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NineLine

ED Team
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Everything posted by NineLine

  1. Is this related to the tire and suspension this thread is about? And I cannot reproduce this, I have no issue getting well over 70 mph. Please supply a track of this, I am not seeing it.
  2. This is reported, I have asked for it to be looked at again, thanks.
  3. Guys, just a reminder, the topic is the upcoming Iraq map, thanks.
  4. This is fixed internally now, it won't make the upcoming patch, but it should be in the next.
  5. I saw it in your track, but taking control myself I was unable to reproduce it.
  6. Guys, as I understand it, this is a wish list thread, it's ok to wish for things, its ok if you see a wish and di not agree, but please there is no need for telling others there wish Is wrong or will never happen. Please if you don't like someone's wish adding more posts to the thread makes it look more popular. Make or own wish list post, or ignore the ones you don't like.
  7. Can you point me towards a bug report if you have made one so I can look into it? Send it to me in a DM, we don't want to hijack this thread. Thanks.
  8. Incase you missed it. Approximate transcript of the interview: VIAF interview questions transcript .pdf
  9. We created a forum section (which I know you know :D), but once there is more info on pre-orders or other such development news we will share.
  10. I flew for many hours yesterday, both offline and online. I used MT and I was not able to experience the issue. I am not saying that means it doesn't exist as I remember the previous issue that took me sooooo very long to replicate, so I haven't given up just yet. I thought I flew fairly abusive, but I did not go out of my way to abuse too much as what is the point of that test where the engine may fail appropriately? My other concern is I am not seeing this as a widespread issue, meaning its only a couple of people that have reported it, I know that doesn't mean its not happening to others and they just move on to another plane, or just don't have it happen again, etc. Anyways, that's all I have right now, as I said keep the tracks going and suggestions if you think you know what might have triggered it in your case. Thanks.
  11. Which is already requested to improve, or rather make more appropriate feedback to heavy damage in flight.
  12. Thanks for all your feedback, we will take it into consideration.
  13. You need to continue to wait, the team hasn't had a chance to take a look yet. Its not exactly an easy one to see and/or diagnose. So sadly more patience, and keep new tracks coming I will at least take a look at them and keep adding them to the report. I believe its that they stay open as you adjust them, but if you close them fully they will go back to automatic.
  14. This is a frustrating comment as we always do livery contests and feel we award participants well. We also add other liveries from people who submit or request from time to time. Of course, we cannot add every livery due to things like install size. But in the same post, you disrespect other livery creators by suggesting their quality is poor, even if these were created within ED, you can make a point without insulting everyone. We respect all users the same no matter how you enjoy DCS. There is no "policy" about liveries, as I said we still accept custom liveries. The recent locking of some assets was not done to "disrespect" anyone, but rather limit the theft of assets that we create which has become more prevalent these days, sadly using the same tools and accesses that livery creators use. I hope that one day we will have a solution that will protect our assets and allow custom liveries, but we will need to figure that out first. Thanks.
  15. This is correct. No one wants to see more WWII stuff made than me, but the RRG list is not to be used as a reference if that is the case. We do not have as many units in-game as other WWII games, but our focus has always been on the aircraft which takes a lot more work than most of these other games that focus on quantity. RRG put us in a spot we were pretty stuck in, had we done it on our own, perhaps we would have started at BoB, who knows? Again, with 3rd Parties doing WWII, it's not as easy as it looks. Research can be a major time investment, and getting the FM and all that goes with it right is also challenging. It may not have the system complexity of modern aircraft but they have its challenges. Thanks
  16. Please keep on topic, if you are having another issue, create a new thread with tracks, thanks. We need a track please, without one we cannot determine what is happening for you. Thanks.
  17. The forums are for people to come ask for help, you have done so as well and it's ok and welcome. Thanks
  18. Stop, please. We do something for the Lunar New Year every year and we do promotions for many different companies, creators and 3rd Parties. Please don't bring in extra drama here.
  19. Here is a quick and dirty vid on how the spars can be damaged and later cause wing loss under more pressure. Pay attention to the bars on the right, these are "health bars" for the spars. (Sorry no this cannot be activated in the release version) This shows how damage to the spars is not on/off. And that it can impact flight even after being hit. Yeah, I am not saying it's impossible, but it wouldn't be nearly as clean as we see currently in DCS. And it is doubtful it would happen from the rear like we are shooting most times. WHat I have requested is that before the tail is blown off you would more likely see all the tail surfaces removed, elevators, stabs, etc. And be left with a nub on the tail, it ends up giving the same results and knocking the tail off and looks so much better.
  20. It doesnt happen too often, but when it does happen I hate it, on any aircraft I hate the tail falling off like it does. One thing I have reported long ago and want to see fixed.
  21. We have adjusted how we and 3rd Parties announce products so that these things do not happen, I know it's been talked about for a long time and those of us, me included, are excited for such an aircraft the wait can be brutally long. So I feel your pain there.
  22. So you are moving the goalposts now? What and where was this text from? What was the target and fast hard-turning fighter or a bomber being intercepted? I mean context matters... anyways... The damage like most games and sims is texture based meaning that the textures switching that shows as more damage is done. This does not mean that the wing is not weakened, torn up or pretty much useless. The Mossie has a mix of dynamic damage and the old texture system but sadly it has not advanced much beyond that due to work load. Also in your paragraph, it says nothing about wings falling off. 1) Show me tracks, I can most likely show you how damaged the wing really is even if you cannot see it. 2) There is, but it's not what you think it is. And I have shown this in videos before, you can get the wing to break but it's not as simple as people have determined from older games. The spars on wings are quite strong, even in images of real WWII damage you can si in many cases when the skin and internals are heavily damaged, the spars themselves are not, or not as much. Again I am pushing for better damage "feelings" from heavily damaged surfaces. As well as ammo and fuel explosions which will take off a wing in the right situation. The AI is also a problem in that they, right now, are not using the same FM as us. I hope this improves with the long-awaited GFM. Gunpods were one of the first tickets I put in for ED when I started testing, I hope one day to see them added. That said it doesn't sound like with the realistic FMs we have in DCS that they will be all that fun to fly with. I believe (although I read about it long ago and maybe misremembering) that many pilots chose not to carry them as they hurt performance quite badly.
  23. Yes, fixed now after cache clearing, thanks.
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