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Everything posted by Tom P
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Only if we could save that kind of thing as a template so we don't have spend a lot.of time making little farps/fobs. And another good amount of time to find a level enough area.
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Paying users have asked for this option for years. With a ton of focus as of late being on rotorwing and desert style maps. Can we please finally get a option to select a sand colored farp... Even @BIGNEWY said back in 2020 that the team is working on it, It's 2024. It's been requested multiple times in @NineLine "Mission Editor Top User Request" but with no follow up as that topic clearly never gets looked at. Come on people it can't be that difficult to change the color, you have users that are willing to help improve the game.
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And they have community members willing to do the work for them.
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A option for a "desert" color farp.
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Would be really nice to be to have the option to open panels so mission makers can make it looks like aircraft are being worked on my maintainers. The art team spent all that time making things look nice, it would be nice to see their work minus during a repair.
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Mission 11 (CSAR), wingmates don't proceed to wp3
Tom P replied to Simonster83's topic in Bugs and Problems
Hello, I flew this mission three times this week and the flight lead continued to orbit the first convoy. The tiger vehicle that the joker was near seems to be set to immortal as I only got 39% damage on it after engaging it multiple times. Linked up with 3-1 and just flew in orbit with him for about 10 minutes waiting to see if we had to wait for a trigger -
As the title states, Normandy that has modern airfields. Currently there is 2 fields that can support modern aircraft. I 100% understand that it is a WWII map but it's still one of the best looking maps and would be great for modern aircraft. I already use it a lot for rotor ops but modern fixed win would be great. Again just a wish list.
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Yeah those look good from 30,000ft. You would think that with the gameplay shifting to low level flight they would address that stuff pretty quick. They got the clouds updated pretty quick when everyone was blown away from another games clouds.
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The only green to be seen for miles on that map
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Hello, Loadout menu seems to be heavily restricted and only allowing Lima model hellfires but with no FCR. Tried loading Kilos, my own loadouts, etc but no luck. Kneeboard pop ups with coordinates say they are in the kneeboard so you can close the pop up. They were not in the kneeboard.
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Is there anyway to open the panels on the AH-64 for AI to make it look like maintainers are working on it? I'm trying to make a small campaign and would like to have open panels so the ground crew looks like they are trouble shooting a generator issue or something. Would like to see all that fancy art work.
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And the farps stack up next to each other as well.
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Are you trying to make sense? We don't do that here.
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Yes adding units wont be perfect at first but if you set up 5, 10, 15, 20, etc in a line for example, and copy paste it now your job just got easier as you just line up that copied unit. Adding 5 groups of 20 units for example is a lot easier and quicker than 100 individual units. Butttt if you have all the time in the world to add single individual static objects for a 2nm straight line, and then do it again for the other side, then power to you.
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Static objects adding multiple unit numbers instead of copy pasting every single one. About to spend the next couple hours copy/pasting these perfectly together inline when it could just be done by adding X amount of the unit. I know some static objects can do this but this would be great if you could do it to all. I think every mission maker can agree that this would be insanely appreciated. MAKE IT HAPPEN NOW
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Works great with Razbam modules. I don't understand why others don't do this.
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@NineLine do you guys still look at this thread?
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Does the ED team even check this out anymore?
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@BIGNEWY @NineLine Will there be known FOBs/COPs already placed or is that on mission makers to try and make them?
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Not trying to sound needy with the constant posts.. Sorry not sorry. Static objects adding multiple unit numbers instead of copy pasting every single one. About to spend the next couple hours copy/pasting these perfectly together inline when it could just be done by adding X amount of the unit. I know some static objects can do this but this would be great if you could do it to all. I think every mission maker can agree that this would be insanely appreciated. MAKE IT HAPPEN NOWnull
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nullA "select all" option for individual payload restrictions or even a master select all option. Instead of clicking hundreds of individual weapons, per aircraft. null
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they added hesco barriers!
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Drogue basket is supposed to be challenging but when it's floating in a fixed position it's not a challenge. I'm all for leaving the magnet connect to give a little aid for those that can't line up perfectly but give us some physics.