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Showing content with the highest reputation on 04/10/10 in all areas

  1. A Loading screen mod, try it if you want. Thx http://www.zshare.net/download/745042013118d5a4/ Install with ModMan 7.2
    1 point
  2. Part I Back on mission the top portion of this shot shows me eyeballing the river I 'flagged' with waypoint #4 (top 2/3 of the shot) and turning to follow it to target. I spent the entire special effects budget on this shot. After passing the hills (under my wingtip in the previous picture I have followed the river to the bridge and it's turn to the west. Red square shows the field of view for the top left insert, green for the bottom left one. It is hard to see but in the top left insert I have moved my 'pipper' (the dashed circle from the CCIP/CCRP bombing mode) over the target area and ground stabilized it, shown in the bottom left insert and highlighted by the small black box). In retrospect I should have put that black box on the main shot as well. This should illustrate how proper planning allowed my to find the targets on the first pass without too much difficulty. I will say that I did use the pause mode and the zoom in to visually lock the pipper on the targets. Again, hats off the to real pilots that can do this for real, even with binoculars it is a tough task that has to be done fast! After ground stabilizing, I ordered my wingman to 'attack air defenses' in the hope that he would do this based on the target area I had defined with the lock. Rifle! Pulling off target to the E (away from the front-line forces that I had noted in the planning section. Inset are the targets of both of my first attempt Mav's. Not that I can not remember if I specifically targeted these outlying vehicles in the hopes of reducing AAA chances or if I just couldn't discern the intended targets or the nice line of them in the Mav view on replay! While circling back for another run, my wingman has headed straight north, overflying the target area and continuing. I am going to assume that he has gone AWOL and is after an air defense asset on the other side of those hills to the north. Either way at this point I issues a 'rejoin' command to get his arse back into this fight instead of find another one! Red box = him, Green box where I want him. In the mean time, F-18 #2 has decided to land at the forward airfield that we captured between mission #2 and this one. The field that was the target of our attentions during mission #1 and #2 is off to the south. In this shot I am trying to 'unlock' and get my pipper back. I tried cycling through the CCIP/CCRP modes and even through different weapons. I had the 'unlock' command assigned to my HOTAS but it was ineffective. After this mission I learned that hitting 'lock' again would unlock it. I am trying to pick a specific target for my wingman My last two AGM-65's find the right targets. I circle back for another pass, wingman in tow. This time I order my wingman to 'complete mission and rejoin'. He must be eager because he wastes no time. That is his first shot. With him directly behind me, his Mav actually flies under me before zooming up. I am 2 feet from being the unintended target! It scared the crap outta me :-) I pull high right, attracting the attention of a SA-11 site off to the north. I am guessing that this is the site he was after when I order the earlier attack on air defenses. Maneuvering and flares/chaff, or possibly because the launcher lost line of sight with me behind the hills. My wingman's shots are relatively effective hitting multiple targets in the target area, including a number of AAA guns (which is what I hoped he would do with the first order). The only problem? He turns left instead of right (his own fault I guess). The same SA-11 that opened on me moments ago turns it's attention on him. Not a problem, in an of itself except that he is about to fly over a smaller SAM similar to the one that KO'd the F-18 earlier. The approach of the first SAM (SA-9 I think). The first one has hit and is followed by a second. In the first panel (left) the two trails are actually from the same SAM - which has a second stage that it ignites. Middle panel is just before the impact and the last panel is the hit (of SAM #2). Above, SAM #3 reaches up to touch someone - him. And, finally, SAM #4 finishes him off. A testimonial to either his luck of the ruggedness of the A-10 (or maybe the SAM is an air-burst only weapon?), he is able to punch out. Given how fast this all happened (less that a minute or two) he may have been trying to punch out after SAM #2 hit. After SAM #1 he had dumped his ordinance. At this point I am out of AGM-65's and I am unsure about the AAA threat over the target area. I RTB, reload and return to the target. I finish off both Artillery pieces and spot a trio of trucks - which the Avenger takes easy care of. I decide to RTB north of the foothills and keep my eyes open for targets of opportunity. Sure enough one comes along Here is where the 'in mission' planning comes along. I am not sure if he has not shot at me yet because I surprised him or if he is busily turning weapons to bear. I pull hard left away from him and decide to circle around behind a hill that will allow me to approach him with my weapons aligned to be effective. I am in the red box and I pull around the hill to the left (red line) coming out the other side along the green line and directly toward the target. Inset pictures show the Avenger cannon run (top right) and overflying the target (bottom left). Turns out this was the guy who downed #2. I get shot at by a T-72 and use my last MAV on him. I figured that since I had seen the SA-9 so late and he had not fired at me that he must have been out of ammo and was not worth the -65. A long mission! <RTB screen shot removed due to a forumn limit to 20> ---- And a long AAR. Sorry for the number of shots and the length of the post. Let me know if it is too much. I am aiming for less that 25 shots in a post :-) In case anyone is wondering: the mission was about an hour long, replay (for screen shots, etc) was about 1.5 hours, 3 hours in post production (cropping, merging, etc) and another 2 hours writing one up. Whew! Fridge PS: Sorry for the split - total post was over 17500 characters and there is a 15000 limit! _________________________ Things which do you no good in aviation: 1) Altitude above you; 2) Runway behind you; 3) Fuel in the truck; 4) The airspeed you don't have.
    1 point
  3. hi all bs pilots.. can you to better then i did ie in this is the challenge gets all the glory the be the number 1 pilot..in bs community or so and have the fame too.. break (my) numbers and safely to ground..ie: highest allitude number counts hightest speed number counts (after highest alt, dive speed counts, not uncontrol bs doenst count) = ur a winner + landing safely .. (dont loose birds control in the dive = loose control doesnt cout) anyone up for a challenge... ? good if u can make a video to youtube so we see is their anyones cheating or so .. break my numbers ..;D highest alt: 3478 meters highest dive speed:331 km/h have fun guys :)
    1 point
  4. Just a quick series of screenshots. The server was pretty busy - 50+ players, so I went in, parked myself on top of Sukhumi tower and it all looked quite lively.
    1 point
  5. french traduction pour les français : traduction disponible french translation available on download section on http://www.checksix-fr.com/ section DCS BS / documents (and on C6 forum here http://www.checksix-forums.com/showthread.php?t=160256 but that link won't stay long time)
    1 point
  6. :cry: Hungarian PM expresses condolences to Poland Budapest, April 10 (MTI) - Hungarian Prime Minister Gordon Bajnai sent a telegram expressing condolences to Prime Minister Donald Tusk and the brother of Polish President Lech Kaczynski over the tragic plane crash earlier on Saturday. "All members of the Hungarian government and the people of Hungary have been deeply saddened learning about this tragedy. The loss is ours even more in the knowledge of the friendship Hungary has nourished with Poland," the prime minister said. He has asked Hungarians to observe two minutes of silence along with the people of Poland at noon on Sunday in tribute to the tragedy's victims
    1 point
  7. I'll have to say... that rule only must apply to AI F15's. Because whenever I fly, mine doesn't move but my wingman's do. We're flying same altitude, same speed, same AOA, same temp... Not a big issue but can't agree that it is working as intended.
    1 point
  8. I think i explained my question wrong . Is it a game issue that you see the other f15s intake move but yours does not.. :doh: i do not know if its an ai thing or a game thing..? I notice even in multiplayer the other peeps intake moves but yours does not.
    1 point
  9. We don't have a vice-president. The Speaker of Deputies Chamber has already taken all functions of president as our constitution says. In about 60 days we have to choose new president in free elections. Remember that there has been killed chief commanders of air forces, army and navy. Their functions have been taken by second in command military staff.
    1 point
  10. OMG!! I'm really sorry, everything is very weird. What happen now? Will you promote your vice-president to president, or new forced elections, or what? Regards
    1 point
  11. All the best for you! A fast recovery. Thanks for what you are doing !
    1 point
  12. All my best wishes for a speedy and full recovery, sir.
    1 point
  13. Wishing you well on your Road to Recovery, M8 :) Thoughts and Prayers are with you and your Family through this No-Doubt very difficult time. ~S~
    1 point
  14. I posted this some time ago, but I didn't try it myself, so I am not sure if it works or not: http://forums.eagle.ru/showpost.php?p=737045&postcount=81
    1 point
  15. D-Link has one of the best Router Interfaces.. I stil have snapshots from my old router.. See Black Shark is highlighted.. ============
    1 point
  16. At 10m or less you may end up with this kind of birdstrike. If you manage to land then thats even better, you get to remove them yourself.
    1 point
  17. The mic-only headset I mentioned earlier, is a Labtec LVA-7330. Apparently, they can still be found for sale: http://www.google.com/products?q=Labtec+LVA-7330&rls=com.microsoft:en-us&oe=UTF-8&um=1&ie=UTF-8&ei=MOi_S7TfJYT68Aaf-PTzCA&sa=X&oi=product_result_group&ct=title&resnum=1&ved=0CBoQrQQwAA
    1 point
  18. OK give this a try guys http://www.mediafire.com/?ty3l3u1zgbb thanks to 104th Route for MODMAN file package :)
    1 point
  19. This looks so familiar, anyone seen this before :D Nice pit, I wonder if this is a real simulator, meaning own by a company for actual pilot training.
    1 point
  20. a bit offtopic...but related anyways... http://www.megavideo.com/?v=V8MKO2O5
    1 point
  21. Hahhahaaaa....Bring on the HACKERS!!!!!!!!!!!!!!!!
    1 point
  22. :laugh: Actually it wasn`t sleep but exams. Topol-m never sleeps :D Next one: The image has been edited (like almost all of my questions) to hide some clues, that might make the question easier to answer.
    1 point
  23. Список проверяемых файлов и каталогов может быть изменен в файле \Config\network.cfg, параметр "integrity_check".
    1 point
  24. For the German speaking part "This church is not suitable for kids under 12 years old"
    1 point
  25. 1 point
  26. рожденный ползать лИтать не может
    1 point
  27. As tempting as "ur is the glory" sounds, I think I will pass. However, thank you, for the entertaining posts.
    1 point
  28. Some missions contain their on server.lua file. This will override the one you changed to fix the Simmod A-10 in E:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Config\View. If you're using W7, locate the mission in question. For example E:\Program Files\Eagle Dynamics\LockOn Flaming Cliffs 2\Missions\A-10A - A visit to the Port.miz. Right click on it and select 7-zip, Open Archive. When the Archive window opens check to see if the mission in question has a Config folder, double click it to open it, if it has a View folder, double click it to open. If there is a Server.lua file right click and select delete. As always, back up the .miz file before doing this! Try at your own risk! Hope this helps! SirWoofer out:thumbup:
    1 point
  29. I'm working now in a Virtual Keyboard on the Draw document. It's very useful in games... http://www.flickr.com/photos/41693143@N00/4497164547/
    1 point
  30. 1 point
  31. People playing this wont buy a A400M! :pilotfly: What is it for? :D
    1 point
  32. Thanks for the cool video McDaniel. Also found this one (Warthog, not BS) http://www.youtube.com/watch?v=rduAoViiarw&feature=related
    1 point
  33. Hi Mustang, I don´t have that problem, so there´s no way that I can know for sure that it´s working. But I just downloaded the mod for 1.12 and AFAIK you need to copy: Bazar/Effects/EffectTexturesTGA.cdds to Bazar/Efects Terrain/Surface/High/Coastline*.cdds (all 4 files) to Bazar/Terrain/Surface Don´t copy EnglishCockpit.cdds And now you just need to "tell" the FC20 that you want to load those CDDS before the ones that came with the sim, so open your Config/graphics.cfg with the notepad and look for this line: TextureCollections Just below highFolder = ".\\Bazar\\TempTextures\\";, you need to add these lines: So it will look like: Don´t forget to backup any files that you replace!!!!! Hope it make sense, English it´s not my native lenguage! :megalol:
    1 point
  34. I'll settle for loose sheets printed out to be added to the original 'Enhanced Manual' . Copy Number 1924 :D
    1 point
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