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Everything posted by Spino
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F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
I don't have the time or the modding skills for full fidelity mods right now, so this is it for the time being. -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
4 and 8 are the inner wing stations. Why not the other wing stations too? All AMBER does is the same thing as the LAU-115/LAU-127 double launcher, it just carries 2 AMRAAMs in a more compact configuration. I had honestly kind of wondered about the weapons pods on the wings, I have only ever seen one on the centerline. Now I guess I know why. All stations do work, the Super Hornet only has 11, same as the F-15C on which the mod is based. I'd like to do a custom cockpit at some point, but it may be the same or similar to the one I am working on for the F-15EX. -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
@SkateZillanailed it! 4 AMRAAMs in each Enclosed Weapons Pod. Now imagine a Super Hornet carrying five of them instead of just three, and then throw in the AMBER racks on the outer wings... -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
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I have no intentions of doing so. My modding skills are relatively new and every time I release something new I am pushing their boundaries just a little. I'm a long way from being able to do anything like that. Chances are I won't even own the F-15E anyway, doesn't really fit the budget right now.
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F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
Got some upgrades for the Super Hornet in the pipeline! New light grey USN texture for AMBER rack (will retain the dark one as well if there is enough interest), fixed outer wing single AIM-120 launcher, and more! Carrier launch capability will take a while though. CFTs will be a challenge, but I'm willing to try... -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
It's going to take some work to resolve the carrier launch issues for players I'm afraid. May be as simple as new keybinds, but I'm not sure. -
Thanks! V1.6 is on the horizon with some minor tweaks and polishing work.
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Modernized US Navy Ships by Currenthill
Spino replied to currenthill's topic in Static/AI Mods for DCS World
Love this already!- 50 replies
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Thanks! Mind if I include it with the next release of the F-15EX?
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Here's a look at some of the things I have in the pipeline:
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Feel free to make your skins available on the User Files as well! Textures are very WIP, but I already have it working mostly as intended.
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Is anyone interested in the AAM-4 for the F-15C(U)? Japanese edition AMRAAM...
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F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
Version 1.1: Fixed carrier launch issues. If anyone wants to create more liveries for it, feel free! -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
Well the code in the mod LUA is old and it doesn't like aircraft carriers at all. I would like to update that and maybe add some extra bits to the mod (fuel tank with IRST in front, maybe even a simple custom cockpit at some point). VSN has already included the EA-18G with their F/A-18F FC3 mod, and CJS has it too I believe, so what is the point? -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
Turns out you were right. I wish I had seen this sooner, I just put it on the User Files. Would you like me to delete it or are you okay with me developing it a bit farther? I just saw this on my hard drive recently and decided that it was worthwhile to update it a bit, more or less to the standard of the VSN F/A-18F. -
F/A-18E Super Hornet Mod (FC3)
Spino replied to Spino's topic in Flyable/Drivable Mods for DCS World
Competitor? Depends on how you look at it. The CJS mod has a lot of capability that this currently doesn't, but it breaks integrity check. This does not break integrity check. It's very lightweight and more like a VSN mod. -
Unguided bombs and rockets only, plus AGM-88.
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On a sidenote I am currently working on giving an old F/A-18E mod that I found on my hard drive a facelift. The forum topic is here if anyone is interested, I may expand it to a Super Hornet Block III:
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I ran across this old mod from years ago recently. Since the original dev has apparently given up the project, I decided to give it a facelift. So watch out, the F/A-18E is coming! It currently uses the F-15C cockpit/avionics like a lot of the VSN mods, and the external model isn't great, could do with roughmets and better textures at the very least, but it's free and it doesn't require you to own the F/A-18 Hornet module (unlike the CJS mod). Credit: DOL for the original mod. Download link on User Files: https://www.digitalcombatsimulator.com/en/files/3328157/
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Custom cockpit progress has been rather slow, I hope to make it available with Version 2.0 (1.5 is next release). Please note the cockpit may not be 100% accurate, but it will be configured more or less correctly. null
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F-15EX Version 1.5 projected release date is 12/24, changes include limited AG capability (HSCM included), outer wing pylons implemented, AMBER racks and AIM-120C-7, and Legion Pod.
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I will have to look at it in a bit more detail. Something wrong with it though, even the stock AIM-120C-5s are acting up after 2 launches.
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I'm still trying to resolve some issues that cause the F-15C(U) to explode when firing more than two AIM-120s. F-15EX is very close to the next release, V1.5
