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Hiob

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Everything posted by Hiob

  1. What do you think is the effect that the trim tabs have on the control surfaces? Why do you think they are placed on outer most edge of the control surfaces? You should do some more research on the physics of aviation. To put in no uncertain terms: The trim tabs are moved into the airstream to exert a displacement force on the actual control surfaces, which consequently will have a new equilibrium position in the airflow (and with that move the stick which has a fixed connection to the surfaces). Trim tab goes up, control surface goes down, stick goes forward. (for pitch trim)
  2. The stick is supposed to move with trim, like in every other non-fbw aircraft. And as others pointed out, you just need to reverse the ff direction in the control options and all is good again.
  3. There are other variants that are increasingly sophisticated including full color and moving maps…. Maybe the first implementation was just “artistic freedom”
  4. That can be fixed by reversing the FF-Direction in the control options. Which is a SEPERATE setting from axis input inversion.
  5. Again, you can set all this up in the game. Just click on FFB options and reverse the effects direction. You can do this per input axis per aircraft it is just on click with the mouse (maybe two or three).... There is really no necessity to tinker with anything outside the control options menu....
  6. Afaik, the Garmin only shows blue and black. Same in all other flight sims. I think that's just the way it is...... The symbology (airspaces etc.) only shows at certain zoom levels.
  7. Awesome! thanks for the feedback! Yu may have a look at your pagefile settings to tweak the performance out of your RAM even more.
  8. I’m confused. Can’t you just inverse the trim bindings in DCS to match your physical device? Do I miss the problem here?
  9. There are three ways a Nvidia (any GPU really) can be tweaked for more performance. 1. Increase the Clock Speed on the GPU (there may be some room before you become unstable, may vary between games/scenes) 2. Increase the Clock Speed for the VRAM (same, less variance between games/scenes though) Most importantly, to actually enable the GPU to run stable at higher frequencies you need to push higher volltage. Higher Voltage + More GPU cycles per time = more energy consumption => more waste heat. Depending on your cooling solution, you may not notice an actual increase of GPU temps, because your fans (e.g.) compensate by pushing more air. When you used fixed RPM on your cooling solution, you will notive though. That is, if the performance potential you're generating is actually used. Your GPU is still following a response curve which determines the clock bin depending on load and temperature headroom. 100%
  10. In short. It won't hurt, but it will increase temps and energy consumption slightly. You may gain 3-5 fps, but honestly nothing meaningful. I don't know if the "automatic" from nvidia is any good, but essentially it'll do what you would do otherwise manually with afterburner for example.
  11. @Someone Honestly, I wasn't aware about the liquidity aspect of the purchase directly from the 3rd party vs. ED. Thanks for the Heads up. I can see why ED handles it this way, and I think it's ok both way. If they collect the money, they have responsibility towards their customer. Whereas when someone buys directly from you (giving you the advantage of liquidity), you owe them and ED isn't to blame. So I don't see a a problem with either approach, but it is good to have options and know the implications. I will consider this in the future! Oh and I should never fail to mention: I'm hyped for your Module and can't wait to lay hands on it!
  12. Sorry, we're usually in the same boat, but not this time. Paypal is merely a criminal enterprise with absolutely zero consideration of applicable law. They screw over consumers all the same as vendors. I had my share of problems with them on both sides. Embracing Paypal, sorry for being blunt, makes you part of the problem. (In this particular matter) Please, no hard feelings! Oh, full disclosure: I shut down any use of paypal about two years ago. For the most part it wasn't a problem. I just used VISA for the most part. Recently there was ONE frickin' piece of software I couldn't get my hands on any other way, so I reluctantly opened another account with PP. I still hate myself for it..... So I'm also part of the problem (at least a small one...)
  13. Awesome! Are the gauges functional?
  14. Never mind. Maybe I’m just a bit confused by your wording. It works now, and that’s the main objective.
  15. I think you got it a bit backwards, since parked cores are inactive cores and therefore detrimental to performance. You probably effectively disabled core parking by parking all cores.... But doesn't matter - whatever works, works! Enjoy DCS!
  16. An original Fighting Falcon A would be much closer to a Mig29 in regards to Systems (not the same, but closer) than a C. Probably Closer to the Mig than to the C....
  17. Since mirrors don’t look amazing most of times AND eat performance, I fly with them folded usually anyway.
  18. Performance reasons, I suppose. Same for parts of ground clutter, trees, cities etc……
  19. I've never assigned or un-assigned keys in DCS regarding to TrackIR. I don't use the Keyboard but Joystick bindings though for re-centering. What happened sometimes to me is, that the key identifier was wrong when I plugged in the device AFTER I started TrackIR for some reason. (But then it didn't work in TrackIR either iirc). Don't know of this is of any help though, sorry.
  20. Kannst ja mal testweise DLSS ausschalten und stattdessen 4xMSAA verwenden. Wirst Du wegen der Performance-Einbußen nicht dauerhaft nutzen wollen, aber dann siehst Du ob die Verschwommenheit am DLSS liegt. (Was ich vermute)..... Ist leider ein Nebeneffekt dieser Methode. Sticht mal mehr, mal weniger ins Auge - kann aber bei kleinen Bodenzielen ins Gewicht fallen danke ich.
  21. People tweaking DCS for higher Mirror resolution, yet here I am - routinely switching mirrors off for performance and odd looks (not res. but perf.).... But nice to know, that you can tweak it jsut like the shadows......
  22. Verwendest Du DLSS/DLAA? Versuche mal eine höhere Qualitätsstufe und/oder mehr Schärfe einzustellen (in-game gfx settings)
  23. per default müssten eigentlich die Pfeiltasten funktionieren wenn ich es recht im Kopf habe (oder war es WASD...)... Kann aber auch sein, dass der Pilot in der Situation einfach stecken geblieben ist.
  24. Well, neither a RC remote control nor an X-Box controller have particular strong springs in the thumbsticks. Of course you can learn to fly with those (or even a keyboard) if you put enough treining in. No Objection here. I think the original spark for the discussion was that OP was particularly struggling with the control/coordination of Chopper flying. Which is not uncommon, since it is difficult. Some struggle more, some less. However, I think it is not wrong to suggest, that good controller options are helping with that. Of course you don't NEED a FFB option to fly properly. But a long extension and light resistance certainly does help with fine control. I learned Helicopter flying with a classic spring loaded stick (TM16000 to be specific), and whilst I eventually got it figured out (with proper utilisation of the trim options), getting a "better" Joystick with a 20cm Gooseneck extension and adjustable Springs made it a lot more enjoyable and my flying much more precise. (Well and ultimately I'm certainly a committed FFB user, but I won't suggest that you NEED FFB to become a good virtual pilot or have a good experience with DCS. It's more like a cherry on top of the cream)
  25. 32 GB is certainly an improvement and 16GB without a doubt a bottleneck for DCS. Ultimately only you can decide how close or far an overall upgrade would be. If you are ok with the current peak performance, an update to 32GB will probably smooth out some of the drops.
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