Sorry for the late reply on this, we already have something similar to this reported and being worked on internally, currently draw distance is based on the same as normal view which obviously with the zoom of the TGP makes it not so great, you will also see that vehicles draw distance is farther so a vehicle hidden behind a building will be shown when zoomed in if the building hasn't popped up yet. So we are working at making this better, but have to be careful with impacts on performance, etc. Thanks.