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ilikepie

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Everything posted by ilikepie

  1. i keep a usb stick handy for when this happens. just plug it into the usb 2 slot on the front panel and remove it and the tir is back. it seems to be a period of inactivity that causes it to drop out, from what i've seen
  2. best to use a mod switcher too, like ovgme or jsgme. then you can switch them on and off
  3. viewporthandling lua. -- in red square has been added
  4. let us know what you use, the rwr is a smudgy mess
  5. https://www.digitalcombatsimulator.com/en/files/3306442/ for take off speeds. handy.
  6. this might seem a bit strange , but are both programs run as admin? could it have something to do with privilege level. I know my TIR and DCS required to be run as admin so they could communicate. Also, the Modifier key (RALT) or the function key could be a "trapped" key/s by the occulus software?
  7. is full screen unchecked in dcs options?
  8. there is no aspect set in the lua? I've had a look at mine for comparison and thats the primary difference, might be effecting it ?
  9. no, u want 105's for mbt's
  10. i went 34" uwhd. has a touch screen underneath. went from a 27 and i like the extra fov and still get good frames with some candy settings. it is a ASUS ROG SWIFT CURVED PG348Q 34" ULTRA-WIDE QHD 5MS IPS G-SYNC 100HZ GAMING MONITOR
  11. perhaps HOF was too low?
  12. if it does work, please supply a track of the rain dance. we already have lambs.
  13. https://discord.gg/QjPd5pM
  14. i think you can bind the tracking gate to button/hat switch. it'll be in the control options of dcs. in DGFT mode you have the level5 eegs sight, which is very easy to use
  15. D/L is a wip. known bug, its a little sporadic currently
  16. are you running the open beta on steam or stable release? iirc you have to opt into the OB on the steam version I have stand alone OB and this issue is not present. I've always been on the OB standalone branch so cant really compare apples with apples. I cannot recall what level functionality the viper is at on stable, do you know someone that you can compare it with, or perhaps another steam user could jump in and verify?
  17. tried running a repair on dcs?
  18. I've experienced the same thing. rendering problem.
  19. looks like the TGP is masked? was it flashing before it went dark? I see that the indication is present in the other shots too. Could be the wing blocking it looking at the angle of bank and where the target area is located.
  20. send it back. it sounds like a fault
  21. or set it to AUTO
  22. this. it might be unbound by default
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