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NineLine

ED Team
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Everything posted by NineLine

  1. Auto fog does work, it is still somewhat WIP, if there is a specific look you are looking for, use manual and you can set the animation for fog yourself.
  2. Post a screenshot of your settings, and we can see if we can help.
  3. I did some tests, visibility seems to work up till about 6000m then it becomes an issue, so I am asking the team if its something we can tune or some sort of limitation. Thanks.
  4. I believe this is the NVG effect and is correct.
  5. Sorry I am not seeing this on my end. Are you still experiencing this issue?
  6. Only seeing it on Caucasus?
  7. If you are still having this issue, please include a track. Thanks.
  8. We are looking at improving terrain object LODs with the TGP, I am hoping we will see some improvements soon. Thanks!
  9. Ok I was able to see this as well, will move it to the F-4 Subforum though as it is HB's model and might be something with that. Thanks!
  10. We haven't done anything to labels recently but really anything beyond 20nm would be hard to see, if at all. Just to make sure, are you using labels or spotting dots?
  11. Yeah most of the time you will end up right way up, we do not have complex physics for pilots or infantry so you will see weird things like this from time to time, but wont be a criticle fix right now.
  12. Sorry for the late reply on this, we already have something similar to this reported and being worked on internally, currently draw distance is based on the same as normal view which obviously with the zoom of the TGP makes it not so great, you will also see that vehicles draw distance is farther so a vehicle hidden behind a building will be shown when zoomed in if the building hasn't popped up yet. So we are working at making this better, but have to be careful with impacts on performance, etc. Thanks.
  13. This has been like this for a long time; zooming in on them makes it much worse. I will see if there are any plans to improve, or if it can be improved without crushing performance.
  14. Can you supply a track or the mission and I can take a look? Thanks!
  15. Hey guys, so this is what I found out, right now we are moving Voice Chat away from turn servers to a built-in solution, in current testing, it seems to have solved most of the connection issues people are seeing. If testing continues well, this will be available in the next update. Thanks!
  16. I have updated the report with the F-5E AI, I was able to reproduce, thanks!
  17. Hey guys, those of you that reported this, please check again in the latest version and see if you still see any issues. Thanks!
  18. Thanks, I have reproduced this and will report.
  19. Sorry guys, trains was something added by one of our devs long ago, more so for WWII, but they still need work in a few areas, I will make sure this is noted as well and when the dev can get back to it maybe it can be a priority, thanks! I moved it to the appropriate section now.
  20. Based on the information we have this is not correct (was available in later versions), but if you have some evidence to support this you may send it via DM. Thanks.
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