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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. Hi, we would need to see a track replay example to check what is happening. Can you provide one? thank you
  2. Please include a track replay example so it can be checked if possible. We do have some issues reported and fixed internally but we can not be sure they are the same issue without a track replay. thank you
  3. Hi, please include a track replay example and we will take a look, see if we can give you any pointers. thank you
  4. Basic life cycle of a bug Bug is presented, We try to reproduce in public builds, If we reproduce we then check internal builds, Create an internal report with all data and tracks and which builds are affected, Dev will be assigned the task by a project manager, Fix is made, We test internally and merge if fixed or send back to dev, If fixed its merged, we test again once in closed testing, Closed testers will check also, then if fixed it will be in the patch notes for public patch day. Project managers decide the priority of bug reports, they have the full picture of what is involved and if the bug or report is tied to other issues or new features. Some issues can take much longer than others, it wont always be obvious to the end user why, but all the fixes we make will be in the change log. thanks
  5. Its a forum report that has been overlooked. We have had many tweaks and fixes over the years for this issue, if you are still seeing a problem attach fresh track replays to a new thread. thank you
  6. I have merged all reports about this, its affecting more than one helo. I will chase it up. edit: The problem is the artillery asset, I hope we will see a fix in the next few patches. thank you
  7. @AirSenpai The radio features you are referencing are not planned nor have they ever been on the roadmap. They are not featured on any other ED modules either so there should not be expectation for such. SRS is an external mod so we have no control over what is implemented within it. As already stated in the corresponding wishlist thread, other missile variants such as the -114M and -114N are not planned either. Further, from a player perspective, they would be indistinguishable from the AGM-114K. The weapon effects would not appear any different and they would indistinguishable from -114K missiles on the WPN page in the cockpit. The only difference that would be seen in DCS by the players is a different letter painted on the nose of the missile, and this is not worthy of a dedicated feature to develop. Finally, there is no "beep" that accompanies the gun. This is a myth refuted by an actual AH-64D pilot here: thank you The flight model is a "good" one but requires some tweaking, all planned for early access. You will need to be patient. thank you To get an idea of what we are working on during the early access please see this thread. Once we have completed the tasks we will leave early access, but I do not have a date for this currently
  8. thank you we have added to our report. We are having issues trying to replicate.
  9. The mission is fixed internally, however there has been a significant rewrite and we are waiting for some translations to be finished. I have bumped the report internally thanks
  10. Hi, I have no news to share sorry. The thread is in the right place. @IvanK if you have made a report please DM me with the details and any evidence you have. thank you
  11. Hi, I am in the UK also, Herefordshire it could be your ISP throttling downloads
  12. All we can do is wait for a resolution. When that happens we will let you all know.
  13. topic here is the MiG-29A FAQ Please keep the discussion about that, thank you
  14. folks stick to the topic here please. MiG-29A
  15. hi all, if you are still experiencing this crash please let us know, and continue to add relevant crash logs. thank you
  16. Hi, the above crash seems to be cockpit.dll related. We will try to reproduce. If we could get a track replay from the crash it would be helpful. thank you
  17. Hi, currently we have no plans for any more Flaming Cliffs aircraft additions. thank you
  18. Wags is working on a video for the release of the AN/AAQ-33 Advanced Targeting Pod, as soon as we are ready we will share more.
  19. I will report this issue with the AI failing to land at the carrier after the trigger, but for the other issue a new report is best. thank you
  20. Ok that is odd. Would it be possible to reproduce on Caucasus terrain with only the units required to show the problem. I will ask the team to run it in our debug version. thank you
  21. Ok sounds good, maybe the save fixed the issue.
  22. please attach the track replay or mission we can take a look also thanks
  23. Seems ok here logged in and out. but I will ask the team to check thanks
  24. Hi, when we test with a basic mission all is ok. can you please give a track replay example with no unofficial mods so we can try to reproduce what you are seeing. thanks
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