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NaCH

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Everything posted by NaCH

  1. Same issues here, most of the time in intensive multiplayer sessions like blue flag where there are tons of script and you see the constant flashing on the VR opening the slot screen or the rearm and refuel pop up. Prior the update on of this week it was working perfectly without any issues. I can recreate the problem in intensive planes like the F14A really consistently. In Single player If I jump from plane to plane in the end I end up with a slide show even in the menu screen. Running a HP G2 via 3700X 32gb ASUS x570 TUF 2080TI WINDOWS 1O PRO 2 M2 and SATA SSD in the M2 for the OS I got 500GB Page file is Automatic I put the crash logs and also latest logs. Let me know if more information is needed. dcs.20210528-224941.zip
  2. Hi everyone, Simple question, is there a way when gamemaster or JTAC mode is enable you can't see the missiles or munition that is being fire from friendly and hostile units ? Critical for BVR and also for SAM lunches. Last but not least is possible to hide the specific model of the unit and the name of the player. I don't care if this can be done via scripting. Thanks.
  3. That is a 3d reflection, that make sense. Today you have a 2d Sticker in the cockpit and collimator sight. Put a VR headset and you will see how disoriented and you will see how baked they look. It looks like you are in a bus with a semitransparent sticker in the window. When you move your head you should see the reflection move based on perspective.
  4. PLEASE PLEASE this horrible... the reflector is impossible to use or read this should be an easy fix and have been like this forever.
  5. Agree or at least please remove all sticker reflection... not to mention the one in reflecting scope...
  6. 95% of the time the sabre is hit by own bombs or by IR missile it always loose the elevators of the tale section. Seems scripted.
  7. great vid!
  8. OBS ShadowPlay: I stop using OBS because of how it stutters and drops frames. Something changed and the capture performance on OBS now is awful.
  9. Works well for me
  10. Regarding the FM, I have 2 questions: 1- With flaps deploy at "takeoff" the plane have a "nose" heavy attitude and when retracting the flaps it points it keeps the attitude. 2- When flying low / close to the ground the plane tend to be "sucked" into it and needs to "call" or it will crash. I think this is good but this is expected ? Thanks a BTW great module I love it!
  11. Does this also fix the really bad reflections in the gauges? Is almost unreadable in VR
  12. So to understand: the inconsistency is in the damage or how the damage is represented? Because my way of thinking is like this: I you receive a R3S in your tailpipe, at least you should loose part of your engine. And final question is, does the damage model actually exist or just scripted in stages of damage. - First hit you loose X - Second hits disappear desintegrate.
  13. Shooting at the Viggen with IR missiles, hits, and all the time you see the payload falling and also the no wings Viggen flying and still shooting back. Any chance to fix the damage model on this plane ?
  14. +1 same issue
  15. In VR this is even worse, it looks like there is a semi-transparent sticker in the canopy or instruments glass. L39, Mig15 are the worst but the static textures are present in all models
  16. I want the A model.. that was the real Cold War tomcat. It should be come first in my view.
  17. I don't think I agree with this when talking of the AIM-7. Is possible to notch a missle that does not have emission? I would think that what you notch in this case is the radar of the plane that emiting the signal. Being SARH the only thing the missiles needs is guide into the return of the specific radar in the specific band.
  18. Maybe this could help as the 27 it´s supposed to be an evolution of the 25. https://phantomphacts.blogspot.com/p/anapr-25n-scx-band-radar-homing-warning.html https://phantomphacts.blogspot.com/p/anapr-27.html
  19. Still there is hope for an F8 !!!
  20. I do agree with most of what you said, but there is also other factor why is not used in SATAL and is very well documented in tacviews and videos. The missile in DCS somehow the farther the distance the biggest the desync. (Ghost Phoenix) It happen to us meany times that we see Phoenix going thru planes and and not exploding.
  21. Yeah I'm not able to turn it off in any way. I thought the one you are pointing out is related to the bright of the warning lights. https://forums.eagle.ru/showthread.php?t=257187 Whatever, let hope is being fixed or that if we are doing something wrong someone can tell us
  22. Do you have the link where do you think they are pushing the fix on this Wednesday? Because I want to know if I'm doing something wrong or not. I looked into change log and I did not found it.
  23. Any update on this ? I see when you start in the air the anounciator light is off. When cold and dark there is always on and not able to turn it off.
  24. Thanks !!! that was my problem, now I need to find a way to go back to neutral as I plan to do the same in the boat switch
  25. We all want to be ready ! :D
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