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sorcer3r

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Everything posted by sorcer3r

  1. civilian/unarmed people is also very important IMO.
  2. We did a little SAR mission at STP (about 2hours). A10 + UH1 (+ optional Ka50 escort) coop:
  3. It seems its still broken. 1. When a client joins the server after a ground unit has arrived its final WP then the client can only see this ground unit on its start position. 2. "group AI => ON"-trigger seems completly broken for clients. Hopefully known issues? Will there be a hotfix for this? :helpsmilie:
  4. Also have the fighterstick. Curvature about 21 (pitch/roll) saturation 100% Allows very good control.
  5. "Following" works only on FM. Maybe we get some day VOR-transmitting options for ME.
  6. It so obvious: F-15c/Su27 <- almost everything already finished except AFM F-18c <- almost nothing finished except external 3D model and maybe also that one is still wip. Did some people really expect the f18 this year when you see all the projects ED was developing last and this year? Thats also for me a bit too naive. ;-) Maybe I have also just no problems with EDs plans because Ive already found my multirole sim and the huey :P you should understand the F15/Su27 as a kickstarter project for the F18 and just be happy.
  7. Seems that Senaki has no NDB in RL: http://www.pilotnav.com/browse/Navaids/continent/Asia/country/GEORGIA
  8. IIRC the ME shows two NDBs at Senaki AB with 129 and 159. Both seem to be out of the Huey's ADF range.
  9. Huey vs tanks? oO
  10. Hm. Strange... some people have same feeling. But maybe learning curve... (someone also said that some huey *.dlls got a new date since 11855)
  11. Thats the current 1.2.4.11855 update? Because it feels way more stable since 11855.
  12. Next step JTAC for UH-1H ? Would be great!
  13. is it fixed by the current auto-update?
  14. Uh-1H Deployment. =STP= says Good Morning Georgia :pilotfly:
  15. here is a radiotransmission for MP. Radio will start via F10 radio item. So if a client join he can start the transmission again. every client on the server can hear it. not perfect but should work until issue is fixed by ED.
  16. It does not work for clients when they join the server after the transmission is active. So they have to be on the server at mission start. But I made a workaround for multiplayer... I will upload a testmiz soon
  17. press "k" on your keyboard :)
  18. open the .miz file with winrar (or similar app). the ogg file shoulb be there
  19. Please remove the auto-markpoint feature for the kneemap. Was really disappointed when I saw this feature yesterday. I know its an ED feature but maybe you could remove the key command for it (at least in sim mode). ps: better solution would be if we had to set markpoints via mouse cursor manually.
  20. I set a trigger zone + radio transmission (once trigger). In SP it works. But in MP when a client joins the server and the trigger was already activated he can not hear the transmission. kown issue?
  21. If your co-pilot is alive then its not cheating. Without it would be less realistic.
  22. Removing means the "AI co-pilot" will not be able to fly the huey? IMO the auto-pilot display could stay but it should be set off by default. Info about weapon systems can be removed completely.
  23. hi its already a known isseu that there is no ground crew avaiable on farps? (ground crew avaiable for ka-50 on the same farps)
  24. Force trim on the huey is the same (except the autopilots ;) ). I only use trim if I fly for a longer time in one direction (5minutes or more)
  25. IMO he still uses almost all the time the stick. I tried to recreate. but far from being perfect. ;)
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