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bkthunder

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Everything posted by bkthunder

  1. Well, that new GA sim got the water pretty much spot on as far as I have seen, especially the "milky" look at higher altitudes and the patches of different currents that drastically change the reflectivity. The sea is never a one continuous surface with the same color and reflectivity all over. I have probably ever seen a mirror-like reflection once or twice in over 16 years of flying. I'm talking about the sea, not rivers and small lakes which are a whole different story.
  2. My 2 cents, as I regularly fly over water (as a pilot, not passenger) in real life: - The amount of reflectivity seems to me, to be mostly based on the height over the water + the amount of waves. E.g. if you look straight down, you don't see any reflections, if you look far on the horizon, you see reflections. the lower you are, the easier it is to see reflections because you are more "flat". The single most important factor to a mirror / glass look or not, is the amount of waves. I have hardly ever seen a perfect mirror, because there always currents and small waves that make a texture. That said, the reflectivity in DCS, with a calm wind, doesn't seem so terribly wrong as some of you make it out to be. - There are cases where water is like a mirror, and anyway every pilot knows that water is extremely deceptive and makes it very hard to determine your height visually. I have personally experienced this, especially when the sky is overcast with different shades of grey and bluish that merge completely with the color of the sea and waves. Disorientation over water is real.
  3. Among other things, G-onset rate is also too slow, max negative g is 1.5g less than it should be, and the FCS "stops" pulling at about 8.5g, it seems quite random when you can reach 9 or not (either way max g should be 9.3)
  4. Don't forget the engine spool times at lower altitudes are off by 250% compared to the real F-404! This must be fixed also as part of the FM changes!
  5. Thanks for the bump, any news? Been broken for a few years now.
  6. Not the original report (not sur where that ended) but here is one: [REPORTED]elevators on tail boom not synchronised to cyclic pitch - Art Issues (3D/textures/animations) - ED Forums (eagle.ru)
  7. Are we going to see a fix with 1.2.7? EDIT: just to add more debug info, I am pretty sure this is a bug with the nozzles behavior. It's basically as if at the MIL detent there's a switch that only closes the nozzles, and at the IDLE detent there's a switch that opens the nozzles. In fact, going from IDLE through basically 99.5% of the throttle range (excluding after burner), the nozzles only go from 55% at IDLE to about 38% at 100%RPM (again, just a hair before full MIL power). So they stay open all the time. Conversely, once you hit the MIL detent, the nozzles close up to 10%, and even if you throttle back all the way to 80%RPM, they still stay closed at 10%. Hence the increased thrust, EGT and fuel consumption despite the same RPM.
  8. The UH-1 has moving tail-planes, and I swear they did move until a few years ago. Is this just one of those never-to-be-fixed bugs?
  9. Glad you fixed it! I was panicking as well when it happened, I thought I had bricked the throttle!
  10. Guys, I went back to this topic and reconstructed what did the trick: Calibration tool 1.07 is what I used (out of date or not, I don't know, but it worked), however, the tool I downloaded was missing a file called "A10_calibration.txt" No idea how I got to it, but somehow I managed to make / find such file. 1. VERY IMPORTANT: extract the tool to a folder and make sure in the .rar file there is a file called A10_calibration.txt, if not, here is the file. Save it in the same folder as the calibration tool. 2. Run the tool and follow the instructions Basically, the file A10_calibration.txt is telling the tool where the axis centers are. Without it, it completely screws up the calibration and there is no way to fix it in windows, because I believe the calibration is saved in the memory of the throttle itself! Hope this helps! A10_calibration.txt
  11. Been reported and acknowledged by ED years ago and repeatedly thereafter. The current max ITT is too low and based on values from an UNINSTALLED engine. Several RL A-10 people (crew chiefs and pilots) have reported this but despite all the proof and efforts done by the community to inform ED and to provide substanital data, ED hasn't fixed it. I was hoping they'd fix it in A-10II, given they had agreed to correct the FM, but as usual it was rushed out without much of an afterthought for the this long-standing issue. Same thing with the windmilling engines producing way too much HYD power...
  12. Never understood what's so difficult in giving the player the OPTION to have the pilot body or not. Everyone is happy. It just doesn't make any sense how some modules have the pilot and some don't. As early as 15 years ago (or so) when black shark was released, it had a pilot body, but then the A-10 still doens't have a pilot to this day! Some consistency would be nice.
  13. Not sure if this is a bug or if it's accurate, but I just took an F-14A to 38k feet and couldn't get past Mach 1 in full A/B. Loadout: 4x Ph, 2x AIM-7, 2x AIM-9 and 2x tanks Standard DCS day and weather. By comparison, in the F-14B (same scenario) I reached M1.7, and in the F-15 M 1.8 Seems a little strange that the A model is so under-performing, am I missing something?
  14. Lol, sorry to break it to you, but they only fixed half of the massive wind bug after years and years of reporting it. Their priorities are launching new early access products, fixing old stuff doesn't bring any money (or so it seems)...
  15. I honestly can't believe this is such a hard thing to fix. It's been known since ages, and still we have the wrong airspeed values being displayed on the HUD in all modules. At high speed and altitude there's a difference of as much as 200+ knots between what's displayed on the HUD and the actual CAS that ***should*** be shown instead. I like the new clouds and all that, but can we at least get our basic flight instruments to work correctly??
  16. Will it be fixed before the Hornet is "out of early access"?
  17. Lol, it must be it then XD Well just to summarize (let's see it this one stays..): don't waste your time complaining and reporting bugs here. I made a community bug tracker and reported most open bugs a while back. Razbam first tried to delete the post, then they got it locked. For whatever reason (inability, lack of resources, unwillingness or else) the chances of seeing a finished, study level Av-8B are slim. Now you know what to expect, move forward and buy quality addons in the future.
  18. oops I'm pretty sure I posted something and it disappeared We don't even get a "post deleted" message anymore?
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