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Everything posted by Gierasimov
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fixed MT - A/G radar seems the same in GMT / SEA / MAP
Gierasimov replied to Gierasimov's topic in Bugs and Problems
Good. This is AFTER I ran repair: this time testing in the default terrain to rule out Marianas. At least in Caucasus region I can see bricks! SEA-GMT-MAP-MULTI-T.trk SEA-GMT-MAP-SINGLE-T.trk- 14 replies
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- multi threading
- ground radar
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fixed MT - A/G radar seems the same in GMT / SEA / MAP
Gierasimov replied to Gierasimov's topic in Bugs and Problems
It works in ST it does not in MT, you sure that your log got this in the first line - APP (Main): Command line: "E:\DCS\bin-mt\DCS.exe" ? It can't be 'repair' mate, MT is the new stuff.- 14 replies
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- multi threading
- ground radar
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fixed MT - A/G radar seems the same in GMT / SEA / MAP
Gierasimov posted a topic in Bugs and Problems
It seems that radar is not quite up to the task in MT. No matter which mode I select it shows me this: I checked and GMT mode in ST works normally - I get to see moving targets. NOTE: In case you wonder about the export snapshot above, YES I did change the \Mods\aircraft\FA-18C\Cockpit\Scripts\Multipurpose_Display_Group\Common\indicator\BAKE\MPD_common_bake_page.lua to fix my exports issue, but I tested this with original value as well picture.additive_alpha = true and it is still the same, so it is not related to my exports fix picture.additive_alpha = false MT MODE - RDR ISSUE.trk- 14 replies
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- multi threading
- ground radar
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Patch notes discussion 10th March - 12th April 2023
Gierasimov replied to BIGNEWY's topic in DCS 2.9
They did mention it: "Cockpit. MFD surface render increased from 80 to 150 km range" -
I like the spirit you show! Keep it up please !
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fixed wrong launcher rails for Aim-9s and Aim-120's
Gierasimov replied to berk.kp's topic in Bugs and Problems
I wonder what rail Fulcrums used to fire those HARMs if you catch my drift. There is absolutely nothing to argue about. ED wants the best for their product and they want to be authentic. They added something, they realized, they corrected. Move on. Does it launch the missile? Yep! I came to this thread thinking "oh no, my favorite module got a wrong item?" I left this thread happy that it has got the correct one. -
DCS: Roadmap (unofficial - NO DISCUSSION HERE)
Gierasimov replied to Silver_Dragon's topic in DCS 2.9
F-15E multiplayer radar sync, WIP https://youtu.be/UgCiPi9WTpE -
Perfect, thank you! I thought it was just soil from digging out the positions, wasn't aware it's concrete.
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Trigger an action when both throttles are moved to OFF position
Gierasimov replied to Gierasimov's topic in Mission Editor
Thank you @SUNTSAG Values worked for me when throttles moved to ground IDLE. Adjusted and now the trigger activates when throttles are in OFF position! This is the best community ever! Thanks guys! null -
but why ? Could it be the bags?
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Wow really nice @OnReTech I guess it's too late to ask why SAM sites are not matching the texture? I mean freshly built would surely stand out, but time would rather mixed them up with surrounding dirt and vegetation. Looking like my favorite map already in love with it.
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Trigger an action when both throttles are moved to OFF position
Gierasimov replied to Gierasimov's topic in Mission Editor
Thank you very much @Rudel_chw Excellent knowledge and will to share it makes you valuable community member. Thanks. SP is all I ever need. -
Trigger an action when both throttles are moved to OFF position
Gierasimov replied to Gierasimov's topic in Mission Editor
Thanks @Elphaba @Rudel_chw You know a lot about all this, do you know perhaps how to detect L/R throttle off position in Hornet ? I now realized it's not clickable so it won't be in clickable Lua ... -
DCS: Roadmap (unofficial - NO DISCUSSION HERE)
Gierasimov replied to Silver_Dragon's topic in DCS 2.9
More Mud Hen. Ghost controls instead of hide stick: -
I can't seem to find the info, do you know by any chance? I want to trigger a mission "well done" message when player shuts down the engines - moves both throttles to OFF position. I am looking at the devices and clickable table data for Hornet but I can't figure it out. Do you know how to achieve this with X COCKPIT... trigger condition?
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DCS: Roadmap (unofficial - NO DISCUSSION HERE)
Gierasimov replied to Silver_Dragon's topic in DCS 2.9
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That time when you said @OnReTech were newbies... So far, seems that other newbies should be like you!
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DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server
Gierasimov replied to BIGNEWY's topic in DCS 2.9
Rough times, be happy you still got the food man. Seriously though, some newsletters are really nice, such as the first one in January each year, some are less meaty, it is what it is. Most likely resahde tool. Maybe custom mod. -
DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server
Gierasimov replied to BIGNEWY's topic in DCS 2.9
Yep, years ago I thought the same. But recognize that there is a group of people who consume newsletters only. They are not following events elsewhere, so for many people it will be 'news'. -
DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server
Gierasimov replied to BIGNEWY's topic in DCS 2.9
Ok. I will buy the map and will test modern fighters. Beauvais-Tille seems to be able to handle Viper or Mud Hen. -
DCS Newsletter Discussion 3rd March 2023 - Normandy 2.0 | Hoggit server
Gierasimov replied to BIGNEWY's topic in DCS 2.9
Flying F-15E ?? The one that RAZBAM is creating or something like a mod?