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tripod3

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Everything posted by tripod3

  1. Hi! It is in the slow completion phase of construction. 75% done
  2. Hello, how to implement these things: 1) night windows glowing 2) simple destruction animation when building goes down to “floor” 3) custom rotation of some parts are there any predetermined args? Could any share of lua examples with code?
  3. Thank you! Yes, versioning is a great idea. But for now all of my industrial assets are present only in one version each. And they are available by separate download links. I hope there will be free time for updating textures in future, so we will see something like v 1.1 There is short reminder of existing mods (industrial assets): 1. Nuclear power plant IRANIAN design. DOWNLOAD 2. Thermal power station (old grey common world design) DOWNLOAD 3. Nuclear research facility DOWNLOAD 4. Nuclear power plant (common western and asian design) DOWNLOAD 5. Thermal power plant (Soviet, Eastern Europe and Russian design) DOWNLOAD
  4. First post updated. While the larger industrial facility is still being prepared, an Eastern European conventional power plant has been added. Thermal power plant (Soviet, Eastern Europe and Russian design) There is one complex building with smokestack, turbine hall, two walkways, room of water and steam preparation, gate, several pipes and compressor. There is small yard between two buildings where you can place military units. Damage model included. Building is named "TPP..." in ME. DOWNLOAD
  5. Continued improvement of the environment, energy and industrial infrastructure. Typical russian/soviet/eastern-europe thermal power plant. Stock DCS models around.
  6. These are explosions of anti-aircraft shells from a cannon that is defending the nest, presumably in automatic mode. It is assumed that the missiles that attacked this position had inertial guidance and ballistic trajectory. Even if the guidance would be on radiation, they would not be able to deviate significantly from the course due to speed and proximity to the target, where they fly almost vertically.
  7. I think we will see DF-17 mod this this summer/autumn . With counter-carrier warhead
  8. The next release will include the previously announced Russian/Soviet/Eastern European power complex, including VVER-1000, VVER-1200 reactors, auxiliary and administrative buildings, and 2 models of cooling towers. null
  9. First post updated. Old common design power plant with nuclear reactor added. The asset is overweighted due to high-poly cables, will rebuilt it later
  10. Hi Currenthill, The book says that the basic Kh-35 missile can perform jump maneuver and a dive attack ("подскок и атака с пикирования"). I think that this is more than possible, because it was created with an eye on the Harpoon. The book says that this was done to improve the hit on maneuvering ships, but in the DCS this is necessary to evade air defense, which hits straight-flying targets too accurately) markovskiy-sov-avia-2006.pdf (airbase.ru)
  11. There will be a substation with 8 transformators in this asset
  12. Hi all! Thanks for the attention to the mod. Old power station: with PWR / PHWR type nuclear reactor, widely exported to many countries. I think it will be ready today.
  13. Now I understand you. I need to study how to do it with statics best way. Because in this topic they said static templates are map-specific only. Any help is appreciated.
  14. Hi, if you have a model that you want to transfer to the world of DCS, please PM me, I will send a template for Blender. However, each model requires individual adjustment of surfaces and textures, lua files etc
  15. First post updated: research facility added
  16. Name is "HPP tech building and chimney" in Editor DOWNLOAD link from 1st post
  17. First post updated: thermal power plant building added.
  18. Please use download link from the first post.
  19. Heavy nuclear industry from countries of the former USSR! A lot of work has been done and there is still a little bit left.
  20. Oh, thanks. First post updated.
  21. Thank you! I will check textures. Arranging unit names is also planned. One of the soviet/russian VVER-type reactors.
  22. Working on new asset! Military research facility. Another reactor and building.
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