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fausete

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Everything posted by fausete

  1. Hello, We've been investigating and we are pretty sure now that the issue is caused by turbulence. You can set turbulence level in the mission editor but some phenomena, such as crosswind and wake now have turbulence included even when the turbulence level is set to 0 in the ME. Some other modules also seem to experience this, although at a lower strength. We are working to provide a fix in the next OB update.
  2. We think this issue is now fixed internally.
  3. Hello, we can't see anything out of the ordinary in the log but we are investigating. I imagine you have already done it, but please, make sure no other device that might be interfering is connected. I don't think this is the source of the problem, but just to try, please in the Miscellaneous options menu, try unchecking the FFB option. Finally, if you attach a track, we can take a better look to see if the issue is in our code.
  4. Hi! The SW are on ED's side completely, yes.
  5. Hi again, we've not observed this behaviour in our internal version. In any case, the best way to test this is if you can provide a trk of the situation.
  6. We'll take a look at it again. The current internal version is different from the one the public is using, so it's probably fixed.
  7. Hi, thanks for the clarification. It is quite strange that the problem only shows in MP, we'll investigate.
  8. The problem was present in both FFB and non-FFB aircraft? Were you flying in each-others wakes? What flight conditions?
  9. If the rudder pedals move, it's the yaw autotrim but I'll take a look at it.
  10. Hi, can you provide a track or a description of the situation?
  11. Correct, only with radar missiles and R530IR (if there's a radar lock).
  12. Hi, we've implemented this internally. In the meantime, clickability is available.
  13. Hi @jaguara5, we'll take a look at it but if it's not in-game already we think other weapons will have priority over it. Thanks for suggesting it anyway!
  14. Thanks for the extensive report, this is how texture bugs should be reported. I'll send this to the texture and 3D model team.
  15. No problem, it's our job!
  16. Hi, it's basically fixed and will be available with the next update. We have encountered some excessive corrections in the wake of big aircrafts which we are working on correcting but all the oscillatory problems (both this runaway issue and the previous vibrations) have been solved.
  17. Hello @Loukuins, We want to clarify that the external 3D model was obtained from a laser scan from an F1 M currently situated in the Technical University of Valencia. As we have said before, we welcome any specific reports of bugs or issues.
  18. @Drangoll if I'm not mistaken, the stick in that picture is the F1 M stick, which is different from the other variants. I'll pass the feedback to the texturers in any case. Nevertheless, the spirit of this thread is to present the items that will come in the future and answer questions about them. Particular bug reports (including textures/ 3D model) should be done in a different post using the usual procedure.
  19. The radar overhaul will include a revision of the tracking capabilities and the noise in the whole envelope. Expect it to, in general, work worse than a PD radar. Nevertheless, our SMEs' feedback is that the noise levels should be lower than they are now in many instances. Take into consideration that selected mode, antenna position above ground and gain settings will be affecting the amount of clutter. Regarding the 3D model: we continuously work on improving the accuracy of both the model and the textures. Any report that helps us in this task is, of course, very welcomed.
  20. We published the roadmap here. We are happy to answer any questions about it in that thread.
  21. Hi guys, thanks for reporting! Fixed internally but very unlikely that it will make it to the next OB.
  22. Hi, that list is outdated, we'll try to provide an updated version soon.
  23. I see, thanks for the track, we are working on the INS right now so we hope to have improvements relatively soon.
  24. Hi, To be completely honest, I'm not sure but I would definitely appreciate if you can reproduce it and provide a track.
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