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sorcer3r

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Everything posted by sorcer3r

  1. Tote Pferde? Hinter beiden Sims steht jeweils eine sehr große bis riesige Community. Und eine von beiden Sims ist sogar eine Kampfjetsim, an der noch weiter entwickelt wird. ;) (und Onlineevents gibt's hier am laufenden Band) FC2 und Blackshark1 liefen sehr stabil. ED konnte es also mal, Software ohne Gamebreaker zu veröffentlichen. Und sogar World 1.2.4 sah immerhin sehr stabil aus, man hätte wenigstens das Niveau halten können...
  2. Ach, so 1-2 public server gibt es. Aber wer braucht schon public server, wenn es "falcon-online"-Kampagnen gibt. :pilotfly: Bessere Qualitätskontrolle? Da DCS ja nur noch meine Zweitsim ist, sehe ich das schon locker. Heißt aber trotzdem nicht, dass ich auf Kritik und Wünsche verzichten muss. Wenn ED z.B. bei Combined Arms wirbt, dass man Missionen mit mindestens 32 Spielern abhalten kann, dann ist es ja nicht gerade unlogisch, wenn man erwartet, dass man Missionen mit 32 Spielern hosten kann. ;) Was bisher dabei rausgekommen ist, ist dass Staffeln wie das 104th oder 51st auf ihren Server nur 20 Slots freigeben und ihre Missionen Combined Arms nicht unterstützen, um instabilität und gewarpe zu verhindern. Da ist an Communityevents gar nicht zu denken... Es gab ja auch schon MP-Schwierigkeiten als BlackShark2 herauskam. Damals hatten wir uns auch eingeredet, dass es mit DCS World besser werden könnte.... aber vielleicht wird es mit EDGE ja diesmal wirklich besser. ;)
  3. Naja, kommt einfach darauf an, welche Prioritäten man setzt. DCS -> Schöne Grafik, viele Module, umfangreicher Missionseditor. BMS -> Mehrere/größere Karten, DC, stabile® MP/Netcode/Performance. Welche Sim den "Mehrumfang" hat, ist Geschmackssache. ;)
  4. Ja, im Gegensatz zur A-10 ist sie das (noch). ;)
  5. here is an example how I would do it. :) SamActivation.miz
  6. yes it is more stable now.. like 1.2.5, I guess. 2x crashes, today and yesterday: STPVIII-crashlogs2.zip STPVIII-Logs.zip
  7. server crash with 1.2.6 update 2 STPVIII-126u2.zip
  8. Don't forget Huey's Eleven! :D
  9. If you have the coordinates where the laser is then you know where to release. Also if you have visual on the target you can do a manual release. (perhaps not recommended in danger close scenarios but it is possible ;) ) I think also E-Variant can be used as sensor. And that answers the question in the first post. There is no need to have a HTS-pod. But for sure it is more comfortable to have one. ;)
  10. I made 3 different versions of the same script (based on http://forums.eagle.ru/showthread.php?t=108523) and 5 seconds after the mission start all of them getting triggered via "do script file". But it seems that only the last script seems to run. So it is not possible to run more than one script at the same time?
  11. Agree but " the Fighter need 2 targeting pod for conventional weapons such as TV/EO/IR guided missiles, laser-guided missiles and radar guided missile" is wrong, too. truth lies in between... ;)
  12. bump :)
  13. AGM-65 can be used without TGP. Also AGM-88 can be used without HTS-pod. (HARM as sensor)
  14. DCS: Netcode & DCS: Stable would be awesome! ;)
  15. I was hoping that CA could be a great enhancement for events like the Georgien Incident campaign. But now we have to avoid products we paid for... :(
  16. Most of modern jets have avionics which makes it easier for you. For example in dcs A-10C you can display your own bullseye coordinates on the HUD. (or you can hook the bullseye in the TAD) But if a bandit is very close to your position a good magic will provide you with BRA. (IMO ;) ) Bullseye calls have a lot of advantages :) ps: on the F10 map you can see where the bullseye is located.
  17. I guess it seems a bit more stable? But we still had 2 crashes since yesterday on STPVIII. :( The second one was on a re-saved mission: STPVIII-126u1-crashlog.zip
  18. Also STP VIII is on 1.2.6 update 1
  19. They were sent via combined arms slot over this bridge. The ground force commander couldn't see the "tower". He could only see all tanks in one position. For the other clients it looked like on the screenshot. :)
  20. Anyone bigger? ;) Seems to be a problem with bridges.
  21. Server and Client log files :( : server-crashlog-stp.zip client-crash-stp.zip
  22. Also with 1.2.5 we had almost about 1 server crash per day. ED, please just fix 1.2.6 this time before the release of 1.2.7 (beta). :)
  23. You are not alone. I think DCS is just not ready for a 2-seat attack helo. As long as the current transport/gunship choppers do not support multicrew features it would not make much sense to release an attack helo. Unfortunately, it is very quiet on this subject... :( Maybe the plan is after the F-86 is released multicrew is done for choppers? :music_whistling:;)
  24. Shouldn't be a problem. If your frequency gets jammed change the frequency.
  25. Don't know how it works with 1.2.6 but we had some tars flights on 1.2.4. For most of us it worked well but some had also issues. It's a great tool but it should be standalone product and not a plugin for ts. TARS installation via module manager would be nice. I think people would pay for it. :smartass: You can host IVC also on your own PC.
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