

bkthunder
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Everything posted by bkthunder
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Just noticed the same. All statics were there before and caused no isssue whatsoever, so I don't see why it has to be an issue now. The SC is barebones as it is, the onyl way to add a bit of immerison is to add some static crew and objects, can't we even do that now???
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Thanks for clarifying, and looking fwd to the full implementation! It's shaping up nicely so far
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The new FBW in the updated M2000 exhibits a strange behavior in loaded or high alpha rolls. In all aircraft I knwo of (both FBW and non FBW), th ehigher the AoA, the more rudder need to be used to roll. This is the case for the F-16, F-18, Su,27, F-15 etc, also in-game. Try to move the stick left or right at slow speed, and you'll see a big rudder deflection in the direction of the stick. It used to be the same for the M2000 too, but since the last update, it looks like the rudder barely moves in all flight conditions. The FM also exhibits a very slow roll response at high AoA compared to before. For reference, have a look at this video, where you can clearly see the big rudder deflection to initate the roll (2:04):
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This is still a bug in the latest update from today.
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Brightness Knob for Pitchlader does nothing
bkthunder replied to Schlomo1933's topic in Bugs and Problems
Been wondering about this as well... -
Same problem here, F-14 and supercarrier. Very annoying!
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And this is "acceptable" only because people keep buying these EA modules. The MiG-21 never left beta and is not complete, period. We paid for something that was never delivered in full and I can't think of any other situation where this would be acceptable (pay for 3 balls of icecream and get 2). But as you said, this is the business model that ED has established for themselves and others. I am curious to see what happens when (soon) there will be such an over-saturation of modules that people will stop buying. Almost all very famous aircraft are there, all of them bugged and unfinished, what else are they gonna come up with?
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Thanks, glad to know you are aware and there's a plan for it!
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I have to bring this up again. With the latest udate from today 2.7.16.27869, the relaxed-stability seems gone. The elevons are in the up position for as logn as you pull the stick. Sorry to see this bug come bug after so long. Please fix it again
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Except it does not slew at a different rate with the TDC depressed....
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Have been complaining abou this for many years now. My outtake is M3 is just unable to properly tune the FM, so they added a "digital spike" stall that is scripted. Not holding my breath to see it changed...
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Yes, correct, and that's how it should be in all situations a sfar as I understand. My point form the preious post still stands though.
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Wouldn't the carrier always be flying BRC straicht into the wind i.e. there is never a crosswind situation in carrier landings?
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Any confirmation on this? Am I one of the few with this issue or is it just a bug?
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Track attached to OP
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So you mean it must be in between the center mark and the outer left or right mark? In that case I stand corrected, 'cause I was puttign it ON the left / right mark. Thanks
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Accordign to the manual, the turn indicator (needle above the ball) should indicate a 360 degree turn in 4 minutes, but instead it leads to roughly a 1 minute turn. Makes it a guess to do procedure turns in the marshal stack
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When performing a full aileron roll, with only lateral stick input, at the end of the roll the FLCS "pulls up" automatically up to a couple of Gs to bring back the nose (it seems) to the initial attitude. E.g. if you start the roll from a 10 degree nose up attitude and during the roll the nose naturally drops, at the end the aircraft automatically pulls the nose up to 10 degrees again, without any pilot input. This is not how the FLCS works, it never commands more than 1g by itself, and a roll should be just like in the Hornet or Mirage. See video and track (P.S. ED you shoudl REALLY increse the 5mb limit!) https://wormhole.app/d1QaN#qb6vr9jR_4tfw98iz7GncA
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As per the title, it seems all the other lights ar eon except the yellow "meatball". Tried asking for landing clearence but nothing. Can you help me? Thanks Tarawa no meatball.trk
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As per the title. When the devs don't pull their wieght the community does, right? right??
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Tomcat Hotfix March 30th 2022 Feedback Thread
bkthunder replied to IronMike's topic in DCS: F-14A & B
Does the ALT hold do anthing right now? It just works liek attitude hold, no difference.. -
WIth the last patch I can hardly hit 9g at 450 kts sea level and clean, at 400 kts it caps at 8.5 g. Seems like something got reverted back to the old FM, can anyone confirm?
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I just noticed the gun pipper being incredibly jittery during an MP dofight session. Did this bug come bug?