changes to the behaviour of net.dostring_in()
jmossr replied to BIGNEWY's topic in Scripting Tips, Tricks & Issues
This looks a lot like the old api/signature we had before local ret, success = net.dostring_in(env, lua) -
Hi, please read manual and watch Wags videos: You'll get the idea
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I now have the tumbstick working; however, I can only bind it to Horizontal or Vertical slew (for the Kiowa's MMS camera) as it's only being recognized as a singular axis, if that makes sense. Once bound, I lose all control over the camera as it spins round and round.
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Yang joined the community
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darkman222 started following AAQ-33 rearming doesn't require reboot - intended or not?
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Quad-Views-Foveated causes a significant drop in frame rate.
EX_AI replied to EX_AI's topic in Virtual Reality
The SSW function of VD doesn't work well. It often causes ghosting which leads to dizziness. When piloting rotorcraft such as the Apache, it creates severe "jelly effect" on the areas swept by the rotors as well as the subtitles/HMD display in those areas, making the game unplayable.