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stormrider

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Everything posted by stormrider

  1. What?! Do you understand the difference between FLIR and NVG?
  2. :doh: That's almost the opposite of what I said.
  3. Agreed
  4. DCS has this silly idea that they should make each plane an exact replica* of an existing real one, version 1.2345 block 6.7890, license plate zxcvb, even if that means for example, not including such a great feature as the TFR.
  5. Specifically the missed TFR.
  6. Who said I want a modern Viper or who said I care what version it is?
  7. Please, provide one example of game which has vulkan implemented on a bad engine.
  8. Thank you for your passion.
  9. Yeah, it's unbelievable for me that there will be no TFR because of version obsesion autism.
  10. I heard that one before.
  11. Out of curiosity, do you mean individual eyeset rendering or normal SLI? If it's the first, that'd be really interesting.
  12. :megalol: Skip the mouse upgrade and get a HOTAS! The Apache is really a complex system and I don't see how you'd be able to do without. Even Longbow 2 back in the 90s, without a Hotas you'd be handicapped badly.
  13. Oh... no Hotas?
  14. Well mate, if you're really considering yet another 2080ti or yet to be released 3080, you might as well burn a few thousand quids in a new car while waiting for your G2, or Vulkan, although I doubt you didn't do it already. Keep it flowing! :D
  15. I would like to have a boolean conditions generator tool, similar to Steel Beasts Pro. Simple and extremely powerful.
  16. I don't understand what you mean by not having enough modifier buttons? You know you can assign any button as a modifier button, even keyboard or button-boxes buttons?
  17. Did you mean Digital Cockpits Simulator? :smilewink:
  18. Out of curiosity, is that because of the lack of digital signal processing?
  19. Is it possible to adjust the visible range of individual features, for example, making "Fire and Smoke" Effect be visible from longer ranges independent from other features?
  20. Oh ok, same as CV1; Oculus Touch controllers. What I'd like to know is whether hand tracking without the controller was already implemented. I read somewhere about plans to introduce such a feature for the Quest.
  21. It wouldnt be a submarine game without those, would it? :smilewink:
  22. Wait, do you mean hand tracking with the controllers, or hand tracking without controllers, bare hands?
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