The total output of the TS3 server (including OS) was 1.3 MB peak when all 50 players did the stress test. But, I've actually got 3 virtual servers, and the other servers had 50-70 people on them when we tested. So total output for 50 players is even lower. CPU load peaked at 7% on the core with the highest load. And I have 100/100 mb/s fiber. The conclusion after the stress test is the architecture of TS3 doesn't scale as well. I don't know if it's codec related, or it is "flawed" by design. People mentioned that they switch to mumble when they need a lot of simultaneous users.
Using a preset channel structure on TS (one for each net), and some how make Aries send to different channels is one way to solve the TS3 limitation. The other one would be scrapping TS3 and go all in on Mumble. Another annoying "feature" was the spamming of Invalid ClientID. I set tickets to 1 and 99998/99999 (was 5/100000/100000) and some still got that. On 132nd TS it's actually the default TS3 settings for anti-flood, and I don't believe the issue came to light on that test (32 players).
Who said A2G radar is impossible with the current engine? :doh:
Looking at pictures and videos from CTD they still had several years with the current pace before they could release a beta. The E has some really classified features, no point in making a DCS module if you can't model the important systems. Same goes for the other devs claiming to do 4+ gen and 5th gen fighters. It's a hoax, they might as well do some aircraft from Star Wars.
This is not FSX, where you can sell shit and people craving for military aircraft will buy it, as long as it's shiny.
I downloaded the mod and used this info:
http://forums.eagle.ru/showthread.php?t=124480
Worked like a charm, absolutely awesome! I bloody hate editing .lua, but it was a piece of cake. Thanks guys!
As they told you there are no minimums. The only issue with low level is that your release window is smaller. As long as you are between the brackets, MAN REL show up, hold pickle, score.
Hi,
I once had a custom .lua for 2 way and 3 way switches but i can't find it now.
Can someone link me a default.lua that support both 2 and 3 way switches? Or post a little example of how i can make my own bindings?
It would be really awesome if someone had a similar default.lua as posted for Mig-21BIS, but for the Ka-50. :thumbup:
Here's the deal, you can tell 1-2 sec before EVERY crazy shkval. Because if you lock a target at say 6 km, after 1-2 sec the range will jump down to e.g. 1.3 km, and it starts to move, often down+left. Range in TV drops down EVERY time. And to my knowledge, you can't set the range meter to a axis or slider. So NO it is NOT related to hardware. It's a software bug, and it's annoying as hell.
The new patching system was supposed to enable ED and its partners to push minor updates fast. But currently only ED use this method, and it is extremely rare. One of the biggest issues with the 21 now is model related. Very easy to test and push out, and it won't break other systems. But we still have not seen a patch.