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  2. Ну как то не особо получилось. Если честно. Особенно на Ми-8. В мустанге еще +/- срабатывает , т.к. стекло близко к голове , то на Ми-8 летаешь словно без стекол. Хотя сколько видел картинок из жизни - грязи там хватает. И на относительно ранних версиях было в целом норм.
  3. front windscreen itself is tinted to green
  4. I have to agree, both accounts. It looks like that chip is capped and running running DCS with 8-cores and 8 threads only (SMT off, shoud be 16 threads being pushed - game running in one CCD only is normal). Giving a look at the BIOS to ensure all cores and threads are enabled would be the first step. Try disabling X3D Turbo Mode (if that's enabled) and see how it goes. The other step would be to run DCS with a capped framerate (more so if w/ G-Sync capable monitor) - it makes no sense to run DCS at over 120 FPS, regardless of potent hardware.
  5. Other missing ammo into the DCS Directories: Mk-40: Air delibery Destructor (DST) mines (will fitted with Mk 75 DST ACOUSTIC (ACC) & MAG influence fuzing). Mk-77: Fireye, sucessor from Napalm, incendiary bomb.
  6. This is a transport tank as you can see
  7. Your "F-16C real" photo is from a much earlier version of the F16C and most likely a much earlier version of the radar as well. And who knows if what we are looking at has moving targets on it. I think the squares a bit too big personally, but not too far off.
  8. Bubi

    DCS МИГ-29A

    Я думаю, что разработчики решили добиться такого же эффекта объема путем введения графической опции Отражение в кабине.
  9. Greetings, I have started working on a semi-realistic mission that aims to portray the Package Q airstrike on 19th of January 1991. I have been able to find basic information + whatever information I was able to extract from the Stroke 3 HUD recording but I am missing some important details. Does anyone have any additional information they could share here regarding things like flight plan, target list, etc. Any resources which could help me are greatly appreciated. Thanks
  10. Both HSD and HUD show my heading as 313, but HUD shows my target is right from me and HSD shows it to the left. Can't reproduce it at the moment here's a screenshot from when it happened flying multiplayer.
  11. C-160 Transall and versions are missing imo
  12. Hey guys, the SAAF "Spectre" skin for the CE is missing some texture aspects, like the helmet, etc.
  13. Today
  14. Ah, ok. Thank you. I wasn't aware of those. I had the faint suspicion, OP would use thermal pads AND paste together. Which oif course would have explained bad temps. Nevermind.
  15. Would be nice to have some panels for Mi-24. DISS 15 management, radios panels, weapon management panel, AP management panel.
  16. NS430 is not allowed on MP servers, It used to couse lag, not bringing GPS as integral part of module, selectable with mission editor is quite an issue. Fulcrum role IRL and landscape of DCS make it more focused on PVP IMO.
  17. Hi, I just came back to DCS F18 and I noticed the same problem as OP. When I designate a ground target through the HMD (A/G mode and HMD SOI confirmed), the target is set on the ground as expected but as soon as I looked away for a moment, the target jump to a point far far away (like 650nm indicate in HUD). Next time I will make a Mark point for reliability so as not to ruined my canon run Best regards, Pierre
  18. AFAIK those are all GPU related settings.
  19. Я бы сказал что кабина еще ниче так, обычно после ПСИ кабина уже не ахти выглядит
  20. No crash in that log, so unless not taken directly after a crash then possibly Windows is “killing” the process. Run the Windows DxDiag tool, save the report, and then attach here as well.
  21. That's a pretty interesting paint-scheme on that tank, btw. I'm inclined to request that one as well
  22. https://forum.dcs.world/topic/367939-dcs-changelog-and-updates-2025/#findComment-5681685
  23. Attach your DCS log file after one of these crashes occurs, don’t restart the game before getting the log. Also run the Windows DxDiag tool, save the report, and attach here as well.
  24. Hello, I'm not sure I understand how the green reflections visible near the HUD work (in certain conditions, relative to the sun, for example). When using the HUD's night filter (on a beautiful sunny afternoon), I thought the surrounding reflections would also turn red. So, these reflections come from the reflection of the canopy, if I refer to a previous post on this subject, but why are they green? Finally, I would have preferred these reflections to adapt to the color used on the HUD, green or red depending. Thank you in advance for your clarification on this matter. Sincerely, Michael
  25. Hi I just noticed that the EC 1/30 Alsace BA132 Colmar Meyenheim is missing in the F1B selection, but is present in the F1BE. I also noticed that the F1B/BE livery from the BA118 Mont de Marsan has the wrong number. In fact, the BA118 Mirage F1B should be 118-SR or SL as here, the green part of the nose should be more olive green as here in the photo.
  26. Not a bug. Source: https://forum.dcs.world/topic/377656-dcs-update-summary-afghanistan-development-report-currenthill-pack/ @currenthill Is it planned to have full control in CA?
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