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Everything posted by fagulha
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F/A-18C - How do I Practise ACM and Missile Evasion etc
fagulha replied to Toni Carrera's topic in DCS: F/A-18C
It´s a great video for reviewing along the years, you learn always something that you missed. It´s a well known video in fighter pilot community. Glad you enjoy it. Keep up. -
F/A-18C - How do I Practise ACM and Missile Evasion etc
fagulha replied to Toni Carrera's topic in DCS: F/A-18C
Here, a mantra video that i keep visiting along the years: and Hope they can be useful. -
Doesn´t work the same way for the Viper. I have several Hornet cockpits that i use with savedgames folder, for the Viper i need to use OVGme to load my F-16 Cockpits.
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I use it in saved games folder, so i can choose the liverie in ME. Just create a folder like other liveries. Also, it´s described in the comments of the link.
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In this link you have other liveries projects (including the Hornet) from lee1hy. https://lee1hy.gumroad.com/p/final-ver-8th-fw-wolfpack-f-16c
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F-16 Liveries Center Tank texture
fagulha replied to KYJellyFish's topic in Utility/Program Mods for DCS World
No prob. Glad i could help. -
Meanwhile https://www.digitalcombatsimulator.com/en/files/3319070/
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From the user files and from the forum. Search in the liverie and mod section. I leave here a couple ones: https://www.digitalcombatsimulator.com/de/files/3307484/ https://www.digitalcombatsimulator.com/en/files/3313436/ https://www.digitalcombatsimulator.com/en/files/3313036/ and this one below too: Hope you enjoy (there are a couple more around).
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Thank you so much for sharing JetCat! I use some F-18 Cockpits, and now another great one for my collection
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F-16 Liveries Center Tank texture
fagulha replied to KYJellyFish's topic in Utility/Program Mods for DCS World
You already have the fix posted above but if you wish you can have the file OVgme ready so it applies to all your F-16 Liveries without need of liverie editing. https://drive.google.com/drive/folders/1-1m82xvihUdP3XiLWjPIEW5tuDkj7U5O?usp=sharing -
F-16 Liveries Center Tank texture
fagulha replied to KYJellyFish's topic in Utility/Program Mods for DCS World
I use a fix OVgme ready. I post here the link to my GDrive later at night when i arrive home, if you wish. -
De nada! (you´re welcome)
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Ah yes. I don´t use pre-made templates either because i like to use my configs on deck and for same reasons as you do too. Yes, that´s the only thing to do. I made templates for each map so i can use them as i wish. It´s lesser work than do it from scratch for everytime i want to change mission or map. My humble advice is to you build your 4 carrier templates, it´s worthy. Besides, generally i work on them when i dont´t want to fly because i´m tired or don´t have the time etc. After i create and use them i keep on workinh on them and save updated templates, so i can have a lot of options for future missions. I don´t see any issue from here, it´s my method.
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How so? i populate my decks as i wish then save as a Template and can use in any of my missions. So, i don´t need to populate the carrier all over again when creating different missions, that would be mental because i use a lot of statics. I do the same with AFB´s. You can create your templates...
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You have this deck textures, did you try them? https://www.digitalcombatsimulator.com/en/files/3319070/ Don´t you use templates for the carriers?
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I tried before arg 50 but probably the didn´t work because of the vaule i put (0.8)... It remove pilot even in flight or only static? because i think JUICE-AWG meant to not have the pilot in flight. Thank you for sharing/help.
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Don´t think so, no. I like to populate my carriers so i don´t mind at all that the deck vehicles are implemented by default on deck although i understand your point and wish.
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I tried to write arguments after viewing the in the model editor but that didn´t work, i don´t have the expertise to go further. I find/lear little things to myself, so basic stuff like canopy open, F-18C open cockpit and ladder in statics etc. Sorry i couldn´t help you further.
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I have one and tried mess with the .lua file to have no pilot but my knowledge it´s limited. The only thing i could change is, if you place it on ground as static it will have the canopy open instead closed (default). It´s useful to me to give a more "real" loog of populated AFB´s. Do you want it anymay? EDIT: You can open the .lua file and copy these lines and paste it last in to any of .lua fle liverie of your choice and the static will have the canopy open: custom_args = { [38] = 0.911, --canopy } PS: The liverie was not made by me, credit for Texac: https://www.digitalcombatsimulator.com/en/files/3311817/ Another one weathered, by berkkp: https://www.digitalcombatsimulator.com/en/files/3309111/
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Well there are other forms of pain, in VR i jumped to behind what i think were some bushes and it was my coffee table... pain. An now i´m more careful when doing my walkaround
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Yes you´re missing the first page "This mod is currently ai only."
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Auto Steer Point. Autopilot follows waypoints automatic without you change to the next waypoint.
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As stated, in VR the FLOLS is unusable with too much glow/bloom (a problem not only from CV-59 but also Supercarrier module although ED reduced the glow a little). I think it will work better if the carriers FLOLS/IFLOLS use same method of PDL lights of KC-135 or taxiway lights of airbases without the bloom. Hope there´s a better way to approach this issue in the future. Besides that, outstanding work and thank you HB. Best regards, F-