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Everything posted by Tom P
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reported earlier KC-135 PDL night light brightness
Tom P replied to Tom P's topic in View and Spotting Bugs
"Reported Earlier" Ok soo when can we expect a fix? Can we can the floods as well? -
Is anyone here running DATIS? Link here: https://github.com/rkusa/DATIS I have been running it for about a year and recently, probably the last 3 months I haven't heard it at all. I'm using Fox 3 to manage my servers and everything is good. I didn't change the names of the units for the airfields. I'm trying to get them to work again on Caucasus and PG. SRS isn't not showing it populating in the client list.
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2025 bump
- 2 replies
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- request
- ground vehicles
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No. But if they have enough evidence to produce the f-35. Then give us red air that can compete with 60 year old western tech. Plenty of airshows and videos of those.
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Soooo when can we get sand colored farps?
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2025 bump
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You're over complicating it. I'm in the mission editor more than I am flying the game, it's not that complicated. Being able to quickly see what groups are using what freqs in the view unit table would be much faster then scrolling through the map looking for groups. So if I wanted to make sure all units were on 250 I could just look at the table regardless if it's FM or AM.(Could make a FM/AM table) If there's a group not on that radio preset I can just fix it right there. Instead of looking around the map for that one unit.
- 4 replies
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- mission editor
- request
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In the view unit list can we get an additional option to see all of the radio freqs instead of manually clicking individual groups to search who has what freq. This would be a major time saver for those that run dedicated servers that get more complex over time as units activate later such as player units, AI units, etc. This would even be beneficial to just a single use missions to be able to quickly check what radio freq is being used since most aircraft have 2 radios that have 10+ channels. If not in the View units list maybe an additional menu just for radio stuff.
- 4 replies
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- mission editor
- request
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Any chance of having the PDL lights get reworked for night time? Or a radio option to bump up the brightness, these are LEDs after all. Left side (forward and aft)is fine. But the right side (elevation) is really really tricky to see at night. Or even have the aircraft turn the white lights on pointing to the middle of the aircraft. I know there is a mod, but I don't think everyone in my community wants to download a mod for a night time flight. The real deal.
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Question for those with the issues. Are you setting up the tankers yourself and having these issues? Or are you on single player, multiplayer? Because I have not had any issues at all. I have tanked off a tanker in racetrack just fine multiple times since the last patch. I also have already sent the circle orbit tracks showing they worked when I set them up. Also if you're having issues send a track file so they have more stuff to look into instead of just "hey there's a problem."
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Hello, was wondering if you could update the store front page for the Super carrier module. The Truman has been around for awhile now and was just seeing if you could add it to the early access mention with the 3 other ships.(Roosevelt, Lincoln, and Washington.) With statements saying you will include 5 which include the 3 mentioned plus the Stennis and Truman. My train of thought was both Stennis and Truman have been around for awhile so it was just mentioned in the list of 5 carriers. Like I said the Truman has been around for awhile now, and with all carriers previously having ground crew(if you own the super carrier pack) I figured it was "free" with the Stennis. I had static units, kneeboards, etc set up for it. Just to jump in and have a ground guide waiting for me (failure on my part) Just trying to save mission makers from the same mistake.
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I tested what OP claimed, "After the latest update, tanker does not maintain the circular pattern. Does not maintain altitude with continuous changes in direction and does not keep a stable circular pattern." The KC-135, MPRS, KC-130, and S-3B Tanker all maintained their circular orbit, maintained a constant altitude, continued their course and kept a stable circular pattern. Only thing I did not test was the IL-78 as 4 tankers all behaved the same way, and I did not test me trying to hook up as I did not set up my hotas. Again I would recommend setting them up in a racetrack pattern instead of a constant bank. Tanker circle orbit test(S-3B).trkTanker circle orbit test(MPRS).trkTanker circle orbit test(KC-135).trkTanker circle orbit test(KC-130).trk
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Ok, OP also stated the tanker does not maintain altitude or direction. So I gave him something to test out as well to see if that works as a solution. Could make it a small racetrack. Who tanks in a circle pattern.
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I haven't played dcs in a couple days but last I checked all my tankers were still doing what I have them set up to do. Which is a racetrack orbit
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Are the tankers set up like this. And still having issues? 1) tanker start point at 15,000ft at 0.65 mach. Waypoint 1 set the same. 2) starting waypoint function set to orbit race-track. Set up 15,000ft at 0.65 mach See if that helps.
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Will they engage if you select a group/unit.
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reported Static M92 sandbags break ground AI LOS (Trackfiles included)
Tom P replied to Tom P's topic in General Bugs
This is still an issue after the recent patch.- 4 replies
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- static object
- ground unit
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So annoying, it can be pushed within a patch window but it's a "low priority".
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Whelp an attempt was made, we completed 47 missions in 2024.
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bump
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Ground crew directors don't acknowledge static objects blocking cats
Tom P replied to Tom P's topic in DCS: Supercarrier
Anyone know if this was fixed with today's patch? I saw the patch notes, but im still at work to test it. -
Now that we have fog layers, what does the team have next in store for weather?
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Ground crew directors don't acknowledge static objects blocking cats
Tom P replied to Tom P's topic in DCS: Supercarrier
Just have to leave the carrier deck empty for now. Noticed they don't care around the tower
