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Napillo

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Everything posted by Napillo

  1. No, the SPJ jamming pod does not jam the JF-17 itself, and it doesn't need to steal power from the radar itself.
  2. There's no real good HOBS missiles at the moment, so it wouldn't make sense, even though it would at least look cool.
  3. one thing I've noticed, is you can use your radar slew to adjust the gain of ground targets...
  4. Also, the IR sensor should have a peak around 4nm wavelength due to the materials used, it's probably got an InAsSb detector in it. Two wavelengths around 4nm, capable of detecting methane and co2. All aspect, 40 degrees cone.
  5. also dont you have to drop it between 1500 and 500 ft?
  6. It appears so, Deka seems to be modeling radar more completely than any other airplane now, which gives it a bit of a disadvantage.
  7. so hopefully when this is fixed, sd-10 can launch on link-17 targets?
  8. I think it'll make it less competitive in the short term, but absolutely the right thing to do. I'd say update the asset pack too, specifically sams, the 'radar horizon' is a real thing, which doesn't seem to be modeled in dcs.
  9. its modeled based on one of the profiles provided by ED. As far as I know, the tracking should be correct, but the flight envelope, thrust etc all have to be done by ED, and they provide a few variations, but none which use the thrusters as the SD-10 would use them, so they have to do the best with what they can.
  10. this is why we can't have nice things
  11. I will say the knob at the top right for on/off looks more rounded in the photo, and the bottom middle button of the MFDs kinda have a reddish glow to them.
  12. I believe the flight computer does that so the missile smoke won't be ingested while in afterburner, I don't think it's because actual smoke goes in.
  13. When this happens again, push the A/S1 button, does it say UNK UNK UNK and then has the arms listed?
  14. I have experienced this myself. I can't reliably replicate it.
  15. no, after. As you can see, I flew up, fired weapons, requested rearm, and it completed, then I hit the 'load' button - SD10 were correctly showing quantity 0 (zero). I changed quantity to 1, it went red. I changed it to LD-10, it disappeared, changed it back to SD-10 and set quantity, and it went green. It's all in the track file.
  16. I'm pretty sure that's not fuel flow, as it doesn't appear the engine is even on, and he's got spped break out, and he's pulled the emergency brake.
  17. S2 Left
  18. You have to switch targets manually, it doesn't do that automatically anymore since two versions ago.
  19. That's not the same model that's in the game (more buttons so its Block 2 or 3) and that's a photo from the pilot's lap, not from his head.
  20. I reloaded after a mission, manually used the 'load' (even with the bugs with that) and I was able to get it to work, but I refilled chaff and flares as well, and the numbers didn't update, there doesn't seem to be a way to change the number loaded unless you ask the ground crew to update the DTC. Also, just taking out and re-inserting DTC doesn't work, It should work, as the data in the DTC wouldn't be cleared when loaded would it? idk if this is a bug or not, but is there really no way to set the chaff/flares numbers manually? also it appears to load from the DTC 'EWS' section, not 'SRS'.
  21. how to get the log and/or track instructions here would definitely help with that issue.
  22. uploaded track file weapons manual loading issue.trk also this is with the patch released today
  23. nice! Always wondered why that displayed all weird.
  24. also and I've seen other diagrams that say you can have a double stack of PL-5Es on 2 and 6
  25. https://images.app.goo.gl/FgticjAf3HjWLGQK8 That looks like LD-10 double stack on Inner pylons, and an LS-6 on the middle, and an R-73 on the outside?
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