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Everything posted by plott1964
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	Somebody gave it to them for free. LOL
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	...uummm, never? -ED
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	  OH-6A by Tobsen and Eightballplott1964 replied to tobi's topic in Flyable/Drivable Mods for DCS World 
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	  F-15EX Modplott1964 replied to VR Flight Guy in PJ Pants's topic in Flyable/Drivable Mods for DCS World Find the latest version here: https://www.digitalcombatsimulator.com/en/files/3324876/
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	Do the WWII assets come with the Normandy map? ...or, are they part of DCS core?
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	How much disk space will this last update use up? I have 159 GB free and it says that is not enough.
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	I don't think anyone is defending anyone. We are just having a conversation (with differing viewpoints).
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	AAA Quality is subjective. We all should have known going into this that DCS World is not a complete and polished product. It never has been and never will be. ED is constantly updating and modifying the only quasi-milsim/flight simulator game out there. There are a ton of ancillary products associated with DCS development from software and community groups to hardware and simpit/VR type products directly impacted by the future of DCS World and the entire community. As far as the cost and the LOE put into product development, I would agree that some modules maybe more pricey than I think they should be. But, the whole reason ED is business is to make a profit as well as a quality product. They honestly will not have one with out the other. If the products were that bad, they would have been out of business by now. As for me, I have chose not to purchase any more full fidelity modules solely because I can not justify the cost compared to the effort that I have to put into learning them to enjoy them. That has nothing to with ED module development.
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	It may also be the skill level that they are set to. IDK, you are correct. In theory, they should see everything since they are AI.
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	Thanks BigNewy! Its been fixed.
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	Not all aircraft have an autostart feature and you may want to optimize your own. Yes.
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	No. Just setup a VA command to use a series of keybinds or other already existing commands. You have to do a few things first, like setting up keybinds that may not have been there to start with. What I do after that is go through the (successful) start up sequence and document each step (i.e. wait times and flipping switches), then go into VA and create a new entry for "Auto Start" or "Engine(s) Start", or something like that using what I just documented and then test it out. Be careful not to use too many combos with ALT and CTRL. For instance, if you have a combo that requires a toggle like Nosewheel Steering and you have to hold that combo down until you release, if you use other keys while toggling with ALT/CTRL you will introduce other functions that will most likely cause problems. This method works best with Jets and Rotorwing aircraft. Prop aircraft take a little more finesse to start up.
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	I set up a Voice Attack "Auto Start" command to speed things up. This works most of the time and I can do other tasks while that is running.
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	Understood. So, the way I was looking at it was ED would still offer the current free Caucasus map. But then an upgraded version for those willing to pay for it. I mean, look at Afghanistan and how they are breaking that up for deployment (and Syria/Sinai). Yes you are right, it obviously not "free money". Everything costs something. I just thought it would be a great idea since everyone who flies in DCS knows the Caucasus like the back of our hands. LOL!
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	Everything. Like Syria, Normandy, South Atlantic, etc... Pretty sure Kola is still in the oven. LOL! Did I stir things up? Look at the numbers ED. This could be a profitable endeavor.
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	If ED chose to update the Caucasus Terrain by using a third party like Orbx or Ugra, how much would you pay for it?
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	  OH-6A by Tobsen and Eightballplott1964 replied to tobi's topic in Flyable/Drivable Mods for DCS World Oh, I see. Sorry. Yes, to hover you most likely need moderate and constant left pedal. When trimmed well you do not need significant rudder authority while in forward flight. In general, I suck at hovering in the OH-6a. I still need lots of practice. Hovering is very demanding of your skills with this helicopter.
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	  OH-6A by Tobsen and Eightballplott1964 replied to tobi's topic in Flyable/Drivable Mods for DCS World That's how I took it. I haven't experienced a need for constant rudder/pedal input. I'll check my settings and share them when I get off work.
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	  OH-6A by Tobsen and Eightballplott1964 replied to tobi's topic in Flyable/Drivable Mods for DCS World I haven't experienced a need for constant rudder input.
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	  Military Assets for DCS by Currenthillplott1964 replied to currenthill's topic in Static/AI Mods for DCS World 
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	Could you possibly give us the locations [coordinates] of the images above?
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	  OH-6A by Tobsen and Eightballplott1964 replied to tobi's topic in Flyable/Drivable Mods for DCS World Radio Problems... I was having trouble on the "In Country" multiplayer server last night while communicating with SRS in the Loach. I could communicate just fine outside the aircraft, but when I jumped in to fly I lost all comms even with all radios on and apparently functioning. Have you heard anything regarding this? Or, do you think it may be server specific?

 
            
         
					
						