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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. Threads merged I will ask the teams to look at this thank you edit: this issue will have a fix for the next patch thank you
  2. Hi, you can email support directly using the same email on your DCS account and the team will verify you and disable 2FA so you can add it again. Email (no login required) support@digitalcombatsimulator.com Secondary Email (no login required) eagledynamics.service@gmail.com
  3. Ive sent Curly a PM, we would like to see this document if possible, as long as it is a public one of course. If anyone has this please DM me. thank you
  4. Hotfix was for crashes, the English cockpit issue for the MiG-29A will be in the next patch.
  5. BIGNEWY

    Patch Status

    Release Version Current version number: DCS hotfix 2.9.21.16552 Next planned update: To be announced
  6. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.21.16552/ DCS Core Hotfix for several certain cases of crashes with modules like Mi-24P, F-14, induced by changes from last update. Password protected slots cannot be occupied by a player in the Multiplayer - Fixed. Campaigns DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulations All mission: CAP and escort flight behavior changed to prevent flights leaving the designated area of operations. Wind speed changes to make sure flights use Ramat David runway 33.
  7. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.21.16552/ DCS Core Hotfix for several certain cases of crashes with modules like Mi-24P, F-14, induced by changes from last update. Password protected slots cannot be occupied by a player in the Multiplayer - Fixed. DCS: F-14 Tomcat by Heatblur Simulations Fixed issues with AN/ALQ-100/126 and ALR-45/50 after carrier spawn (sometimes leading to CTD) Campaigns DCS: F/A-18C & DCS: F-14 Iron Tide Campaign by Sandman Simulations All mission: CAP and escort flight behavior changed to prevent flights leaving the designated area of operations. Wind speed changes to make sure flights use Ramat David runway 33.
  8. We have teams that work on our modules, including a smaller team for WWII, our resources are finite so we have to be very careful about how they are used. As mentioned we still have some features from the store page to complete for the mosquito and as soon as the team are tasked with completing them by a project manager they will be completed, I can not say when that will be currently. I will ask the team to make a list of the work they still have to complete for the features, and they also have some bug fixes and tweaks to make. They will be done, I just can not give you a time frame yet. I know it isn't what you want to hear, but that is the situation we are in, we need to continue to be patient for early access to be completed. thank you
  9. Isnt SLI being dropped by NVIDIA on newer cards? I must be out of touch.
  10. Release Version Current version number: DCS 2.9.21.16362 Next planned update: Hot fix 28th October 2025
  11. Hi zero, I am not aware of any plans for multi gpu support with vulkan.
  12. The problem here is the yellow sight circle is fixed to a point on infinity for the sight, with a combination of high res in VR and unusual IPD settings it is going to create a problem and I do not think there is a solution for it.
  13. Hi, this is correct as is, you are using waypoint 2 for SEAD exactly at the target location, so it will not work, they need room before the location to setup for the task. Here is a simplified example, hope it helps. F-16-SEAD-OK.trk
  14. I have reported this to the team for checking thank you
  15. Thank you, I have sent you a PM, but will reply here also, the flight model teams are currently busy with other work so it maybe some time before I get a detailed reply, but I will report it so the team can investigate once they have free time.
  16. Hi, at the moment it is to be determined. We are waiting for some more work on IFF in DCS core, depending on that we will decide. thank you
  17. Hi all, Basically If the computer thinks the F-16 is higher than it actually is, then it will calculate a ballistic trajectory to a point that is below the target. This means the bomb will impact short of the target, assuming they are using CCRP or similar pre-planned bombing method. However, if you are demonstration the bombing impact with CCIP, whereas the figure in the manual used to illustrate System Altitude (SALT) is referencing HUD/HMCS projection of a Target Designator box at a pre-planned steerpoint based on INS position/altitude data, which means a CCRP drop. If the SALT is off and the bomb is being dropped on a pre-planned steerpoint using CCRP like in the figure, then that is how SALT can throw off the ballistics. If CCIP is being used like the user is demonstrating, the SALT does not apply because the range to the physical surface below the aircraft is being measured using the FCR in AGR mode. The computer is not determining the position of the CCIP pipper based on the SALT, but the ranging data to the true surface supplied by the FCR. -------------- We are aware however of a discrepancy under extremely divergent temperatures and we believe this is the error you are all seeing. We are aiming to fix this in future updates. thank you
  18. Hi Curly, thank you for the detailed post. I will ask the team however in DCS we are dealing with lots of different stick configurations, we have a direct relation between stick movement and the aileron deflection. Can you clarify why you think it should be 80% and not 50%? thank you
  19. Hi, do you have any references for apu fires? I can pass it to the team, but currently its low priority and just to confirm do you mean fires are not affecting performance at all? thank you
  20. Hi, as mentioned above the AI can behave differently in track replays, when we have time for redoing the replay system I hope it will be more of a review system rather than a debug one, but I have no news to share currently, the teams are to busy with other huge tasks.
  21. As mentioned above its a low priority issue, I will remind the team however
  22. this has been reported, thank you
  23. Hi, we have reproduced this crash and we should have a fix in a future patch thank you
  24. maybe its resolution specific, I'm using a PIMAX Crystal and it seems fine for me, we will ask the team about it. thanks
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