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Everything posted by Kuky
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Man, that seat looks so awesome. How long did it take you to make (just the seat)?
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SimShaker for DCS World Sound Mode Expansion - Discussion
Kuky replied to =Andre='s topic in PC Hardware and Related Software
Make some sort of "petition" to ED, I will "sign it" :) -
Are you using VR Headset (Oculus Rift, Vive, etc) in DCS?
Kuky replied to Kuky's topic in Virtual Reality
I think there need to be 3 things improved for VR (future headsets) 1. resolution needs to be double (vertical and horizontal) 2. horizontal FoV needs to go 180°, vertical maybe 20-30° more is alright 3. the headset needs to be part of an actual helmet (because the weight on the front of the face is not good for longer use, and weight needs to be spread out over the head scull instead) Once these 3 are accomplished, VR will become what it needs to be, and ideal peripheral for flight sims :) Can't wait for this to happen. -
Strange Mig29A Cockpit/Canopy Problem
Kuky replied to Col.Trautman's topic in Lock On: Flaming Cliffs 1 & 2
Saved Games folder files are likely doing it then. PS: its been years since FC1 & 2 were in my system, it might not even have files in Saved Games folder, and if not if reinstalling the game doesn't help, I don't know what else could be wrong. -
2016 Hardware Benchmark - DCS World 1.5.x
Kuky replied to tiborrr's topic in PC Hardware and Related Software
I can't give any specific numbers but I would imagine it would be minimal benefit to run 4 cores with HT unless you have lots of applications running at the same time. As DCS uses 2 threads (1 for game engine and 1 for sound engine) that's 2 cores you would want to be always free for DCS. I think HT enables 2 threads to run on 1 core what would appear to be in parallel, if both of the threads are not utilizing 100% of the core. So 2 cores is not enough for DCS, 4 cores is good already. I have 6 core CPU (now and previous system also) and I have HT disabled. Maybe someone with better knowledge and details into it can chip in more. I remember back in the days when IL-2 came out, CPU's with HT were being bench marked to see what difference there is with HT on and off, and I remember there were few fps difference only. Very minor. -
Well this was very funny to me (maybe I am just weird) :D
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Once you coat it, it'll look like million bucks :) (to us flight sim nerds, but not to normal people :D )
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2016 Hardware Benchmark - DCS World 1.5.x
Kuky replied to tiborrr's topic in PC Hardware and Related Software
4 cores without HT is better then 2 cores with HT. -
I've been looking at GPU-Z while running DCS in MIG-21bis module. I am using fairly high settings, 2x pixel density and can still get 40-60fps (I'm capping the FPS at 58 but it jumps bit above that). The video card is around 70-90% utilized on GPU, some 4.8GB of vRAM in use. Its decent card for DCS and high resolutions (4K or VR and increase pixel density)
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Strange Mig29A Cockpit/Canopy Problem
Kuky replied to Col.Trautman's topic in Lock On: Flaming Cliffs 1 & 2
That looks like some mod using MIG-29 cockpit in some other non-flyable aircraft, what you see there looks like part of external model of the non-flyable aircraft. -
Just got mine in today, I'll be installing it later this evening :)
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6 cores... I dont use it (its disabled in BIOS)
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[REPORTED] F10 Map Is Not Confined to GUI Coordinates in 1.5.4 OB
Kuky replied to Deezle's topic in Multi-Display Bugs
I can replicate on my end. -
Are you using VR Headset (Oculus Rift, Vive, etc) in DCS?
Kuky replied to Kuky's topic in Virtual Reality
Not even if CV1 breaks or someone steals it? :D -
EDIT: no longer available
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There is no graphic setting to see wingtip vortices. The effect is always there. Make a mission with rain or high humidity, and they will show even at very small AoA and G.
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One thing I don't like about this OR is that the OR Store has to be open every time you start DCS. Its really annoying.
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in DCS Settings resolution still shows as 3840x2160 (res of the 4K TV). Should I change this to OR resolution (2160x1200)? EDIT: never mind, I realize this is exactly what I should do :) But if pixel density is more than 1 the actual rendering resolution is more than that, before being scaled down to rift resolution.
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I must add, when and if we get something like VR gloves with heptic feedback, man, this VR flying will get so good I'll not want to leave the house.
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I think mid 20's are my lowest. This is in 1.5.4 and I haven't had a chance to try out tester's version. In air I think I am getting around 40-50 and it doesn't feel bad/low. I do see smudging of the image when turning head fast, especially on the edges as image is more blury there. Center is as sharp as it gets I think. Reading the HUD in Su-27 is no issue, instruments are not bad to read also, but little labels and writing in the pit no, those must lean in and center them in the view to be able to read them. I was bit disappointed that when I first hopped into non-clickable aircraft like Su-27 (which is what I tries so far, and the MiG-21Bis) you must have everything either on the HOTAS, programmed so you don't need the kayboard, but then I realized also that coms menu is also major pain in the ***. I can imagine when I go online again, I will not be using chat for sure, its complete immersion killer. :music_whistling: Overall VR is really great, I dig it. :thumbup: PS: I have no idea how people can get 60 down low, they must have everything on lowest setting. I just can't fly like that. EDIT: I tried using pixel density at 1, and set textures, visibility distance and shadows to Medium and I was up to 90fps on ground at Mozdok. So it is possible to get high fps, just need to lower settings.
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Since I've just used the Rift since last night, I am still a newb when it comes to it, so I feel stupid I have to ask but who cares, right... so about this ATW, is there something I need to install or use/change in DCS or somewhere else (maybe video card drivers) to get ATW to work? I don't know, maybe its working already but I wouldn't have a clue :)
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I can see the pixels clearly, the resolution definitely needs to be 4K per screen to become less obvious (or maybe can't see it at that resolution). Still the sensation of 3D and feeling of actually sitting in the pit is just great. I can't see myself using just a 2D screen any more :noexpression: I also find it much harder to turn right side to check six, turning left and leaning head back towards right makes it easier, but man, does this not show how hard dog fighting in such high performance aircraft really is. If every person would be using VR and not monitor and feel the G, there would be no more insane turns, pulls and what not else you see online. :D
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SimShaker for DCS World Sound Mode Expansion - Discussion
Kuky replied to =Andre='s topic in PC Hardware and Related Software
SimShaker is definitely worth it. -
What do you mean using the VR cover?