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Supersheep

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Everything posted by Supersheep

  1. Kein Problem Ich gehe ganz vorläufig davon aus, dass ich um ca. 10:30 Uhr losfahre und nicht ganz zwei Stunden zu dir unterwegs bin. Für alles Weitere schreibe ich dir nächste Woche eine PM. Besser wird's nur bei The Warthog Project! Das wird meinen selbst-auch-kaufen-will-Reflex auf jeden Fall ansprechen Merci Ich denke gerade an Stirnlampen oder Schnorchelmasken, die die umgekehrte Reihenfolge mitunter mit einem sattem klatsch auf den Riechzinken belohnen. o.O Genial. Genau meine Sache. Falls ich mir die Investition in VR irgendwann rechtfertigen kann wird das mit Sicherheit eine sinnvolle Ergänzung sein. Da fragt man sich fast, ob ich mir solche Linsen auch in ein Gestell einschleifen lassen kann, als billige Ersatz-/Zweitbrille (oder Sonnenbrille) ohne besondere Entzerrung, hohen Brechungsindex und anderen Schnickschnack. Meine normalen Gläser kosten ohne Fassung reichlich 400 Euro, da hab ich mir die Ersatzbrille bisher immer zweimal überlegt und die alte (mit anderen Werten und abgenutzten Gläsern) hergenommen.
  2. Also am 14.04. (Sonntag) fahre von Amsterdam nach Leipzig, da kann ich mich statt auf die A30 auch kurzerhand auf die A3 verirren Nur zur Zeitplanung kann ich noch nicht viel sagen, das kommt kurzfristig drauf an wie die Schwiegereltern morgens aus dem Bett kommen. Falls dir das passen würde und sich das konkretisiert schreibe ich dir demnächst eine PN.
  3. Off-topic: Is there a separate existing bug report open for this somewhere? The water wave surface "moving" with the reflections is quite obviously not right, and confused the heck outta me more than once.
  4. Falls ich mal dreist in die Runde fragen darf - ist in diesem Sinne jemand hier im größeren Raum Leipzig oder so 1-2 Stunden entfernt und geneigt, mir als "pancake-user" die wunderbare VR-Welt näherzubringen? Ich biete einfach mal an Pizza und Kaltgetränke mitzubringen (Edit: Ich hab auch einen Leap Motion Controller im Schrank, bei Interesse würde ich den auch mitbringen.) Als Handicap trage ich ne Brille (Stärke "Maulwurf"...). Alternativ Kontaktlinsen, aber das ist eher eine Notlösung. Besteht Hoffnung?
  5. Is there by now a way to use Leap Motion in 2D mode, not just in VR? I don't do VR, and while the controller works if I force DCS into VR mode, that's obviously not entirely ideal for actual use. If there's a mod/workaround (in lack of official 2D support) that'd be most excellent.
  6. Correct, DCS currently (as far as I know) requires DCS to run in VR mode in order to activate the Leap Motion. And then there's this: That'd be sweet - and indeed: The Leap controller and the TrackIR camera work in parallel and do not interfere with each other (I've tried it, both in the control programs and in DCS itself). If you use a normal 2D monitor (no VR headset) and force DCS to run in VR mode, you can, in fact, use both Leap Motion and TrackIR together - not that it were useful, because rendering the left/right eye viewports besides each other on a normal screen is (literally) unplayable. But that's not due to the Leap or TrackIR, just a result of DCS requiring VR for Leap. Unless ED allows for Leap Motion to be used in 2D that won't work. Alternatively, if someone knows about a tool that can force DCS VR mode into pancake mode (I am aware that this sounds extremely silly, and generally it is!) or unlocks Leap in 2D, it could be made to work. Unfortunately I do not think such workarounds exist - if they do, please let me know, I'd love to use them, too!
  7. I'm mostly digging up this old thread in hope of a change/workaround during the last two years. Maybe someone knows of a tool or tweak to use Leap Motion in 2D mode? Yep, well, at least for all practical purposes. Technically, you can make DCS run in VR mode (even with only a 2D screen, with no VR headset) with the start option --force_enable_VR, and then you can enable and use the Leap Motion controller. However, without a VR headset, that will show the left and right eyes' viewports side by side, which doesn't do any good - so it is not a feasible workaround.
  8. What's my reward? So uhm now that the F-15E is open for preorder... where is their reward?
  9. What do you mean its engines burned Bunker-C before :D
  10. It's Digital Combat Simulator, not coffee with in-laws simulator. War is by design unfair and unbalanced, unless both sides do it wrong. MP gameplay balance is not a consideration here. In a simulator, real-world data and capabilities are what makes a feature, and after that available (read: funded) dev time. If the simulator sucks you'll have to ask God for a universe reboot (or not play the game, ahem, simulator). It seems like either the A-10 cannot carry those munitions, or there is not enough time on EDs end to properly implement the feature. Alas, it is not there.
  11. Not your target demographic, just wanted to wish you much fun and success :3
  12. I'm pretty surprised that there's still so much interest in this. As the guy who made the youtube video on it* I see this as a neat and fun trick to do and, first of all, a good exercise on how to use the CDU. Nothing more, nothing less. *(not that that gives me any authority, there are so many people who know so much more than me)
  13. @cichlidfan: It's 9:20 AM here, and after due processing time I now have that big grin on my face, too. Well done, WBK!
  14. Re the video in #18: That guy has a weird climbing style. It seems like he often has his arms extended and swings his body around his hands... resulting in funny center of gravity movements and balancing. The second video was much more relaxing to watch. Edit: I figured that that's probably due to the position of the helmet camera. It sits considerably above his eyes, changing the perspective enough to make me uneasy.
  15. If I were them, I'd be bummed to climb all that way back down. Bring a 'chute and cut an hour or three off that descent, if all those wires leave enough room for that.
  16. Nirvi: Thanks for #3. That was plain beautiful.
  17. OP plz. -------€ (fire? where?) :D
  18. Standby. Final Edit: #9 f it is: http://forums.eagle.ru/showthread.php?t=82657 Sorry, I did remember that thread slightly different. .
  19. I once had a similar question about the canopy actuators. One follow-up suggested to try to drain the battery by opening and closing it repeatedly...
  20. @Skate: That looks ergonomically stressing as 'uck. Now, it's the military, but if they do eight hour training events in there, jeez. BTW, no TIR. That's a whole new level.
  21. Isn't that from the integration of the force over distance? Mathemagical, but not arbitrary IMHO. Now my High School AP course ends there, so I don't know how I'd be able to scale out a constant (it's there for a reason).
  22. Now that you mention it... I remember the missile looking somewhat differently. But I had the concept of a general lack of information about the TOW from the BW in mind. Anyways, at least the link wasn't useless. Glad you like it :)
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