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Everything posted by NineLine
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DTC AM/FM in F18- Does not respect the cartridge order
NineLine replied to Silver_'s topic in DTC Bugs & Problems
Will review and get back to you. Thanks! -
Setting AUTO settings for CMD (F18)?
NineLine replied to falcon_120's topic in DTC - Data Transfer Cartridge
Hey falcon_120, I have asked, and the team has stated that you can only set one threshold for each threat, and assign what AUTO program or NONE to dispense at that threshold. You cannot assign multiple thresholds/programs to a threat. Let me know if that answers your concerns, thanks! -
Another thread purge, as always, you can find the old discussion here:
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DTC AUTO profile doesn't work as intended
NineLine replied to Solo_Turk's topic in DTC Bugs & Problems
Thanks, we will take a look. -
Can you make a simple track for me in single player? Campaigns can have a lit of scripted stuff so for bug reporting a short sweet sp mission is best if possible. Thanks!
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Guys, I all know we have strong feelings about this, from both sides, I have strong feelings, but we have to refrain from insulting each other, or the parties involved. I do appreciate the frustration and the concern about losing these modules and the damage already done, but please, in order for us to keep this thread open, we need to ease up a little. Please.
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I'm not asking you to change your opinions, just trying to turn down the temp of the thread, although its already burnt
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I am not trying to prove anything right or wrong, I just do not think we need to resort to labelling or name calling of RB or anyone here, thanks.
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Lets just call them RAZBAM and not do any labelling or name calling please. Thanks.
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Because this is a thread for the Germany map, all, please stick to the topic please. If we have nothing left to talk about on this map I can close this thread. Thanks.
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Quiet? Why do I have this migraine then?
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Quick Start Guide - Data Transfer Cartridge (DTC) In this initial release, the DTC will enable you to create custom countermeasure programs and Comms presets for the DCS: F/A-18C and DCS: F-16C. In future updates, this will be expanded to include more mission planning data like navigation waypoints, targets, threats, datalinks, route points, weapon settings, and more. The functionality will also be extended to other aircraft such as DCS: AH-64D and DCS: A-10C II Tank Killer. Functionality on launch will allow you to create custom DTC cartridges for entire flights, or individual aircraft within the flight. The mission creator can allocate one or more of these cartridges to each aircraft, allowing the player to select at DTC most appropriate for the mission. Once created, the DTC can also be exported as a .dtc file, allowing you to create a personal collection that can be used in any mission you fly in either single player or multiplayer. Existing missions will not be impacted by the addition of DTC, as if there is no DTC assigned to the aircraft, the mission editor defaults will still apply. DTC files may be created and managed using the new DTC Manager in the mission editor, found in the EDIT menu, or from a DTC interface from within the simulation itself (discussed later in this document). When creating a DTC in the mission editor for the first time, select New from the File menu in the DTC Manager. From the File menu, you will also have the ability to Save, Delete, Import, Export, Rename, and return to Defaults. You will then see a pop-up window. Here you select the aircraft type you wish to create a DTC for and create a custom name for the cartridge. This name will be displayed in the DTC Load pages of the aircraft, and there may be limited space, so a shorter name is preferred. After clicking OK, the DTC file will be created. You will then be able to customize the settings. The DTC files are split into “Partitions”, and each partition contains different data types. These partitions may be individually uploaded from the DTC within the cockpit DTC Load pages. The partitions available on release are Threat Tables/Countermeasures (CMDS) and Communications (COMM), meaning that one or both of these partitions may be uploaded from the DTC within the cockpit by the player as they choose. As each DTC version will be unique for the corresponding aircraft, the DTC partitions (and the options within them) that are provided in the future will be notably different between aircraft types. Each partition is then subdivided by a series of tabs for each data type. For now, most of them are grayed-out (non-operational) until we finalize the general DTC design. Editing CMDS Settings and Threat Tables Each CMDS program may be edited to include Manual programs, Automatic programs, and Bypass programs. A delay may also be set between Automatic programs so that the avionics will wait before dispensing another program when the CMDS is set to AUTOMATIC mode. Each threat may be configured to trigger a specific CMDS program and the threshold at which that CMDS program is automatically dispensed. For example: if an SA-6 radar is detected by the RWR, the CMDS may be programmed to dispense CMDS program “AUTO 1” when the SA-6 radar is detected in TRACK mode, or it may programmed to dispense CMDS program “AUTO 3” when the SA-6 radar is detected in LAUNCH mode. This allows the mission creator to customize the defensive systems more thoroughly for what threats are expected to be encountered or how the player plans to defend themselves during the mission. You may wish to have unique DTCs based on the threat environment of a mission. The buttons along the top of the table allow each category of threats to be shown or hidden within the table itself to facilitate easier programming. Once you have completed your edits, use the File menu in the DTC editor to save the changes. Saving the DTC file saves it within the DCS mission (.miz) file, and it can then be applied to aircraft. Also in the File menu, you can Import and Export DTC files. This allows the possibility to create a DTC file and distribute amongst other players, and also to create a personal DTC for use in any mission you fly. To add a DTC to an aircraft, or aircraft group, select the Load menu, and then Load To Group in the DTC manager. A DTC file can only be loaded to Player or Client aircraft. They are not required for AI aircraft. All Aircraft of the correct type will be shown in the Load to group popup, and any saved DTC can be applied to individual aircraft, or a group. Once added, the DTC assigned to the aircraft is shown in the List DTC window. Multiple DTC files can be assigned to each aircraft, and there is a tick box to select the default - this will be the cartridge that is loaded into the cockpit at mission start. A DTC program can also be removed from the list by clicking Remove. If DTC are already saved within the mission, they can also be managed from the new “DTC” tab in the Airplane Group properties window on the right of the screen. This tab includes an option that permits the mission creator to enable the default DTC to be “pre-loaded” at mission start, which is particularly important for Air starts or Runway starts, but may also be used for Cold starts to represent an aircraft that has been pre-configured by crews for a rapid start-up and departure, such as quick response alert. This tab is only shown for Player or Client aircraft. DTC Management Prior to Flying a Mission There are two ways to manage DTC programs before flying a mission. For air or ground start aircraft, the DTC Manager can be accessed from the bottom-right of the briefing screen. For airstart aircraft, this is the only time you can select or edit a DTC whilst in the air. When on the ground at a friendly airbase, you are able to access the DTC Manager using the ground crew section of the communications menu. It is also possible to assign a keybind to show/hide DTC Interface, the default is RCTRL + RSHIFT + K Upon opening the DTC Manager in sim, you are able to Import and Export DTC files using the File menu at the top right of the interface. Importing a DTC allows you to import custom DTC settings into any mission. DTC files that have been assigned to your aircraft within the mission will be selectable from the Available Mission Files drop down menu. Select the DTC that you want to load into the aircraft from this list, and press the Load button. You also have the ability to edit the DTC at this point - simply edit the fields in the DTC partition as required. There is no need to save. However, you can then export this file if you wish to save for future missions. DTC Uploading from Within the Cockpit Each aircraft will have a realistic and unique procedure to load DTC data from within the cockpit. For the F/A-18C the procedure is as follows: On the SUPT main menu level, select MUMI using PB10. Once on the MUMI page, you will see the name of the DTC that is present within the DTC receptacle (which you have selected) displayed in the top centre of the page, and the different partitions of the DTC selectable with the push buttons displayed around the left, right and bottom of the display. On initial release, only COMM and ALR-67 are functional. More will be added in future updates. Selecting the COMM or ALR-67 PB will load the partition from the DTC. You can load any combination of partitions depending on your needs. There will be a delay of a few seconds before the selected partition is “boxed” whilst the data loads. For the F-16C, the procedure is as follows: Select the DTE format using OSB 8 on the top level MFD format menu. You will then be presented with the DTE page. In the centre is the name of the DTC that is present within the DTC receptacle. Selecting the “Load” option will load all available partitions. Alternatively, you can load individual partitions by selecting the appropriate option. On initial release, only MPD (Mission Planning Data) containing CMDS programs and COMM are functional. More will be added in future updates. Once loaded, the partition will be highlighted with white to signify it has loaded.
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We cannot control what RB does, but if we didn't have this thread to vent a little, then we would just have people opening a new thread each time they wanted to say something about it. As I said, we are not leaving anything. All these posts eventually get moved to an archive thread and when this is all over one way or another, this entire collection will be removed. There is plenty of people saying everything is ED's fault in this thread and the linked archive. If there is something that is bothering you, you are welcome to report it, otherwise, this thread is not about discussion issues with moderation, you may DM me or BIGNEWY if you like.
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Everyone here has the ability to report a post they feel breaks the rules, these forums are very busy and we can easily miss things, we have also let this thread run a little wild, as much as we are willing to as this is a special circumstance of course. In the grand scheme of places on the internet, I would say we are being pretty balanced on the anger towards RB and ourselves, you probably can't say that at other locations. The statement at the start of the thread that you call vanilla is as far as we can take this right now as it is a legal dispute and we have no desire to try and win this in the court of public opinion, we want a responsible and professional resolution to this to not only solve the ongoing issues but try to better prevent them from happening again. Thanks.
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Not yet. Well, there is not anything I can share. I am reminding people as well. I did some research to see if it was indeed "easy" to rip ED models from memory and if it nullified our protection, and from what I can see, it is not that easy. That said, I am still pushing to get some of these things addressed.
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We have the 1st post in this thread, what we have done over the last year is what we will continue to do.
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If someone wanted to do another Hawk, they would be more than welcome to do it even though at one time VEAO had attempted it and left.
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If you want to do something on your own for free and upload it to user files, yeah there is absolutely no issue there. As far as I am aware it will be available as long as we are working through these issues.
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You guys really need to stop now, maybe re-read the first post and also accept you do not have all the information and will not have it as this is a legal proceeding that is still in progress. If you all want to ask questions about now things referenced in the 1st post we can talk about that, if you want to share your frustration and disappointment about all of this, we can talk about that, but these theories based on little to no information are not doing anyone any good. So please lets stick to what we know. Thanks!
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We cannot add new features to the RB modules. We can only maintain them as they are, sorry.
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Mike, one more time, we are not sharing any details on the discussions being had, we won't be answering any such questions, we are working on a solution, that is all there is to it right now. SharpeXB, just understand that if you are here to poke the group like you tend to do in other threads, let me stop you right here, thanks.
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Yes and no, the 3rd Parties have a say on many things, but we might expect a certain level on certain things. The EA vs no-EA is something a 3rd Party can choose to do, like the F-15E, whereas the Kiowa did not do an Early Access release.
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Guys, everyone needs to relax a little, no one here in this thread is going to solve this or be able to find all the details. So don't fight with each other over things nobody really knows or understands.
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As we have stated repeatedly, it is going through legal proceedings. This is not languishing.
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We have not allowed any new campaigns that use RB modules since around after this started. South Atlantic would be the exception I think, but I have not see any submitted using that yet.