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Everything posted by Taz1004
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Save progress in Campaigns and missions
Taz1004 replied to Colvike's topic in New User Briefing Room
Idea is for you to be good enough before you attempt those missions/campaigns so you don't get shot down in 30 seconds. Start with beginner campaigns. Georgian Hammer for A10C for example is for beginner. Most of it starts you off on runway and has mission targets as soon as you take off. Operation Piercing Fury campaign for example is not for beginner as it takes long time to get up in the air with long ingress and egress. Or some campaigns/missions do have unrealistic expectations. Some missions in Ka-50 for example expects you to kill 16 M1 Abrams with 12 Vikhrs. Some mission editing is mandatory skill in DCS. -
Make sure it has individual power switch for each USB port like the one @rapid suggested. Very important if you have a lot of devices as you can run out of USB resources. Also nice to have one with power only ports. I like to charge my phone without having it connect as data. 7+3 version below is what I use. Sabrent 60w
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Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Yes that was requested and changed in V4. It's not tiny if you put it next to a house. Default is just huge. -
I have Vive Pro. Loading screen will freeze from time to time but no "strobing" BTW, 2.7 runs really smooth on Vive Pro. Much better than 2.5 and even better than MSFS 2020. Cloud does crawl but doesn't bother me that much. Only thing that bothers me is that it crashes if I change plane often. i7-4790K and GTX 1080. Final render resolution is 2880x3200 per eye.
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Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
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VR Shaders mod for better VR experience
Taz1004 replied to Kegetys's topic in Utility/Program Mods for DCS World
2.7 version takes really long time to load. About 10 minutes to get into the menu and then almost 20 minutes to get into cockpit of Viper or crashes. I know my system is getting dated but Is this normal? -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Thank you NL, that means a lot. Yes. 2.5 should use V9. Also, I did stealth update on V11 SP. I did reduce the swirling effect a bit as I saw it was getting too much with high turbulence. This effect seems to be related to turbulence setting. Same name so just download and overwrite. No change to MP version. -
yes Did Mav Space Stabilize make it in?
Taz1004 replied to AvroLanc's topic in DCS: A-10C II Tank Killer
I've always had hard time locking Mavericks with old method. With space stabilization, I can lock targets reliably from max range. -
Extra Hellfires and extra Vikhrs Mod for 2.7
Taz1004 replied to X_legio's topic in DCS: Ka-50 Black Shark
I understood what you meant. I was just saying a weapon is not effective if you have to get in closer than 3km. Not against anything that fires back. -
Just commenting to clarify. They did use part of my mod directly. File name is PFXDust.fx It is identical to my file and even included my notes which suggests ED just copied the file. And I didn't see a recognition. Again, I don't mind but just clarifying the fact. EDIT: Credit is given. Thanks.
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Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Well, I disagree. That is only random behavior available in this smoke system and without it, every smoke looks like a copy. Especially noticeable when you blow up a bunch in close proximity. You can still download the v10 the way I mentioned above. -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Those are link to what's changed in those versions. Not download links. I don't know why anyone would want V6 but if you really want, they're still on the server. Just copy the link of V11 as text, copy it on your browser's address bar, and change v11 to v6. -
You combine Defender with firewall, email encryption, two step verifications, and some common sense, it's more than adequate. I find other antivirus to be too intrusive. There's reason why first step in computer troubleshooting is "Disable Antivirus". I also don't trust antivirus that bundles itself into freeware and tricks people into installing it. McAfee and Avast I see a lot in freeware.
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And rockets.
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Extra Hellfires and extra Vikhrs Mod for 2.7
Taz1004 replied to X_legio's topic in DCS: Ka-50 Black Shark
You might find it fun but definitely not effective. Cannon is more effective than rockets. I just fired 10 OFP into a group of 4 trucks at 3km range and only got 1. -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
UPDATED to V11 Still not to my liking but this is the best I can do. Change one thing and breaks something else because it's all one sprite animation. Turning down opacity of the smoke also turns down flame opacity. It's really pain the way it's set up. SP version has more tweaks to the vehicle smoke such as sizes, shading, and opacity. MP version does have slower flame and slightly reduced size. Video below is with SP version. Few things requested but cannot be done. Duration of this specific smoke type can't be changed. I'm aware the entire smoke stack cuts off if the source of the smoke is out of the view. This is because occlusion is not properly setup and there's not much I can do about it. I did make the smoke stacks a bit more vertical so it would happen less. Perhaps this is why they kept it small. If it bothers you, just don't use the big smoke.- 840 replies
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Include Saved Games folder to your OneDrive or Google Drive.
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Extra Hellfires and extra Vikhrs Mod for 2.7
Taz1004 replied to X_legio's topic in DCS: Ka-50 Black Shark
Not possible. They locked all weapon mods. Now that I can't modify the warheads and rockets are completely useless... what weapons do you guys use other than Vikhr? -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Already answered that. And I am working on it. It's really pain in the butt to tweak now. -
My C drive was filling up quickly and it was due to DCS crash dumps. About 250mb file created each time it crashes. And my DCS was crashing often while I was testing mods so it was adding up to quite a lot. Is there Autoexec setting that disables crash dumps?
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Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
No but I don't mind. -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Tested all the effect and only Rain and Crater Texture are outdated. I'm not too fond of the new Crater texture but I don't think it's worth replacing. Also, the new default PFXDust.fx file for the Helo dust is identical to my file. It even has my comments in it so they just took my edited file. So I deleted the file from my mod. Updated the files on first post. I did not rename so just download and overwrite. -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Thanks and as I've already said, flame is very difficult to adjust independently now. These are effects tested to be working. Cluster bomb Water splash Tank dust Vehicle dust Helo dust Smoke marker Gun smoke Landing smoke Catapult steam These are effects not working and removed. Rain Crater texture (Replaced by new default texture) -
Better Smoke V22 for DCS 2.9
Taz1004 replied to Taz1004's topic in Utility/Program Mods for DCS World
Updated to V10 First post updated. Still in-progress. Need more time to test which effects are outdated. This new smoke does have z-fighting issue when in close proximity. May be why they kept it small. But for the limited time I spent testing, wasn't too bad. Not sure if the size is too big but those big smoke columns looked pretty cool in VR. From the left, small vehicle, tank, building, and placeable big static smoke from ME. The big smoke I believe is the largest of this type of smoke.- 840 replies
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