

28270
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Everything posted by 28270
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I understand, but what makes this mission attractive is this weather, not seeing anything until you have it right in front of you. Thanks for your time.
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Artificial intelligence will not attack with radar-guided missiles
28270 replied to 28270's topic in Mission Editor Bugs
Makes sense. Thanks for the time and for the analysis. -
Will the [O] option not work for a (switched condition)? I have a report that should not be issued if group (A) or group (B) is dead, so I have to duplicate the trigger and fire the report twice for group (A) and (B), because [O] is not working. What happens next is that if (A) and (B) are alive when the event occurs, the sound is emitted overlapping.
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Thanks, in my case that is not the cause. I went to the section that manages GPU acceleration and it had the option disabled by default. At this moment it has happened to me again, I have to force the closing because it stays processing after activating the closing tab. dcs.log.olddcs.log
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Carrier air operations.miz
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Three moments to leave a server: 1: People taking off on the taxiways. 2: External views 3: Fluorescent bookcases.
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resolved Bug? TOO1/TOO2 wiped when you designate on a new pylon
28270 replied to SneakyBastd's topic in Bugs and Problems
Please, can we wait for a how-to video showing the sequence of this feature? -
resolved Bug? TOO1/TOO2 wiped when you designate on a new pylon
28270 replied to SneakyBastd's topic in Bugs and Problems
How I miss Crash Laobi. One minute showing a procedure without tons of irrelevant theory. -
Five MK-84s in CCIP = 5% damage on a fantasy attack.
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Perhaps my video does not serve as a reference, because the radar is on. I repeated the test with the radar off and the Mig-29 reacts at three miles.
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Achieved, although only catapult 1 was available...
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I love this carrier, the textures, the graphics and the details are second to none, but for the life of me I can't connect to any catapult, I stand on the guide, press "U" and nothing happens here : (
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+1 I have a dilemma with the creation of this mission and I explain it step by step. First of all, the creation of this mission is based on a realistic scenario. I explain it. Most of the missions in DCS are based on bad guys vs. good guys, red vs. blue, and shooting without identifying. I wanted to make it different by including cargo and passenger flights of neutral coalitions with their respective escorts and a real threat only to the cargo plane that we have to escort to Beirut. This would force us to identify the threats visually and observe their attitude with the flir, as in real life, (I guess). The threat will take its radar off and attack in stealth mode. We also didn't want to use AWACS because this would make it too easy. The problem is that we do not want to be alone in the air and we want other (neutral) flights to land in Beirut. This means that no element associated with the red or blue coalition can exist in Beirut, otherwise the rest of the traffic will not land. . I wanted to set Beirut with cargo trucks and soldiers only available in the US coalition to give it visual appeal and reach a base with the appearance of receiving us and guiding us to its cargo terminal and for this I had to assign the US the role of neutral. This is where the problem is, I will not be able to take off from a neutral aircraft carrier and I will not be able to make it an ally either because then the rest of the neutral flights will not land in Beirut. Workaround, remove carts and infantry, but I don't like the look of the cargo terminal. = )
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I established the USA as a neutral coalition when flights from other coalitions refused to land in Beirut, at which point the Carrier stops interacting with the blue coalition Hornet. My mistake. Please mark as solved.
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Ok, cause found. I'm in a neutral Supercarrier that doesn't obey my coalition.
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With the Logitech Extreme 3D PRO I had this problem after every reboot. I had to remove the USB and plug it back in until I centered the controls. It would be nice if this is fixed, because it would help a lot of people in their initiation without big investments. The Logitech Extreme 3D PRO feels great, but it has this problem.
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Thanks for your time. I will have to reinstall.
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I tried removing the Hornet from the platform and spawning a new one to fix the problem, however in this latest update the Hornet goes to the nearest airfield, it's like Supercarrier doesn't support more units on the platform and this could be a new bug. I am attaching the mission for your review. Escolta C-130.miz
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Hornet. Following the usual procedures and I have been with this module since its early release. A sample video is on the way.
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Ground personnel will not remove chocks. I don't know if this happens on land airfields as well because I generally only use chocks on the aircraft carrier. I am currently unable to cold start a mission. Resolved. The carrier would have the neutral role in the mission editor. For this reason, he does not obey the calls of the Hornet belonging to the blue coalition.
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Interesting approach. On an escort mission, radars off at ROE, they're seeing me a mile away. In that range it begins to react, defensive and attack. EDIT: 8 miles.
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I understand, it is 130 dollars in its standard version, but not everyone has the possibility of it. I simply recommended it because in my opinion it is the best value for money option. I hope one day you can get it. As a former Logitech Extreme 3D PRO user, I can say that the only thing that will do to recalibrate is to unplug the USB and plug it back in until the controls are centered.