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kingpinda

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Everything posted by kingpinda

  1. Add the line in the "Throttle - HOTAS Warthog.lua" not the default.lua Also by using Icommands you don't get optimal synchronicity. say for instance your switch is set to up and in game its down. Then when you set the switch to down the ingame switch goes to up. Best way to do it is by going in clickable lua and finding out what Button number it is for instance 3002. What device number it is and what the states are: 1.0, 0.5, 0.0 etc. Then a simple value_up = 1.0 and value_down = 0.0 As I have the Ka-50 as well here is my code for the laser off/on: {down = iCommandPlaneLaserRangerOnOff, name = _('Laser standby On/Off switch'), category = _('Ins Targeting Mode Controls Panel PVR')}, {down = 3001, value_down = 1, up = 3001, value_up = 0, cockpit_device_id = 11, name = _(' Laser standby On/Off switch'), category = _('Ins Targeting Mode Controls Panel PVR')},Find the first line and then add the second line beneath that in the "Throttle - HOTAS Warthog.lua"
  2. I did? I can't remember. I think I found this particular thread while searching for a freaking FFB/Force loading system before my g940 dies. Thanks for the thread though @hegykc I will follow you like a hound! You should really team up with Milan from the MFG. He's also based in Croatia right? I bet you could come up with incredible things together!
  3. Still looking for a FFB/ force loading system!! Have you made any progress with this?
  4. Hi there, in the axis menu the command isn't called mouse option. just bind the mouse stick to the slew horizontal and vertical in the axes menu. a mouse stick has a x and a z axis as well.
  5. Just remember to step on the ball. ie. fly straight by watching the slip ball. Also when you manually rearm to different missiles be sure to select the proper weapon setting on the right back panel or else your aim will be significantly off target: “НР/АКС” selector. Unguided rocket and gun pods ballistics data settings. o 0 – S-8KOM rockets with anti-tank/antipersonnel warhead o 1 – S-8TsM rockets with smoke warhead o 2 – S-13 rockets o 3 – S-24 heavy rockets. Not used o 4 – S-8M HE rockets o 5 – UPK-23 gun pods, twin 23mm
  6. You mean the mission in pitch black night where insurgents are attacking your base and you need to evacuate? That mission was in the original deployment campaign if i'm not mistaken. Had to do that a couple times in a row because I couldnt find the light switch and I wasn't proficient in starting the bloody thing :)
  7. Oeh its here its here!!
  8. Yes. Just not the other way around. You can't activate a steam module with a key bought on the ED website. Sorry don't know
  9. I thought the Steam modules were always a tad higher but haven't really payed much attention. But if you buy on steam you can easily bind the serial to your Non Steam DCS World. The other way around isn't possible. I ussually don't have much money to burn so i ussually wait for discounts on the dcs site. Sometimes up to 70/75 percent discounts are given. Mostly around bank holidays. next up would be christmas or newyear I would guess. You have to remember most of the discounts on DCS website and Steam are not simultanously. So if you really really want the module right now. Compare and buy on either steam or website and then bind via the website to the NON steam dcs world
  10. I believe the Warthog thrustmaster stick is compatible with VKB. In that case you could buy this force sensing mod: http://www.realsimulator.com/html/fssb_r3_warthog.html I wish there was a Force Feedback mod or affordable Control Loading System for either the VKB or Warthog stick as they are interchangeable. Edit: apparently you need take out the circuit board from the warthog and assemble it in the new force sensing base. So not compatible then with VKB :/
  11. I just bound my Nevada Serial Key to my login. A-10C Beta purchaser here.
  12. I don't remember posting this in multiplayer. Might be my bad but its obviously a problem in both multi and single player apparently.
  13. oehoeoeoheohe is it here is it here?? where is it!! is it here?? Buybuybuybuybuybuybuybuybuy. Whycan'tI buy?? Buybuybuybuybuy!
  14. Now add ForceFeedback and its instant buy for me! I don't know how long my G940 logitech has left in game hours but I need a replacement FFB stick someday.. This would be awsome and i will simply swap the KG12 Grip with my Thrustmaster warthog grip which is gathering dust here on my desk because I fly with the warthog throttle and G940 cyclic. so... someone... please BUILD FFB with changeable grips !!!
  15. hi when flying a mission i pressed escape to look at my briefing. I then accidently pressed back instead of resume. Now I got booted out of my helo and am a spectator. pressing escape again i can select slots. So i click on the correct faction and find my ka-50 player slot. (its the only slot present in single player campaign obviously) This is non functional. no matter what i do. double click, select and accept etc. I have to press f2 to select the view of intended helo and press alt-j to get back into my seat.
  16. Not here. Working as intended. you obviously have 64bit drivers?
  17. Also I saw some guys making bugreports about there being no contrails and missile smoke. Apparently they have non DX11 graphics cards. Lucky sods.. I bought a new Graphics card just to be able to play arena commander in Star Citizen lol! Then I found out some guy hacked the cryengine so you could play with a DX 10 card. Its good that this game functions with less than required needs. Its ofcourse not "supported" but i am glad people with less powerful machines can play it. Look at the leeway they now have to bring the fidelity even higher still!
  18. Do you have forcefeedback enabled in the options whilest not owning a forcefeedback joystick? That could be á reason.
  19. That's one way of doing it.. making a three-way switch into a 2-way switch... but thats not what was explained in above quote. But if it floats your boat and you don't ever use the middle position. The clean correct method however would be to take the information from the clickable lua and device lua and make 2 new lines in a copy of the default.lua in the mods/aircraft/ka-50/input/joystick map and rename it so it sits next to the default.lua. Then add below this line {down = iCommandHelicopter_PPR_BAR_RV , name = _('Autopilot BARO/RALT altitude hold mode'), category = _('Ins Autopilot')},these two lines: {down = 3006, value_down = 0.0, up = 3006, value_up = 0.5, cockpit_device_id = 33, name = _(' Baro/neutral'), category = _('Ins Autopilot')}, {down = 3006, value_down = 1.0, up = 3006, value_up = 0.5, cockpit_device_id = 33, name = _(' Radar/neutral'), category = _('Ins Autopilot')},and bind these 2 new binds to the up and down position of your flaps or laste or nav lights switch. don't use the icommands up and down. they tend not to sync and values don't work with icommands. The value is what tells the sim in what position the switch needs to be: 0.0 is up position ie Baro, 0.5 is middle position and 1.0 is down position ie Radar. What you did is basically tell the sim that instead of the multiplier (arg_value) be 0.5 in a range of 0.0 to 1.0 (three positions) you changed the multiplier to 1! so you end up with 2 positions in a range from 0.0 to 1.0. Multiplying isn't the correct term because you can't multiply 0 and expect a different number.. but They are basically units. you changed units of 0.5 to units of 1.0 edit: forgive me if I use wrong terminology. But I am not a programmer nor have I ever ventured in lua's untill a couple months back.
  20. Right now its really hard to see the waypoints and TP 1,2,3 etc. I hate to open the editor to get a closer look because I don't want to see too much information other than the information in the briefing. So a Zoom funtion on just that part of the route would be ideal.
  21. Could be could be :) I only started modifying lua's when I got my warthog a couple of months back and wanted to be able to use the thing with all the other modules as well :)
  22. LHX attack chopper on pc:
  23. At first I thought meh... Icommands... they don't sync properly when you make a two way toggle go on when pressed and off when released. But then I saw your logic by toggling the flaps when switch is set to neutral! so it can be used with a threeway switch! extend flaps: down=flaps on, up=flaps toggle. retract flaps: down=flaps off, up=flaps toggle. hadn't thought of that! thanks! The electric system and illumination trick I used to implore with the ka-50 also untill I figured out how to use down=3004, value_down=1.0 and somesuch. The icommand on and off doesnt sync nicely but for power systems this doesnt matter. You don't need to know in what position the switch is ofcours. if the ecm is off and you need it on you just flick to the opposite position. Does the f15 trick for the airbrake work for the su25-t as well? I tried to get it to work but it only wants to extend fully or close fully. Thanks for this lua though. going to fly the heck out of the Su-25T now :) haven't flown these planes much because half of my throttle was unusable.
  24. I don't mind fiddling a bit with the lua but what i really want is upstates/value_up for Flaming Cliffs... All modules I can now use the 2 and 3 way switches on my warthog throttle but flamings cliffs planes and the SU-25T because of lack of clickable cockpit.lua I still have to use the bleeding keyboard for most options...
  25. Was just about to report this as well. But I won't since you already did :p
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