fagulha 发布的所有帖子
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Don´t wait, use the mod i posted earlier. It was a savior for me in VR.
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Yes, i´m unable to use it for a long time. And seems lot of people too. Ansirial it´s busy, give him time and i´m sure he will fix things when possible.
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Indeed. Just a question, do you use your autoexec.cfg edited? I ask this because i use the command "HUD_MFD_after_DLSS = true" and i think this only happens when i have that line enabled. I although i need to do further testing over the weekend.
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Yes please! I ihave a old file with edited routes so i can start from the fantail (as example) but no longer works and crashes DCS, so, this will be most welcome!
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You don´t "get sick" doesn´t mean the issue is not there for other users, and it depends of the headset. Not everyone get the same experience. I love the visor in the Hornet and Viper but i can´t use them due to the nose gap and 3D rendition of the JHMCS on top of the FOV. Fortunately there´s a mod to remove the nose gap and the 3D JHMCS rendition.
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Indeed. I share your pain. Meanwhile this mod is a savior for me in VR: https://www.digitalcombatsimulator.com/es/files/3347561/
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I sended you a PM. Thank you.
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Indeed! why the silence from ED? sometimes silence says it all.
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@bandit648Looks outstanding! thank you for your precious work. Do we need to use the ATMOS-X launcher? i ask this because i use the DCS Updater/Launcher GUI Utility from Skatezilla and i have no intentions to change (i can launch 2D/3D on the go). Thank you in advance, F.
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Awesome video. Reminds me that i created a similar mission awhile back And Moby i remember watch Moby live concert in Virgin Records in London by random some decades ago, just a few months before world goes crazy with Moby. Very different from the Moby that people in general know. Great concert and great days of fun with my friends in London.
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I don´t use .zip with OVGme i just label my folders with the version number so i can track updates etc. It´s another way of do it.
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- thunderstorms
- rain
- (和3更多)
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In VR it´s not only the visor nose gap border but also the 3D rendition of the JHMCS on top of the FOV (messes performance in VR, not huge degration but somewhat noticeable). I have a mod to disable both 3D renditions but it keeps the visor tint so i can use the JHMCS normally, this way is perfect for me. But yes different VR headsets with a "one size fits all" making a solution challenging.
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Meanwhile i use this mod so i can fly in VR. It removes tne 3D rendition of the new visor nose gap border and the rendition of the helmet on top of the FOV. It won´t disable the tint visor, only the visor borders, that to me was the worst part in VR (very unconfortable). Either case here´s the mod if you want to try it: https://www.digitalcombatsimulator.com/en/files/3347561/
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Did you tried with the profile/Model set to "Generic Jet Engine" in SimShaker main menu?
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As my previous reply to you in other thread: "In my quick test i didn´t notice anything unusual on my side. But tomorrow i will do a sortie and i will test it further."
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In my quick test i didn´t notice anything unusual on my side. But tomorrow i will do a sortie and i will test it further.
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pastranario3 created a solution for those interested, tested and no nose gap and no render of JHCMS on top of the FOV: I use this fix/mod with OGvme so i can enable/disable it with a click before a DCS update. I advise you to use OVgme, or similar, so you don´t need to overwrite manually the files again after a DCS update. Enjoy. https://www.digitalcombatsimulator.com/es/files/3347561/ forum link:
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Thank you very much for this. You´re a savior. I created those folders in OVgme so i can enable/disable with a click before an update.
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In VR in some headsets it´s unconfortable and not realistic, the nose gap border make your eyes focused on it. And it also affects performance in VR in about -2 ms of Frame Time. Might be more realistic but sometimes "realism" won´t carry over to the sim the way it should. We just want a option to turn it off, like the option to disable mirrors or disable the pilot body in 3D. I was waiting years for this but the current implementation doesn´t work well for some VR users, me included. It´s not a question of "not so needed anymore" it´s a matter of eyes health and confort.
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And also affects performance in -2ms of Frame Time.
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Thank you for sharing.
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Total agree with this options. Takes a small hit in performance (-2ms Frame Time) and it´s not confortable in my VR headset. Hope your voice will be heard by ED.
