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Showing content with the highest reputation on 11/22/08 in all areas
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2 points
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Anyway, the leaked video is not a valid basis for an assessment of Red Flag. First of all the speaker discredits himself by making controversial and undiplomatic statements that go far beyond the scope of assessing the exercise. What he said about the French, in general and in particular, was certainly more than bargained for ;). Second, we are unclear about the motives for "unintentionally" leaking this video on youtube. Third, when individuals in my IT-organisation make such "candid" remarks, and there are a lot of them who feel free to do so, mostly unsollicited, I often: - know in advance what their remarks will be, simply by character judgement and the fact many open-hearted people have a consistent bias - mostly have strong and good reason to doubt whether they are qualified to overview the whole picture. Many very professional people can only see part of what is hapening in today's complex working environments, and I suppose Red Flag IS a complex enivroment. So, a "candid" assessment is not always a completely reliable assessment.2 points
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A small present for the chopper fans: Ka-50 and Ka-52 presentation flight video, October 29. http://rapidshare.de/files/40889466/a_present.zip.html2 points
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Just a quick heads-up. There's a new tutorial on my site, the latest in the F-15C line: F-15C: AN/APG-63 Radar TWS Mode. This tutorial introduces the use of TWS mode focusing on its benefits. Also discussed are the model radar in our nose, the difficulties imposed by contacts separated by more than 4 bars of vertical scan as the range closes, what the VSD is actually representing, and a quick note on aspect angle as displayed in the sim. I've included the script in both WRD and RTF format for anyone who might need it. Size: 170MB Runtime: 30:56 Hope you enjoy it. Rich1 point
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Ill give you that, though I doubt this guy was involved in everything the Indians were... In-depth or not is irrelevant.1 point
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So if there wouldn't be Microsoft ppl still wouldn't have OS? If Wright Brothers wouldn't flew in air ppl still would use car than flights? Of course not. If not NP, somebody else, if not Wirght, Microsoft ect. there will be always somebody else... I use FT and have stable 30 FPS. 30 frames is already full smooth image, as I heard and read above human eye can't spot better feelings or I name it "smoother"... I like FT - I'm not against NP but I don't like monopoly. When I was deciding what to get - build FT or buy TiR I chose FT due of really low costs. And this is most important to me. One is sure - monopoly is bad. Everywhere. Hope there will be full support of 3rd hardware.1 point
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Эх, ёлки! А когда то я там был. Только ну Су-24, а Су-17М4 там стояли. Хорошее время было. Извините что не в тему:)1 point
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One basic principle you have to understand- it's called force trim system, by pressing the trim button all you do is to set new neutral position of the cyclic and pedals in terms of force caused by the artificial force devices (springs). It's only purpose is to make pilot's life easier so he doesn't get tired fighting with the springs all the time. It's completely independent system. The rigging of the flight controls is such that in the neutral position (cyclic and pedals centered) all springs are relaxed and there is no tension on the controls. When you move any control you have to overcome the tension of the corresponding srping (there are 3 of them in total- one for pitch, one for bank (on the cyclic) and one for yaw (on the pedals)). If you let go on the stick (or pedal) with the tension still present the spring will bring it back to the neutral hence giving the oposite command. So what the pilot does is to move the cyclic (pedal) the way he wants, press the trim button and that will cancel the tension, he has now set new neutral position in terms of force. You may ask why the heck we need those srpings to make poor pilot's life miserable. :) Well, the servo actuators are irreversible- they take all the load and don't give anything back, so all the force the pilot must apply to move a control is just to overcome the weight and friction of the mechanical linkage to the servo which is so small that you can do it with one finger. The pilot needs feedback for aerodynamic forces and that feedback is given by the srpings.1 point
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Есть ветка обсуждения миссий. Я же в свою очередь предлагаю изменить механизм обмена миссиями. Если механизм обмена миссиями не работает, может проблема в механизме??? Вот и предлагю его изменить, точнее изменить в корне концепцию. Если этим процессом никто не занимается, то процесс двигаться не будет... А процессом обмена миссиями никто не занимается... Вот и результат... Вот как идея возникла прямо сейчас. Может создать пиринговую сеть, где файлами обмена будут миссии треки и компании... Каждый желающий зашарить у себя папку с миссиями, и они буду в общем доступе для всех, кому интересно.1 point
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Okay, I'll try not to make this into a book... The trimmer button does two things, first, it removes spring pressure from the controls so that they are easier to move, and second, it temporarily interrupts the autopilot. First, the springs. On the way to the hydraulic servos, the flight controls go through a set of springs that are attached to a rod that is held in place magnetically. When the trim button is PRESSED (turning OFF trim), the magnets are deenergized, and the rods are allowed to move freely with the controls, so the springs basically float freely and offer no resistance to the pilot moving the controls. When the trim button is NOT being pressed, the magnets are energized (and trim is considered ON), so that the rods that attach to the springs no longer move, meaning that moving the flight controls will require additional force to overcome the springs. This is used to keep the controls in one place without having to keep your hands and feet on them at all times. Making small adjustments with the trim on is fine, but in most cases, when a control movement is needed, you would press the trim button, make your adjustment, and release the trim button. In heavy maneuvering, you would be pressing the trim button a lot. I have hovered an Mi-17 a few times, and I just keep the trim button pressed the entire time. Second, the autopilot. With the autpilot channels on, the autopilot send control inputs to the servos in addition to your flight controls. The autopilot sends control inputs that try to keep the aircraft generally pointed where you left it when you last trimmed. When the trim button is PRESSED, it interrupts the autopilot, so that it will not try to hold anything, allowing you to make your adjustment. When your adjustment is complete, RELEASE the trim button, and the autopilot goes back to trying to hold it where you left it. When you take these two together, it means that if you are flying along straight and level (for example), you could take your hands and feet off of the controls without worrying that the aircraft is going to try to tie the low altitude record as soon as you let go, and will continue just flying along straight and level.1 point
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Got my Track Ir 4 few days ago....tested with lomac flaming Cliff & Flight Simulator X. It´s another dream come true!:)1 point
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Tir4, best bit of kit I ever bought and couldn't imaging racing/flying without it now.1 point
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That's a common mistake I see online- people skip the flying part counting on autopilot and are anxious to go shooting. Usualy that leads to poor tactical position (aka sitting duck) and eliminates any defensive and even many offensive options. Trim, trim again and then trim some more- when you can manualy make the helicopter to hover over a choosen by you point (which gives you tactical benefits) you'll find out that autohover is needless. I don't wanna this to sound like a show off but I don't know how to initate an autohover and have never done it for 1 year and 9 months work with BS. It's an extra, something intended to assist the pilot, not to take his functions of flying the chopper.1 point
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ED will not support FreeTrack in the western release of DCS:BS so I think he want to know how much other people use FreeTrack instead of TIR4. I use, btw, TIR4 and I'm very happy with it.1 point
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Да про кривоту все понятно, но у гудрона есть такое свойство, когда к нему липнет пыли и рано или поздно он будет не черным, а серым, просто поменяйте цвет :) Ну как игрушечный же пока :(1 point
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Its function of cougar, no have key in Blackshark. Button is H3 Down. I upload profile in more mirrors.1 point
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You're absolutely correct. High alpha/AOA flight is a wonderful thing - up to a point. For example, I can get 40+ units of AOA out of the Eagle IRL (N/A LOMAC). However, what I'm doing at that point can be described aptly - since it's fall (season) - is falling out of the sky like a leaf. The stick's full aft the AOA might be 40-45 units, and the jet's going down fast (VVI's pegged at 6,000fpm DOWN) even though the nose is about level and the wings are rocking like a falling leaf. My turn rate at this point can be described as non-existant. I can stir the stick around and even kick the rudders around, but nothing really happens. Welcome to the peeled grape club, because if you're fighting in this regime in a conventional jet (non-thrust vectoring) you're not really fighting, you're a walking - er - flying target, ready to be turned into a cloud of hair, teeth & eyeballs, by the guy that keeps his rate up. If you have post stall maneuvering capability, you can still rate the nose, but not nearly as well as if you kept your speed at corner. Remember the #1 rule of BFM - KILL THE BANDIT QUICKLY. #2 is RATE KILLS. He who rates his nose faster than his opponent will win faster - all things being equal (pilot skill). As said previously, mature BFM will degenerate into a low, slow fight. Your best course of action is to keep your speed as high as possible (corner) to keep your rate, and of course, use out of plane (of the bandit's plane of motion) maneuvering to fly to the entry point of his turn circle - 2-3,000 ft behind the bandit. If I were a Raptor pilot, with the ability to sustain 28 DPS, then I'd stay there as long as possible. I'm a fool if I decide that 28 isn't enough. Then I begin to piss speed away, rate falls, & then if I keep this up I end up going from being a Raptor, to a Viper, then an Eagle, then a tanker (in turn rate)-with this great high alpha/AOA regime pre-stall where the aircraft won't rate. The only option at this point is to utilize vectored thrust. I can rotate about the tip of the aircraft instead of the CL (center of lift), so I get my rate back (the good news). But the bad news is 3-fold: First I'm hanging there in the air like a grape ready for the pickin' - because i have that much excess thrust so I don't fall out of the sky. Secondly, my rate, depending upon my rotational axis and gravity, but probably won't be 28DPS. Finally, I telegraph my state to the bandit because he sees my ass-end drop and my nose point obliquely upward. So that target arm in his Eagle can use the vertical while I rotate in the horizontal without getting my nose on him and I get a death dot plastered to my noggin.:doh: It's almost like fighting an F-14. You can see the turkey's energy level by his variable geometry wings. Wings swept back, he's moving at the speed of heat. Wing's moving forward, starting to slow a bit. Fully extended straight out - Turkey's done! Dinner time! Come get me! Another good rule for BFM is to always fly a 1v1 like it's a 1v2, because it just might be. No real airforce launches single ship to go fight. The smallest fighting unit is a 2-ship. So if you're engaged with a guy that's trying to keep you fighting, it may be because he's trying to keep you interested while his wingman pops you like a tick. What does flying a 1v1 like a 1v2 look like? Simple, remember BFM rule #1? Make the kill quickly & efficiently and come away from the engagement as close to corner speed as you can. Does this mean that you can stay at corner all day long? Nope. You sacrifice airspeed to enter a weapons parameter to QUICKLY KILL THE BANDIT. If I can blow my smash away by rating my nose onto the bandit, & then drill his brains out, sts, I'm gonna do it. I might end up at 250KCAS after that maneuver, but I'm now short 1 bandit. This works even better when you have a jet that can recover it's speed rapidly after squaring off the corner to get into weapons parameters. If your jet's a pig, you might not want to chance it. Another thing to remember is to maximize your merge geometery to deny a schlem, and use your countermeasures to help. If my ECM makes it impossible for him to lock me up/see me with his radar & we get to the merge, well he's probably already dead anyway, because my radar and ECCM are usually better, but if we get to the merge and I can maximize my geometery against a medium aspect bandit, I can HOB him or roll into his 6 and Fox him :thumbup:. Barring that I can get into his elbow and gun him. Rate will get me there. It's good to be able to control the aircraft post stall. That's what thrust vectoring is for. But it helps if your available thrust can rapidly accelerate you back to flying speed - oh yeah, and if you're electronically invisible to the merge, that sure helps too.:D1 point
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Here you go: GPU is n7800GTX Run on those settings on both systems, just hit the Instant Action or what and made few screens ... : XP SP3 32 bit: One CPU: Two CPUs: Vista 64bit SP1: One CPU: Two CPUs: So I think it confirms what have been said ... Cheers, Miroslav1 point
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flight manual observation: modifier keys, like RSHIFT etc. should be shown as first, not as second - we read from left to right, so if there's a key combination to be pressed we will press a key that is mentioned first... so [R + LSHIFT] is a no-no, should be [LSHIFT + R] - this should be changed for all cases (if you want a n00b-proof manual) PDF page 18, aka 1-8 CONTERMEASURES - should be COUNTERMEASURES PDF page 19, aka 1-9 CHERACTERISTIICS - CHARACTERISTICS1 point
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Well Unfortunately It uses the su-33 so all we can really do at the moment as you know is retexture, we can't move any MFD displays. So we try to jazz it up a bit color and this is almost 100% English on the gauges , etc. wish we could change the MFD's , then you would get your F18 cockpit. If you have any suggestions would be glad to have a look as we are still looking to improve on the look of the cockpit panel. Any suggestions are certainly welcome. We do have a couple of different ones but this is a more modern take as it is an F18 and not an F14 which also uses the su-33 cockpit as well. Cheers, thanks for the post and feel free to make a suggestion or 2, trying to make this look as modern as possible. Have a good day. Oh rather than waste a thread here are a couple of more pics. Hope you like them. Night pit is finished in green. It will stay that way even if we change some of the gauges again. As I said WIP and trying to make it look more modern. Hope you like it so far and the approach lights are much brighter now.Cheers.1 point
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Have you set the correct path for lockon in LOME? Use the menu Options ->preferences and set the path for LO. Then restart LOME and it must be working.;)1 point
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