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Everything posted by Wrecking Crew
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There is a thread at SimHQ started by Slaw as he was designing these ^^^ pedals. http://simhq.com/forum/ubbthreads.php/topics/3851832/Rudder_Pedals_(_like_F_16_) WC
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What he said! ^^^
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I've enjoyed my Warthog since 2009. In fact I have two. Suggest using the stick's Paddle Switch for a modifier, so you can add more functions. Also, the throttle's Mic Switch Up is a good one to use for Teamspeak. WC
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Headset recommendations?
Wrecking Crew replied to King_Hrothgar's topic in PC Hardware and Related Software
One not to buy -- Steelseries 7H that has a mini-usb connector on the bottom of the left earpiece. (I think it is the 7H.) I had pulled these off the shelf a few weeks back where they'd been sitting for > a year, and every time I turned my head, static would be heard because the little usb connector is loose. I have another Steelseries that is hard-wired at the left ear cup and those are fine. WC -
There is an Action = Group Stop in the ME events, and an Action = Group Resume. How is this Group Stop compared to a Triggered Actions 'Hold'? WC
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I'm not sure why you want the Random 50%? You can set the Random Flag at Mission Start or delay it a bit with Time Is More than a couple of few seconds. For the Flag equals 1, 2 or 3 -- You can combine the Time More Than 7200 and Flag = x, with Time Since Flag is 7200 and Flag = x. Either way... WC
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You don't need the Flag Is Less. Just test the flag to see if it is equal to 1, 2 or 3. Also, the Time Is More can all three be the same number of seconds. Only one of the three will execute, depending upon the value of the flag, 1, 2 or 3. WC
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Make sure you are all on the same DCS World version. Check your computer's time setting, make sure it is correct. (Daylight Savings Time...) WC
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< 2 years to retire and I can do this full time, too! :-) WC
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This *might* be helpful... How to make a Follow Me Jeep -- http://forums.eagle.ru/showthread.php?t=133566 WC
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Hey JohnnyQ, A couple of posts of mine in this thread link show a technique to get a unit's position and then do something with that (drop off a Stinger team). You may be able to use the position getting part of the script to place a beacon... http://forums.eagle.ru/showthread.php?t=132583 WC
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Start and stopping vehicle with Add radio item.
Wrecking Crew replied to Taproot's topic in User Created Missions General
Yep. Here's a post about getting them going after a Hold. http://forums.eagle.ru/showthread.php?t=140015 WC -
Using radio commands to activate AI of ground units.
Wrecking Crew replied to statrekmike's topic in Mission Editor
With regular events: Use the Radio to set a flag to 1 (True). Then use that flag to do what you want... like activate a group or turn on AI, etc. WC -
I keep a revision number at the end of each iteration of the script file, ie: 01, 02, 03, .. When I make a change, I increment the rev, and point the Do Script File to the new revision. This way I have all the old versions if I need them. WC
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I'm not sure why you need a moving zone? Curious here,,, I had a Moving Zone in a mission and was going to attach it but it isn't used in that mission anymore. The moving zone is placed off to the side somewhere on the map. It is referenced and attached to a Unit (or Group?) to be able to detect when other units or groups enter it AFAIK. WC
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I think it's figured out... The Flag 90177 triggered in the above script is used next in events with condition Time Since Flag 90177. These mist scripts will fire their flags to true each second as long as the condition is true, units in zones in this case. The flag fires every second and the Time Since Flag never reaches its setting. I knew this, took a bit to figure it out again... WC
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Same mission, updated with above improvements. These ^^^ infantry groups capture a bridge and their presence in zone '01 Zugdidi Bridge' should set Flag 90177 in a script: mist.flagFunc.units_in_zones{ units = {'[g]BLF VGrp11 Commandos','[g]BLF VGrp12 Commandos','[g]BLF VGrp13 Commandos','[g]BLF VGrp14 Commandos','[g]BLF VGrp15 Commandos'}, zones = {'01 Zugdidi Bridge'}, flag = 90177, zone_type = 'cylinder', req_num = 6, } Any issues with this script? I'm continuing to test it... WC
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Naw, don't say that. Been doing this for many years and still learning stuff. WC
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The Stop Condition worked. if trigger.misc.getUserFlag(90115) == 1 then return true end WC
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Thanks, will try these ^^^ WC
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Attached mission has five Blue infantry groups that each go to a Hold state at WP1. These Blue infantry commandos are sposed to go (Advanced WP) Hold -x (off Hold, continue on) once a zone is cleared of Red. I've tried Task Push and Task Set but the five infantry groups do not progress forward. like: BLF VGrp11 Commandos A test Radio Item will set the Flag 90115 to 1 (True) to force this and it should work after 15 seconds or so once all the Mission Start stuff is loaded. Please look at the mission in SP -- let it start for 30 seconds and the Blue infantry will move forward to their Hold positions. The Flag 90115 should release these five infantry groups to continue on their paths but they will not advance. I'm at a loss as to why they will not go 'off hold'. A Radio Menu choice is available to set Flag 90115 to On but nothing happens... WC
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v1.2.14.36041, Script Disconnects Clients
Wrecking Crew replied to Wrecking Crew's topic in Mission Editor
FYI this is fixed with the 1.2.15 update. WC -
Did you insert any scripts into your mission? You can post a link and PM me and I'll look at it later... WC