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Evil.Bonsai

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Everything posted by Evil.Bonsai

  1. Ah, yes, thank you. I now remember that is how it works.
  2. At that point the Mav was SOI. If I had tried to slew all to SPI, would it not have slewed the TGP to what the Mav was locked onto, since the Mav was now SOI and what it was locked onto a new SPI? I was pretty certain that how it worked.
  3. I just flew the trk just after your LSS finds the target. After taking control, I turned right, changed LMFD to TGP w/RMFD set to MAV. I zoomed in to max with the TGP and saw the Strela and made sure the TGP was locked to that. Set MAV as SOI and zoomed in there, turned towards target. Once taget was visible to mav, I tried to lock and it jumped from the Strela to the truck. Set TGP as SOI again, slewed all the TGP then back to MAV as SOI. I was getting closer so MAV image got clearer. I could clearly see the Strela just to the left of all the trucks so tried locking the MAV again, got it and fired 2x. Both Mavs hit the Strela.
  4. Watched the track, that is a tough situation, and not one I'd set myself up for. You are flying very low, much lower and closer than I'd attempt. At that angle, you're basically looking at the sides of the vehicles, and anything between you and your target is going to block the view to your target. You will still get a laser target using the LSS, but that doesn't mean you have a clean, clear shot. I would recommend flying higher staying further back. However, it's your mission. One thing you will want to do is to change your left mfd to the tgp so that you can get a very clear view of the target area. Use the LSS to find the target, but then use the TGP to fine tune it. What you could do is fly left/right and use the TGP to see if you can get a clear view to the target BETWEEN other vehicles. If you can do that, your MAV will likely have a better chance of hitting the one you want. I only watched the trk as it was, so I don't know what the angles involved were. I'm guessing you had several vehicles bunched together from you line-of-sight and your mav just hit whatever. It isn't laser guided, only image guided, so if the image isn't clear enough to SELECT the target you want, it's not going to hit it. If you could get some type of seperation, using the TGP as a guide and flying left/right to get your target cleared of other vehicles, you might stand a better chance of hitting it. CAn't now, but I'm going to try just that tomorrow.
  5. Need to watch more closely. You don't adjust the ailerons, you adjust the trim tabs at the backside of the ailerons. These are controlled electrically when you adjust the trim. Trim tab up moves the aileron down (aero forces pushing against the trim tab push it down, thus pushing the aileron down). The ailerons will just sit there until you move fast enough for air to push against the tab. Same thing applies to the elevators edit: nm; I thought it was supposed to work this way, but just checked and the whole aileron moves, not the tab. I would've sworn I watched the tabs move previously.
  6. Mav should only lock onto the vehicle you tell it to. Make sure your Mav screen is SOI, zoom in, then lock on to the correct vehicle. As for the JTAC lasing, why? You didn't say anything about using it to find target and Mavs don't use the laser for targeting. Post a .trk file and we can tell more easily what is going on.
  7. Does slamming the wheel brakes not put the nose back down?
  8. You've only seen it on p53d. A10c can't do that. You might have seen the one video where a pilot was walking towards an a10c, but that was staged for the purpose of the video. An ejected pilot was used to walk towards an a10c sitting on a ramp to make it look like a pilot walking toward his plane.
  9. The only time I've seen the laser not turn on is when the tgp is masked or flaps were down.
  10. Could be any number of things, but you will need to control it slightly as it travels down the runway.
  11. Something changed in your settings. My view looks the same with trackir.
  12. I did not look at your mission, but created a short one of my own. They do attack with mini-guns, as you can see them spinning and tracking. However, they do not appear to have any ammo. I haven't done much with the UH1's so I don't know their behavior before now, but this does not seem correct.
  13. They do that in either the MVR or DN position. You want DN for landing and MVR for takeoff.
  14. You'll have to download the photoshop file of the default skin and edit it in photoshop. There are skin tutorials around, but I've found them a bit too convoluted.
  15. HSI or ADI? HSI doesn't indicate glide slope in any way that I know of. A screenshot would help. Also, everything about either the HSI or ADI are on pages 112-115 in the manual.
  16. In steam, you can view your cd key. That key is viable to activate any version of a10.
  17. f7 will cycle through ground targets. You can cycle to the one you're currently attacking, then hit CTRL + f11 and get free camera mode. Then you can move the camera around to the view you want.
  18. You will likely have to edit the mission to include the A10 if it doesn't already. Also, there may be some things in the mission (DCSW is newer than DCS A10C) that might not work correctly. Just install DCSW and install the A10C module if there's a specific mission you really want to fly.
  19. download 'speedfan'. it will show you all your fans, plus temps. Very useful app. Also, consider updating from stock fan on your cpu to a higher end version, such as a cooler master Hyper Cool 212. It uses a larger fan, so it runs quieter, plus cools MUCH better. I upgraded mine, where it was routinely running very hot at 60C. Now it stays below 40C and is very quiet.
  20. .trk file would be helpful. Sounds like you are hitting china hat forward instead of TMS UP-SHORT. And for what it's worth, the TGP doesn't 'lock' in any way. You have a POINT mode and an AREA mode. You can also set your TGP as SPI with TMS UP-LONG. I've done the same thing as what you're describing, where I forget to set TGP as SPI, then hit CHINA HAT FORWARD trying to set all sensors to my TGP but end up slewing the TGP to STRPT, since I forgot to change SPI
  21. Zoom in? I think that's the best you could do with the ME. I'm only ever in the general vicinity of waypoints, anyway, so that sort of precision is beyond me.
  22. go back to mission editor. click on plane/flight and for plane 1 SKILL click on the yellow 'player'
  23. I've been seeing that for a while now, as well. Posted about it a couple weeks back. Not entirely certain but think it may have started with 1.2.4
  24. A .trk file would be helpful. I just setup up a basic mission and all worked as it should.
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