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Everything posted by Bucic
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I can't get custom pages to show. The path I'm using is ...\SavedGames\DCS.openbeta\Kneeboard\Aircraft\F-5E_2024\ per LUA so files sit at ...\SavedGames\DCS.openbeta\Kneeboard\Aircraft\F-5E_2024\Cockpit Flows*.png I tried also F-5E 2024 F-5E-3
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Hide stick is mapped to Backspace by default. Doesn't F-5E Remastered support that? If not, then what is thethe current way to move sideways without Numpad? In Black Shark 1 times there was that awesome Hold Mouse Scroll Wheel functionality. It doesn't work anymore.
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@=475FG= Dawger Yeah, I should have watched my own track again before posting that comment
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All in all Tacview isn't what I expected. I know it ain't sub-microsecond but... Not to say it's a bad piece of software but I was hoping it's going to be a "be all" in cases exactly like the one at hand here. That said, what the hell is this supposed to be? It's over a 4 second time period. The G rises disproportionatelly to AoA. G is directly proportional to lift force, lift force is directly proportional to AoA, with only airspeed as a variable. So what is happening here?
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Am I missing something? Neither ATC, nor GC are responding. I even have easy comms enabled. Tried Cold Start in The Channel - no such problem. ATC and GC cooperate. F-5E REM bug mission IA cold start marianas ground crew not responding.trk
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Hard to say. My system is capable of ~100 FPS but I cap it to 60. Just try it. This is bad! You can even see pixels marching on the edges in recorded YouTube videos! https://youtu.be/LMTlVur56MQ?t=256 The difference is hard to describe. With DLAA it's as if you're looking at a physical object. I obstained from AI-smear techniques but the proof is in the pudding!
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[heads up] Massive in cockpit shimmering because of broken MSAA
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Wow, ED, it's about time you invest in a known-issues section in the published changelogs. So, MSAA sure is broken. The F-5E remaster overuses glossy surfaces but it's the MSAA which is directly responsible for causing massive shimmering issues. In many areas it adds a contrasting outline, completely white in some cases! Because of it the new cockpit seemed to me just different, not better than the old one. Switching from MSAA to DLAA brought a massive improvement! Not a hint of shimmering in the entire cockpit. With MSAA it was so bad that it even cause a moire effect on the box-panel below the HUD. Specific settings tested: nVCPL - Negative LOD bias - Clamp - Allow -- doesn't matter no upscaling, no sharpening most settings set to Application controlled or default Track, specs and screenshots attached. Can provide DxDiag dump on request. EDIT: Forum quota at 200 kB again... Sharing via OneDrive https://1drv.ms/f/c/66cf2646234394fc/El5X3iuLdzRCtfv81pSi7CMBe0gJIQK7n_93_7-K0jqQMA?e=g55WVu
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You mean duck it? https://duckduckgo.com/?q=F-5E+blueprint&t=ffab&iar=images&iaf=size%3ALarge&iax=images&ia=images https://duckduckgo.com/?q=F-5E+blueprint&t=ffab&iar=images&iaf=size%3ALarge&iax=images&ia=images&iai=https%3A%2F%2Fdesigner.home.xs4all.nl%2Fmodels%2Fnf-5%2Fnf-5-cuttaway.jpg
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I was just about to post a bug report on shimmering in F-5E remastered (4th Dec 2024 patch) cockpit but this may be just shimmering with MSAA in general, it's just that it's much more visible in cockpit. I don't use sharpening and I only use nvcpl defaults as far as AA goes, plus maybe custom Negative LOD bias.
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Could you please link the bug report sonthat there's a good reference? I know that bug report, just don't have the link handy.
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You can overlay those two. I highly recommend using two separate layers in Inkscape for that, third for your scribbles and lines. https://i.pinimg.com/originals/e4/02/48/e4024895adce3ecc82206d15cc4fab1e.png https://www.warbirdregistry.org/jetregistry/images/f5_3View.jpg Freaking Pinterest cancer...
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I'd say we are pretty sure of the opposite
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Noted! Tacview authors themselves documented its limitations. And it was the very first time I actually used it so, have faith I have more experience with racing telemetry in motec i2 pro.
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DCS: F-5E is the hardest fast jet to fly in bad IMC weather
Bucic replied to DmitriKozlowsky's topic in DCS: F-5E
@IvanK Exactly. So you saw an example of me cancelling the error by inducing the same error mechanism to the other side. -
DCS: F-5E is the hardest fast jet to fly in bad IMC weather
Bucic replied to DmitriKozlowsky's topic in DCS: F-5E
@IvanK I'm not sure which video/track you watched but the most recent ones focused on 15+ deg bank turns. Also, please make sure you're not noting as the final error the value after an opposite "corrective" turn that in one of my tracks/videos cancelled out the previous error (from the opposite turn). I also noted in my report that trigger values for auto levelling may be exactly what's at play here. All in all In have delivered tracks with 5-7 degree error after deep turns or aerobatics in the most recent DCS build. -
I was reeeaally hoping for the new landing gear physics on release day, since the 5 is poised to get it anyway and since that requires integration with the actual model animations. Anyway, here's for some impressions along the way while doing a regular MP mission.
